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Old 05-30-2014, 07:21 PM   #1
Mastiff
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Default Operation Caucasus Blizzard

This international multi-squad event gives DCS pilots the full combined arms experience in team play against other human adversary. Features of this campaign include

•Saved campaign progression from week to week
•Pilot Stats Page
•40 Player campaign using all DCS modules
•Human ATC and ground command
•Rescue pilot script for downed pilots
•Mission planner for commanders and squadron leaders for way point creation
•Attrition and resupply scripts based on capture points

Campaign Details:
•Server: Israel DCS Server
•Time: Every Sunday 18:30 Zulu time
•Password: provided on team management and pilots stats page
•Teamspeak: provided on team management and pilots stats page


http://www.anon6.com/forum/m/1380467...zzard-overview

http://www.anon6.com/signup6
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Old 06-01-2014, 05:11 PM   #2
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thanks for the heads up!!!
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Old 06-15-2014, 04:30 PM   #3
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Unfortunately I missed this post, otherwise I would have definitely entered the 36th STV.

The idea seems great, although I think that 40 clients may reserve problems.

Congratulations for the initiative and if in the future there is also room for us, definitely attend!
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Old 06-15-2014, 04:40 PM   #4
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This sounds interesting, however in current state of multi-player code we had to suspend in 51st, the Georgian Incident campaign which basically had similar scale and setup as advertised above.
I'd sign in my squad, but knowing it is not going to work without clients desyncs and AI troubles, what's the point?

I think this belongs to Multiplayer forums http://forums.eagle.ru/forumdisplay.php?f=93
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Old 06-15-2014, 06:04 PM   #5
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Do you have to have a Sqd in order to join?
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Old 06-16-2014, 06:38 AM   #6
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Quote:
Originally Posted by slowhand View Post
Do you have to have to a Sqd in order to join?
no any one can sign up and it runs great with 40..
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Old 06-16-2014, 06:45 AM   #7
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Very Cool thx Bro
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Old 06-16-2014, 09:32 AM   #8
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Quote:
Originally Posted by Gaanalma View Post
Unfortunately I missed this post, otherwise I would have definitely entered the 36th STV.

The idea seems great, although I think that 40 clients may reserve problems.

Congratulations for the initiative and if in the future there is also room for us, definitely attend!
Ciao Gaanalma,

The server is rock solid with 40 clients flying and using Combined Arms.

I am one of the CA ground commanders for the Blue Side and we are having tons of fun setting up SAM traps and trying to gain territory / objectives with our armored forces.

I haven't had this much fun in pvp ground combat since WW2OL

One interesting aspect of this campaign is the pilot rescue script. Anytime somebody bails out a 3d object of a downed pilot is created at the bail out location for rescue by UH-1 or Mi-8.

Until said pilot is rescued the same slot for his aircraft is locked! so if no rescue chopper is sent to retrieve the pilot this can have a big impact if its a high value asset like a slot for an F-15 or Su-27.

So for example there are 4 slots for the air superiority fighters for each side (4x F-15 for Blue / 4x Su-27 for Red) and each slot is scripted to become locked when its respective aircraft gets shot down. The slot becomes active again only if the bailed pilot is rescued by a UH-1 or Mi-8.

This promotes some very serious flying and great efforts on the part of the F-15 / Su-27 pilots to keep their airframes safe and RTB frequently. We are seeing now that they approach combat very carefully, wait for their wingmen, frequently use dedicated GCI guidance from the CA clients, etc.

Another plus is that we finally see clients using the transport helicopters. Their utilization is very high in this campaign due to the urgent need for rescuing downed pilots and troops insertions at objectives.

One more item worth mentioning is no AIM-120 or R-77 missiles, only semi-active radar missiles for both sides



You are most welcome to bring the 36th STV.

Registration to the campaign is handled through the ANON6 community website:

http://www.anon6.com/forum/m/1380467...zzard-overview

http://www.anon6.com/signup6

Cheers,
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Last edited by ViFF; 06-16-2014 at 12:37 PM.
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Old 06-16-2014, 02:30 PM   #9
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Quote:
Originally Posted by Mastiff View Post
This international multi-squad event gives DCS pilots the full combined arms experience in team play against other human adversary. Features of this campaign include

•Saved campaign progression from week to week
•Pilot Stats Page
•40 Player campaign using all DCS modules
•Human ATC and ground command
•Rescue pilot script for downed pilots
•Mission planner for commanders and squadron leaders for way point creation
•Attrition and resupply scripts based on capture points

Campaign Details:
•Server: Israel DCS Server
•Time: Every Sunday 18:30 Zulu time
•Password: provided on team management and pilots stats page
•Teamspeak: provided on team management and pilots stats page


http://www.anon6.com/forum/m/1380467...zzard-overview

http://www.anon6.com/signup6
I'd like to point out a few things which Mastiff have forgot to mention when he posted this thread.

1. This campaign has been designed by myself and by Greg from the 373vfs squadron after countless hours of testing and improvements.
The various scripts and ideas have been produced off our own experience with DCS and Falcon and by the help of numerous respected members assistance of the ED mission editor forum.

2. The campaign is hosted by DCS Israel Server and the 373vfs Squadron Server, brought by the Israeli community and by the 373vfs Squadron members.

3. Registration done by Anon6, much credit is deserved to Anon6_BigGinger for arranging a home for the campaign community.

4. Statistics page - http://89.163.173.82/DCS/Default.html
There's FTP information to download the ACMI files of the campaign, we hold large scale missions of almost 40 participants, rarely there is lag which can be seen in the ACMI files.


Quote:
Originally Posted by shamandgg View Post
This sounds interesting, however in current state of multi-player code we had to suspend in 51st, the Georgian Incident campaign which basically had similar scale and setup as advertised above.
I'd sign in my squad, but knowing it is not going to work without clients desyncs and AI troubles, what's the point?

I think this belongs to Multiplayer forums http://forums.eagle.ru/forumdisplay.php?f=93
I can say without a doubt, we have found the correct way to run large scale missions with very little lag, all the participants of our campaign can testify to that.
If you are still doubtful, you are welcome to download the ACMI files from the FTP and see for your self.
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Old 06-16-2014, 02:43 PM   #10
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sounds not bad
how many ground units do you have in one session on the server?
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