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Old 05-14-2013, 03:09 PM   #1
RagnarDa
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Post Op Safe Harbor

Russian troops are pouring through the Khvani valley and the Kashuri valley. They are heading for the city of Gori. Stop them!

The ground forces are covered by a ground controlled interceptor squadron (MiG-29S) based at Kutaisi, aswell as stationary and mobile airdefences.

Player controllable: 16 x UH-1H, 16 x A-10C, 4 x Ka-50, 4 x Su-25T, 4 x Su-25, 4 x F-15C, 4 x P-51D, 2 x JTAC, 1 x GC

Mission-time: 2-3 hours.

** This is a large and complex mission currently in Beta-stage. It will output data to the DCS.log - file. If you encounter unintended things, please save the log-file and send it to me. **
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Name:	Op Safe Harbor Briefing Small.png
Views:	919
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ID:	81608  
Attached Files
File Type: miz Op Safe Harbor Large.miz (4.86 MB, 442 views)
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Last edited by RagnarDa; 05-15-2013 at 08:18 AM. Reason: Small update to the mission
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Old 05-14-2013, 11:07 PM   #2
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Default Op Safe Harbor Small

This is the same mission but for fewer people (4 x A-10C) and less action. Included is a Single-Player (SP, A-10C with 3 wingmen) version also.

Have fun!
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Attached Files
File Type: miz Op Safe Harbor Small.miz (4.68 MB, 332 views)
File Type: miz Op Safe Harbor SP.miz (4.68 MB, 511 views)
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DCS AJS37 HACKERMAN

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Last edited by RagnarDa; 05-22-2013 at 10:25 AM.
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Old 05-18-2013, 11:21 AM   #3
xentxo
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Quote:
Originally Posted by RagnarDa View Post
Included is a Single-Player (SP) version also.
Its a A10-C SP mission.
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Old 05-20-2013, 10:41 AM   #4
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Quote:
Originally Posted by xentxo View Post
Its a A10-C SP mission.
There is a problem with this mission.
I used Springfield and as I am not an expert, I took a bit time to aim at the tanks after JTAc instructions.

During my approach, the tanks got killed (maybe by the artillery) and I got the message that my task was done

However, it started great :-)
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Old 05-22-2013, 08:03 AM   #5
RagnarDa
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Quote:
Originally Posted by cobragva View Post
There is a problem with this mission.
I used Springfield and as I am not an expert, I took a bit time to aim at the tanks after JTAc instructions.

During my approach, the tanks got killed (maybe by the artillery) and I got the message that my task was done

However, it started great :-)
??? There is no JTAC in the mission. Did you play the large multiplayer-version (Large), the small multiplayer version, or the small singleplayer-version (Small - SP)? The links on this post was wrong and linked to the large multiplayer version but was supposed to go to the two small versions.
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Old 07-14-2013, 10:16 PM   #6
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Default Easier version

I've played the mission a bit and I think its really too difficult, so I made a version with less airdefences. It is still a very challenging mission though. Hope you enjoy it!

EDIT: Sorry, forgot the attachment!
Attached Files
File Type: miz Op Safe Harbor SP - easier.miz (4.68 MB, 195 views)
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Last edited by RagnarDa; 07-14-2013 at 11:41 PM.
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Old 08-15-2013, 08:57 AM   #7
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My squad along with our IAF friends played the mission yesterday.
Thanks for creating it!It was a lot of fun.

Feedback
-It seems there is a problem with the final trigger (mission end) cause in case a MIG-29 enters the Gori area it will show the message that Gori has fallen.
We had to edit this one.
-The sounds for the Huey radios didn't work (navigation was ok but no sound) even if we reset them,maybe an issue from the new patch?

Thanks again!
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Old 08-15-2013, 11:59 AM   #8
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I am very glad you enjoyed it and thanks a lot for the feedback! Will look into the issues as soon I have time.
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Old 08-20-2013, 03:32 PM   #9
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One question, the scrips are included in the mission? in advance thank you very much.
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Old 08-21-2013, 09:16 AM   #10
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If you mean to ask if you need to download additional scripts other than the .miz - file, then no. In DCS all scripts used in a mission is packaged into the .miz - file (which is just a regular zip-file that you can open with Winrar for example).

If you mean to ask me for the scripts used in the mission I am attaching the GCI-script as it is now. Its a bit complicated to set up because it was made before we could spawn units via script. If you want the transport script I guess you could extract it from the mission-file but its not very good and I would recommend using scripts made by others instead.
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