berk.kp Posted March 14, 2019 Share Posted March 14, 2019 I would really like to see better and more model for bunkers or other "hard targets"/structures which actually need penetrating weapons like the GBU-24 or Betab-500 to destroy. Link to comment Share on other sites More sharing options...
Jarlerus Posted March 16, 2019 Share Posted March 16, 2019 (edited) +1 for a "static target" overhaul. (New damage model for them, amongst other things?) While you're at it ED, fix the render distances on them, so they are beyond 10nm ;) Needed when doing fast strikes with T-pods. Edited March 17, 2019 by Jarlerus Jarl at YouTube DCS Service Span and Wishlist Spreadsheet Forum post for discussion of above spreadsheet Retro Electro Playlist on Spotify Link to comment Share on other sites More sharing options...
Northstar98 Posted March 16, 2019 Share Posted March 16, 2019 +1 For a complete static object overhaul, lots of work I know but they really need it, just ideas I can think of would take up a new thread. I think the issue with OP's request is more a damage model thing however... Modules I own: F-14A/B, Mi-24P, AV-8B N/A, AJS 37, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk. Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas. System: GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV. Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro. Link to comment Share on other sites More sharing options...
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