Sabre-TLA Posted February 15, 2019 Author Share Posted February 15, 2019 What do you mean that everything looks different? The campaign will automatically progress after each successful mission. The first mission with the player in the cockpit is called Ground Handling and it tests your ability to start, taxi and shutdown the aircraft. There are practice missions for each qualification mission and you access them through the mission editor. There was a game engine update this week so the graphics may look different as the devs continue to update and refine the textures. The module manager should install the latest copy of the campaign so if you are up to date on patches then you have the latest copy. Please post more about the differences you see and we can help sort it out. MapleFlagMissions - Read Our Blog for Updates Link to comment Share on other sites More sharing options...
jjwright1 Posted April 9, 2020 Share Posted April 9, 2020 I need help with the startup mission. I am constantly getting "failed to turn off ILS". I have no issue turning it on but when I shutdown I right click the outer knob to OFF and then it says hat I "failed to turn off ILS." Link to comment Share on other sites More sharing options...
Sabre-TLA Posted April 9, 2020 Author Share Posted April 9, 2020 This one has caught many players. Look closely at the ILS knob. Here is another thread with the details. MapleFlagMissions - Read Our Blog for Updates Link to comment Share on other sites More sharing options...
sniperpr1 Posted April 27, 2020 Share Posted April 27, 2020 I would like to know if there is a some checklist mod that shows the checklist needed to complete the campaign in VR. Thanks. Link to comment Share on other sites More sharing options...
Sabre-TLA Posted April 27, 2020 Author Share Posted April 27, 2020 Check the in game kneeboard pages as there is a checklist available there. It should be visible in VR. MapleFlagMissions - Read Our Blog for Updates Link to comment Share on other sites More sharing options...
sniperpr1 Posted April 27, 2020 Share Posted April 27, 2020 Thanks. :) Link to comment Share on other sites More sharing options...
gerd Posted May 4, 2020 Share Posted May 4, 2020 Hi, there is an issue with the first (taxi) mission on current Open Beta 2.5.6. - examiner confirms my startup procedure - we taxi around, get total 2 confirmations on looking good (first by the flags, second on exiting the runway towards the parking area) - the jeep continues about halfway through the parking area, turns slightly left and continues past the parked civilian plane and the building through the fence elsewhere - I am sitting there next to the civilian plane (can't follow due to the fence) and nothing happens... Reproduced 2 times - yesterday and today. Link to comment Share on other sites More sharing options...
Sabre-TLA Posted May 4, 2020 Author Share Posted May 4, 2020 Already reported. There is a known issue in 2.5.6 with AI vehicle path finding. If ED doesn't fix it in the next patch then we will rework the mission to work around it. MapleFlagMissions - Read Our Blog for Updates Link to comment Share on other sites More sharing options...
gabgio Posted May 21, 2020 Share Posted May 21, 2020 As a workaround, just go ahead and park nearby the refueling truck, it'll trigger the request to switch off the plane :thumbup: Nunc est bibendum, nunc pede libero pulsanda tellus Link to comment Share on other sites More sharing options...
gabgio Posted May 21, 2020 Share Posted May 21, 2020 (edited) I am having a problem in mission 2 (take off and EFATO), after start up and taxi towards the runaway. When halting short of the runaway for the final check and take off clearance, as per request, the instructor behind does not slow down and crashes right into me. I hear the "you damaged the aircraft" reproach, followed by a system crash. First time I could shut down DCS from the task manager, second time I had to power the PC down, everything froze. No crash file was created, but the error is reproducible. I am going to try to request clearance while moving and stop on the left side of the runaway.. EDIT: confirmed third time: the instructor goes right to the threshold, ignoring me all together. He then stays there.. I continued before he could ram into me, then the mission proceded without problems Edited May 21, 2020 by gabgio Nunc est bibendum, nunc pede libero pulsanda tellus Link to comment Share on other sites More sharing options...
Sabre-TLA Posted May 21, 2020 Author Share Posted May 21, 2020 We have some updates planned with new voice overs so we will retest and see if we can correct it. Which version of DCS were you using when this happened? MapleFlagMissions - Read Our Blog for Updates Link to comment Share on other sites More sharing options...
gabgio Posted May 22, 2020 Share Posted May 22, 2020 We have some updates planned with new voice overs so we will retest and see if we can correct it. Which version of DCS were you using when this happened? on latest beta release, 2.5.6.49314 By the way, great campaign, I am finally having enough time to dig in re-learning the A-10 the proper way, and this series of missions is a huge help! Nunc est bibendum, nunc pede libero pulsanda tellus Link to comment Share on other sites More sharing options...
Sabre-TLA Posted May 22, 2020 Author Share Posted May 22, 2020 Seems to be a new game engine bug as reported here: https://forums.eagle.ru/showthread.php?t=274121 If ED doesn't fix it in the next patch then we will see if we can workaround it. MapleFlagMissions - Read Our Blog for Updates Link to comment Share on other sites More sharing options...
sniperpr1 Posted May 22, 2020 Share Posted May 22, 2020 Is there some way of making the practice missions go slower to be able to actually learn the process? Link to comment Share on other sites More sharing options...
gabgio Posted May 22, 2020 Share Posted May 22, 2020 Seems to be a new game engine bug as reported here: https://forums.eagle.ru/showthread.php?t=274121 If ED doesn't fix it in the next patch then we will see if we can workaround it. Ah! That would also explain the crashed planes in Batumi (on ground) in BFT03. Nunc est bibendum, nunc pede libero pulsanda tellus Link to comment Share on other sites More sharing options...
bmodrow Posted July 12, 2020 Share Posted July 12, 2020 (edited) Mission 5 Basic Maneuvers Bug In Mission 5 after diving to 7000' , the instructions given are maintain 220 knots at heading 040 at 7000'. Nothing happens after this point. The same behavior is exhibited in the practice mission. DCS Open Beta 2.5.6.50979 Edit: Just flew practice mission again and got past this point by flying below requested altitude. Edited July 12, 2020 by bmodrow AMD 3950X, MSI Meg Ace X570, 64GB GSkill Trindent, 2 x 1TB EVO 970 Plus NVMe, 500GB Evo 970 Plus NVMe, 4 EVO 850 SSDs, RTX 2080 Super, AOC 34" Ultra Wide 3440 X 1440, Track IR, VKB Gladiaor K, VKB T-Rudder, Thurstmaster TWCS Link to comment Share on other sites More sharing options...
Cayman41 Posted July 14, 2020 Share Posted July 14, 2020 Five times I have attempted to accomplish Lesson 9, five times a fail. I’m an ATP pilot so I know how to fly instruments, but the trigger after the missed approach isn’t working. Three times I have turned to the 040 heading, twice I have been run into a mountain, I’m at 7000 with autopilot and 260 KIAS (okay, maybe 261), and twice I have been given no further instructions including my last attempt as I flew way past the waypoint I went ahead and turned and got a terminate for being off 040 course. Admittedly I’m in the Beta version, but what gives? Is there a way to bypass this mission? Link to comment Share on other sites More sharing options...
Sabre-TLA Posted July 14, 2020 Author Share Posted July 14, 2020 Without a trk file it's hard to see how you are conducting the flight. The triggers are centered on the waypoints so if you fly to the waypoints they should activate. If not try a DCS Repair or uninstall and reinstall the campaign. It's possible depending on speed and how easy or aggressive you make your turns that following the FE instructions only you could miss the trigger zones. Be aggressive in your turns (it is a combat jet not a cessna) so try and get on direct heading to the waypoint as soon as possible. You can compare your flight to Recon Stewart's video as the logic has not changed much. We have some updates planned so we will see if we can make the trigger zones more forgiving. MapleFlagMissions - Read Our Blog for Updates Link to comment Share on other sites More sharing options...
Cayman41 Posted July 14, 2020 Share Posted July 14, 2020 Thanks for the response, I’ll try to make sure I get to the waypoints. Link to comment Share on other sites More sharing options...
TroonYaDig Posted March 7, 2021 Share Posted March 7, 2021 So flying mission 9 - after first touch and go I climb to 7000 @ heading 120 - the FE says to turn 040 @ 260knts - I do and part way through the turn he terminates stating I went beyond Q- for speed... first time I was at 259knts and second time I was at 266knt... both happened at the exact same time during the turn. From my experience with the campaign (which is awesome btw!) both are well within the limits. This happened in the practice mission as well but i figured I'd just do the qual mission as it's easy enough, relatively. Flying the A-10C II version in open beta. Link to comment Share on other sites More sharing options...
Sabre-TLA Posted March 7, 2021 Author Share Posted March 7, 2021 It could be something changed in the game engine recently as we thought we had set the limits correctly and didn't see this in our testing. Usually you get a warning for speed violation first and get terminated if you violate the limit a 2nd time but from what you have said your speed didn't go above the limit so not sure why it would terminate you. Please post a trk file if it happens again and we can investigate further. MapleFlagMissions - Read Our Blog for Updates Link to comment Share on other sites More sharing options...
TroonYaDig Posted March 7, 2021 Share Posted March 7, 2021 4 hours ago, Sabre-TLA said: It could be something changed in the game engine recently as we thought we had set the limits correctly and didn't see this in our testing. Usually you get a warning for speed violation first and get terminated if you violate the limit a 2nd time but from what you have said your speed didn't go above the limit so not sure why it would terminate you. Please post a trk file if it happens again and we can investigate further. Will do, I'm gonna fly it again right now so if it happens I'll post it. 1 Link to comment Share on other sites More sharing options...
TroonYaDig Posted March 7, 2021 Share Posted March 7, 2021 5 hours ago, Sabre-TLA said: It could be something changed in the game engine recently as we thought we had set the limits correctly and didn't see this in our testing. Usually you get a warning for speed violation first and get terminated if you violate the limit a 2nd time but from what you have said your speed didn't go above the limit so not sure why it would terminate you. Please post a trk file if it happens again and we can investigate further. 34 minutes ago, TroonYaDig said: Will do, I'm gonna fly it again right now so if it happens I'll post it. Well it happened again... same spot right before I get to 040. Here's a link to the track (ignore my crappy flying - I got some nasty weather on this one!) https://drive.google.com/file/d/1pN6TNED6JIf9I2Qa1YZU6_UtfQD4lDRr/view?usp=sharing 3 Link to comment Share on other sites More sharing options...
atrcaptainjohn Posted February 26 Share Posted February 26 Decided to re-fly this campaign as I have been away from the A-10C for quite a while. Mission #2, after startup, when the instructor checks my startup procedure, he says that I missed a item, CMSP MWS should be on. I have the switch in the ON (center) position, and I have attempted it in both the standby position on the dial and also in the MAN position. In both cases he says I missed it. Also, I never have the ATC option to ask for taxi, all I have is F3 call for startup, so I have to wait for the startup time to expire. What am I doing wrong here? I have flown this mission twice before without issues. Thanks. Link to comment Share on other sites More sharing options...
Sabre-TLA Posted February 26 Author Share Posted February 26 We haven't made any recent changes to the code so do you have any Mods installed? Like Viacom or any others as it's been shown that mods can mess up triggers at times. Please try again on a clean version if you do. If not, try a DCS Repair. We have seen in the past that sometimes the install gets corrupted for whatever reason and a repair usually corrects it. We will also retest the mission to confirm something hasn't changed in the game engine and will fix it if it has. MapleFlagMissions - Read Our Blog for Updates Link to comment Share on other sites More sharing options...
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