Stacker Posted January 31, 2018 Share Posted January 31, 2018 (edited) Something's not right here. Single player I'm seeing about ~8GB usage. Seems reasonable and within expectations. However, if I try to join a multiplayer then it hikes all the way up to 16GB resulting in an unplayable game. Task manager screen shot belows shows what I mean. Base line is from the main screen, first blip is a single player session and then second blip is the multiplayer. I've tried the usual repair, delete shaders etc... Update: Logs attached.dcs.zip Edited February 5, 2018 by Stacker i7-4790K@4.7GHz : EVGA 1070 SC : 16GB Corsair Vengence Pro : 2xEVO 840 SSD : EVGA 850W PSU : CORSAIR H100i Cooler : ASUS Z97-AR MB : CORSAIR OBSIDIAN 750D FULL TOWER Link to comment Share on other sites More sharing options...
SliderCDN Posted February 1, 2018 Share Posted February 1, 2018 SAme issue here...it maxes 16Gb out and stops anything from loading....only in MP though. Link to comment Share on other sites More sharing options...
Jugdriver Posted February 1, 2018 Share Posted February 1, 2018 I am having the exact same issue. JD AKA_MattE Link to comment Share on other sites More sharing options...
QuiGon Posted February 1, 2018 Share Posted February 1, 2018 It's the netcode which needs quite some bit of memory to store all the multiplayer related variables. Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit DCS Panavia Tornado (IDS) really needs to be a thing! Link to comment Share on other sites More sharing options...
Stacker Posted February 1, 2018 Author Share Posted February 1, 2018 An extra 8GB hit for MP related data seems excessive. It's got to be a bug. Interesting that not everyone is experiencing this though as there are a lot of people in mp. i7-4790K@4.7GHz : EVGA 1070 SC : 16GB Corsair Vengence Pro : 2xEVO 840 SSD : EVGA 850W PSU : CORSAIR H100i Cooler : ASUS Z97-AR MB : CORSAIR OBSIDIAN 750D FULL TOWER Link to comment Share on other sites More sharing options...
QuiGon Posted February 1, 2018 Share Posted February 1, 2018 An extra 8GB hit for MP related data seems excessive. It's got to be a bug. Interesting that not everyone is experiencing this though as there are a lot of people in mp. Agreed, ~8GB just for the netcode is indeed quite a lot. Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit DCS Panavia Tornado (IDS) really needs to be a thing! Link to comment Share on other sites More sharing options...
Stacker Posted February 1, 2018 Author Share Posted February 1, 2018 I think you might be on to something Quigon. I just tested this twice and it seems consistent - if I join an MP server with no other clients connected then it's stable (~8GB). If I join any MP server with 2 or more clients connected then it goes through the roof. I'd be interested if anyone can confirm this - screen shots attached showing two different tests using an empty MP server vs an MP server with 2 or more clients connected. i7-4790K@4.7GHz : EVGA 1070 SC : 16GB Corsair Vengence Pro : 2xEVO 840 SSD : EVGA 850W PSU : CORSAIR H100i Cooler : ASUS Z97-AR MB : CORSAIR OBSIDIAN 750D FULL TOWER Link to comment Share on other sites More sharing options...
Wizard1393 Posted February 1, 2018 Share Posted February 1, 2018 Sounds like a memory leak. GPU: PALIT NVIDIA RTX 3080 10GB | CPU: Intel Core i7-9700K @ 4,9GHz | RAM: 64GB DDR4 3000MHz VR: HP Reverb G2 | HOTAS: TM Warthog Throttle and Stick OS: Windows 10 22H2 Link to comment Share on other sites More sharing options...
miro071 Posted February 1, 2018 Share Posted February 1, 2018 i have same problem but only when i load server mission for first time, it take long time to load but once is loaded everything seems to be ok. Link to comment Share on other sites More sharing options...
Rainbowgeorge Posted February 1, 2018 Share Posted February 1, 2018 Same for me, when i join MP my memory goes up to 16GB and the game crashes ___________________________________________________________ AMD Ryzen 5 3800X CPU AMD Radeon RX Vega 64 G.Skill DIMM 16 GB DDR4-3600 ASUS ROG STRIX B450-F GAMING Windows 10 - 64 Bit THRUSTMASTER TFRP + T.Flight Hotas X / TrackIR 5 Link to comment Share on other sites More sharing options...
Skarp Posted February 1, 2018 Share Posted February 1, 2018 Same issues here. I wonder where the memory leak is. Link to comment Share on other sites More sharing options...
TheBamse Posted February 1, 2018 Share Posted February 1, 2018 I'll join the choir! I was just on my way out buying another 16GB since 16GB wasn't enough anymore to get on a populated MP-server. I was thinking "uhm, well. I guess it's the cost of 2.5" but after looking at this thread I came to my senses .... at least until someone from ED says this is by design ;P Link to comment Share on other sites More sharing options...
Rainbowgeorge Posted February 1, 2018 Share Posted February 1, 2018 (edited) My Memory when i try to join in MP: http://www.bilder-upload.eu/show.php?file=eb530d-1517501219.png I have tried to tune down my settings. Changed Terrain to low, and also decreased the preload range and visibility. Does not help at all. My Rig: Intel I7-2600K @3.4 GHz Nvidia GTX 970 16GB DDR3 RAM DCS runs on SSD Edited February 1, 2018 by Rainbowgeorge ___________________________________________________________ AMD Ryzen 5 3800X CPU AMD Radeon RX Vega 64 G.Skill DIMM 16 GB DDR4-3600 ASUS ROG STRIX B450-F GAMING Windows 10 - 64 Bit THRUSTMASTER TFRP + T.Flight Hotas X / TrackIR 5 Link to comment Share on other sites More sharing options...
drPhibes Posted February 1, 2018 Share Posted February 1, 2018 I started DCS and logged on to the AO server (with 30-ish players). The total memory use increased by approximately 14GB, but the DCS process only used 7GB. The remaining 7 was nowhere to be found in the task manager, so it seems like there is a memory leak somewhere. Link to comment Share on other sites More sharing options...
Sartori86 Posted February 1, 2018 Share Posted February 1, 2018 I have 8GB RAM. Apparently that is not enough to be able to join even an empty server. Link to comment Share on other sites More sharing options...
Northstar98 Posted February 1, 2018 Share Posted February 1, 2018 My PC definitely doesn't like loading new parts of the terrain - once it is loaded, fine not too bad except from the odd drop out (but then again what I judge as being fine for other's is unplayable). (note this is just the map here - I'm not going to even dread what happens if I try flying anything) If I'm out at sea with some ships all is very good - and very pretty. I likey, I likey very much - bloomin' marvellous - hats off ED! Black Sea is looking VERY nice. But yeah my RAM hits about 95% of what it can take just on the mission editor. Time for an upgrade me thinks... Modules I own: F-14A/B, Mi-24P, AV-8B N/A, AJS 37, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk. Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas. System: GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV. Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro. Link to comment Share on other sites More sharing options...
=Pedro= Posted February 1, 2018 Share Posted February 1, 2018 Same problem here ! :( Gigabyte Z390 Gaming X | i7 9700K@5.0GHz | Asus TUF OC RTX 4090 | 32GB DDR4@3200MHz | HP Reverb G2 | TrackIR 5 | TM Warthog HOTAS | MFG Croswinds Link to comment Share on other sites More sharing options...
Kayos Posted February 1, 2018 Share Posted February 1, 2018 Ya, it goes straight up to about 16GB when I join Multiplayer. Single is fine. Must be a leak with multiplayer. It ramps up very fast too. It's not doing it over time. [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
aairon Posted February 1, 2018 Share Posted February 1, 2018 Sounds like a memory leak. The only thing it has in common with a memory "leak" is the word memory. Flying sims since 1980 [sIGPIC][/sIGPIC] Mobo: Asus Z170 Pro Gaming CPU: i7 6700K @ 4.7 GHz Video: EVGA GTX 1080 Ram: Patriot DDR4 2800 8GBx2 PWR:Corsair RM750i Link to comment Share on other sites More sharing options...
VMFA117_Poko Posted February 1, 2018 Share Posted February 1, 2018 I'm playing with 16GB RAM (+8 vRAM GTX1080) with no problems at all but my collegues with 8GB (+8 GB vRAM GTX1070) have exactly same issue as described in posts above. Link to comment Share on other sites More sharing options...
Mods-o_joy Posted February 2, 2018 Share Posted February 2, 2018 +1, 4GBs in single player mission with a fairly long load time, over 32gbs trying to join multi A10C - Block 5+7, AV8B/NA Harrier, F-14B. Pentium G4560, GTX 1050Ti, 20GB's total, 1x16GB Kingston Hyper X, And a 1x4GB Avexir Core Series kit, fleamarket mouse/keyboard, i swear it works fine :megalol: Link to comment Share on other sites More sharing options...
METEOP Posted February 2, 2018 Share Posted February 2, 2018 Sounds like a memory leak. The only thing it has in common with a memory "leak" is the word memory. Well... I'm a developper since late 1980's and I though chrisofsweden's comment made much sense, so aairon please expand your thought since it looks so clear to you that it is not a memory leak issue. From wikipedia (I know I know...) In computer science, a memory leak is a type of resource leak that occurs when a computer program incorrectly manages memory allocations[1] in such a way that memory which is no longer needed is not released. METEOP i5-6600K OC@4.5Ghz, GTX 1070 OC, 32Gb RAM, M.2 NVMe SSD Warthog HOTAS, Saitek Rudder Pro, Trackhat Clip, 1080p projector, Custom touchscreen rig, Ikarus touchscreen panel, Voice Attack, ReShade, Simshaker Aviator Link to comment Share on other sites More sharing options...
LeeroyGB Posted February 2, 2018 Share Posted February 2, 2018 Same issue, Memory keeps ramping up, then a portion of the memory literally disappears when a MP server spike/asset load is forced, but the consumption is still the same. I was at 10gb usage for the DCS process when it lagged in game and locked up for a few seconds, then I'm at 500mb! the other 9.5 had vanished but was still being accessed. This occurred a couple more times until the game totally locked up, probably when it hit 16, but I was too busy blasting through a canyon near Gaudata to glance at that point. Nice smooth FPS but please fix this :) I like flying online! Link to comment Share on other sites More sharing options...
Boberro Posted February 2, 2018 Share Posted February 2, 2018 Low settings (all) due to quite old computer but single player took 14 GB of RAM for one default mission lol. I even didn't try to MP... 1 Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D ಠ_ಠ ツ Link to comment Share on other sites More sharing options...
Ramstein Posted February 2, 2018 Share Posted February 2, 2018 I am having the exact same issue. JD AKA_MattE I think I can speak for all AKA and friends that have the latest, and decent computer. massive problems, memory leak, or??? Loading times, stopped before loaded, bad performance, stop and go... the list goes on and on.. :cry: map does look really good though.. ;) ASUS Strix Z790-H, i9-13900, WartHog HOTAS and MFG Crosswind G.Skill 64 GB Ram, 2TB SSD EVGA Nvidia RTX 2080-TI 55" Sony OLED TV, Oculus VR Link to comment Share on other sites More sharing options...
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