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AI takeoff from carrier not working


Muddy17

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Have decided to try the Sea Dragon campaign however the wingman does not take off ( well it does but something is wrong) it runs up to afterburner and then flings off sideways like 90* horizontally and just keeps going into oblivion. Is there a fix for this.

I have also created home made missions and they behave the same way.

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Mine is doing it also. After the last update, the AI carrier takeoffs started bugging. Off of cats 1 and 2, they leave the deck, disappear, then re-appear on the port side of the boat and continue to climb out. Cats 3 and 4 won’t even launch. I found that out the hard way during a Case 3 recovery! I wish the LSO calls were squared away.

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Welcome AzureWingman, I think you using the stable version; in the latest openBeta this got a fix

(via command line updater you can switch between the stable and the openbeta

https://forums.eagle.ru/showthread.php?t=114030

 

DCS_updater.exe update @release

DCS_updater.exe update @openbeta)


Edited by discwalker
updater

GTX 1070 8GB, 16GB DDR3, W8.1 on SSD, DCS on another SSD

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