Black Witch - Blaggards Posted June 18, 2017 Share Posted June 18, 2017 Hi, The Spitfire has x2 Hispano MKII Cannons, I have noticed though that the ammunition seems to be German! When I fire the guns I see the ammunition self destruct in the distance, British ammunition didn't do this but the German Minengeschoss was designed to do this. So does the Spitfire have the German ammunition model, which would be so wrong, or, even more wrong, does it have the MG151 and German ammunition model? Witch Link to comment Share on other sites More sharing options...
razo+r Posted June 18, 2017 Share Posted June 18, 2017 No, it has it's own -- Browning .303 Mk. II -- [1] = Cartridge, S.A., Ball, .303 inch, Magazine Rifle, Cordite, Mark I declare_weapon({category = CAT_SHELLS, name = "British303_Ball_Mk1c", user_name = _("British303_Ball_Mk1c"), model_name = "tracer_bullet_yellow", projectile = "Ball", mass = 0.0139317657, -- Bullet mass round_mass = 0.024 + 0.009, -- Assembled shell + link cartridge_mass = 0.006 + 0.009, -- Empty shell (+ link if links are stored as well) explosive = 0.0000, v0 = 600.456, Dv0 = 0.0080, Da0 = 0.00045, Da1 = 0.0, life_time = 3.0, caliber = 7.62, s = 0.0, j = 0.0, l = 0.0, charTime = 0, cx = {1.0, 0.912, 0.7, 0.25, 1.80}, k1 = 4.8e-08, tracer_off = -1, tracer_on = tracer_on_time, smoke_tail_life_time = 0, scale_tracer = 0, cartridge = 0, scale_smoke = barrel_smoke_level, smoke_opacity = barrel_smoke_opacity, }) -- (2) = Cartridge, S.A., Ball, .303 inch, Cordite, Mark VI declare_weapon({category = CAT_SHELLS, name = "British303_Ball_Mk6", user_name = _("British303_Ball_Mk6"), model_name = "tracer_bullet_yellow", projectile = "Ball", mass = 0.0139317657, -- Bullet mass round_mass = 0.024 + 0.009, -- Assembled shell + link cartridge_mass = 0.006 + 0.009, -- Empty shell (+ link if links are stored as well) explosive = 0.0000, v0 = 600.456, Dv0 = 0.0080, Da0 = 0.00045, Da1 = 0.0, life_time = 3.0, caliber = 7.62, s = 0.0, j = 0.0, l = 0.0, charTime = 0, cx = {1.0, 0.912, 0.7, 0.25, 1.80}, k1 = 4.8e-08, tracer_off = -1, tracer_on = tracer_on_time, smoke_tail_life_time = 0, scale_tracer = 0, cartridge = 0, scale_smoke = barrel_smoke_level, smoke_opacity = barrel_smoke_opacity, }) -- (3) = Cartridge, S.A., Ball, .303 inch, Cordite, Mark VII declare_weapon({category = CAT_SHELLS, name = "British303_Ball_Mk7", user_name = _("British303_Ball_Mk7"), model_name = "tracer_bullet_yellow", projectile = "Ball", mass = 0.0112750103, -- Bullet mass round_mass = 0.024 + 0.009, -- Assembled shell + link cartridge_mass = 0.006 + 0.009, -- Empty shell (+ link if links are stored as well) explosive = 0.0000, v0 = 743.712, Dv0 = 0.0080, Da0 = 0.00045, Da1 = 0.0, life_time = 3.6, caliber = 7.62, s = 0.0, j = 0.0, l = 0.0, charTime = 0, cx = {1.0, 0.912, 0.7, 0.25, 1.80}, k1 = 4.8e-08, tracer_off = -1, tracer_on = tracer_on_time, smoke_tail_life_time = 0, scale_tracer = 0, cartridge = 0, scale_smoke = barrel_smoke_level, smoke_opacity = barrel_smoke_opacity, }) -- (4) = Cartridge, S.A., Ball, .303 inch, Cordite, Mark VIII, Forbidden declare_weapon({category = CAT_SHELLS, name = "British303_Ball_Mk8", user_name = _("British303_Ball_Mk8"), model_name = "tracer_bullet_yellow", projectile = "Ball", mass = 0.0113398093, -- Bullet mass round_mass = 0.024 + 0.009, -- Assembled shell + link cartridge_mass = 0.006 + 0.009, -- Empty shell (+ link if links are stored as well) explosive = 0.0000, v0 = 777.240, Dv0 = 0.0080, Da0 = 0.00045, Da1 = 0.0, life_time = 3.6, caliber = 7.62, s = 0.0, j = 0.0, l = 0.0, charTime = 0, cx = {1.0, 0.912, 0.7, 0.25, 1.80}, k1 = 4.8e-08, tracer_off = -1, tracer_on = tracer_on_time, smoke_tail_life_time = 0, scale_tracer = 0, cartridge = 0, scale_smoke = barrel_smoke_level, smoke_opacity = barrel_smoke_opacity, }) -- (5) = Cartridge, S.A., Tracer, G, 500 yd, .303 inch, Cordite, Mark I declare_weapon({category = CAT_SHELLS, name = "British303_G_Mk1", user_name = _("British303_G_Mk1"), model_name = "tracer_bullet_yellow", projectile = "Ball", mass = 0.0112750103, -- Bullet mass round_mass = 0.024 + 0.009, -- Assembled shell + link cartridge_mass = 0.006 + 0.009, -- Empty shell (+ link if links are stored as well) explosive = 0.0000, v0 = 743.712, Dv0 = 0.0080, Da0 = 0.00045, Da1 = 0.0, life_time = 3.0, caliber = 7.62, s = 0.0, j = 0.0, l = 0.0, charTime = 0, cx = {1.0, 0.912, 0.7, 0.25, 1.80}, k1 = 4.8e-08, tracer_off = 0.77, tracer_on = tracer_on_time, smoke_tail_life_time = 0, scale_tracer = 1, cartridge = 0, scale_smoke = barrel_smoke_level, smoke_opacity = barrel_smoke_opacity, }) -- (6) = Cartridge, S.A., Tracer, G, infantery long range, 1000 yd, .303 inch, Cordite, Mark II declare_weapon({category = CAT_SHELLS, name = "British303_G_Mk2", user_name = _("British303_G_Mk2"), model_name = "tracer_bullet_yellow", projectile = "Ball", mass = 0.0112750103, -- Bullet mass round_mass = 0.024 + 0.009, -- Assembled shell + link cartridge_mass = 0.006 + 0.009, -- Empty shell (+ link if links are stored as well) explosive = 0.0000, v0 = 743.712, Dv0 = 0.0080, Da0 = 0.00045, Da1 = 0.0, life_time = 3.0, caliber = 7.62, s = 0.0, j = 0.0, l = 0.0, charTime = 0, cx = {1.0, 0.912, 0.7, 0.25, 1.80}, k1 = 4.8e-08, tracer_off = 1.91, tracer_on = tracer_on_time, smoke_tail_life_time = 0, scale_tracer = 1, cartridge = 0, scale_smoke = barrel_smoke_level, smoke_opacity = barrel_smoke_opacity, }) -- (7) = Cartridge, S.A., Tracer, G, naval, 800 yd, .303 inch, Cordite, Mark III declare_weapon({category = CAT_SHELLS, name = "British303_G_Mk3", user_name = _("British303_G_Mk3"), model_name = "tracer_bullet_red", projectile = "Ball", mass = 0.0112750103, -- Bullet mass round_mass = 0.024 + 0.009, -- Assembled shell + link cartridge_mass = 0.006 + 0.009, -- Empty shell (+ link if links are stored as well) explosive = 0.0000, v0 = 743.712, Dv0 = 0.0080, Da0 = 0.00045, Da1 = 0.0, life_time = 3.0, caliber = 7.62, s = 0.0, j = 0.0, l = 0.0, charTime = 0, cx = {1.0, 0.912, 0.7, 0.25, 1.80}, k1 = 4.8e-08, tracer_off = 1.40, tracer_on = tracer_on_time, smoke_tail_life_time = 0, scale_tracer = 1, cartridge = 0, scale_smoke = barrel_smoke_level, smoke_opacity = barrel_smoke_opacity, }) -- (8) = Cartridge, S.A., Tracer, G, aircraft, 550 yd, .303 inch, Cordite, Mark IIII declare_weapon({category = CAT_SHELLS, name = "British303_G_Mk4", user_name = _("British303_G_Mk4"), model_name = "tracer_bullet_yellow", projectile = "Ball", mass = 0.0112750103, -- Bullet mass round_mass = 0.024 + 0.009, -- Assembled shell + link cartridge_mass = 0.006 + 0.009, -- Empty shell (+ link if links are stored as well) explosive = 0.0000, v0 = 743.712, Dv0 = 0.0080, Da0 = 0.00045, Da1 = 0.0, life_time = 3.0, caliber = 7.62, s = 0.0, j = 0.0, l = 0.0, charTime = 0, cx = {1.0, 0.912, 0.7, 0.25, 1.80}, k1 = 4.8e-08, tracer_off = 0.86, tracer_on = tracer_on_time, smoke_tail_life_time = 0, scale_tracer = 1, cartridge = 0, scale_smoke = barrel_smoke_level, smoke_opacity = barrel_smoke_opacity, }) -- (9) = Cartridge, S.A., Tracer, G, aircraft night dimmed, 550 yd, .303 inch, Cordite, Mark V declare_weapon({category = CAT_SHELLS, name = "British303_G_Mk5", user_name = _("British303_G_Mk5"), model_name = "tracer_bullet_red", projectile = "Ball", mass = 0.0112750103, -- Bullet mass round_mass = 0.024 + 0.009, -- Assembled shell + link cartridge_mass = 0.006 + 0.009, -- Empty shell (+ link if links are stored as well) explosive = 0.0000, v0 = 743.712, Dv0 = 0.0080, Da0 = 0.00045, Da1 = 0.0, life_time = 3.0, caliber = 7.62, s = 0.0, j = 0.0, l = 0.0, charTime = 0, cx = {1.0, 0.912, 0.7, 0.25, 1.80}, k1 = 4.8e-08, tracer_off = 0.86, tracer_on = tracer_on_time, smoke_tail_life_time = 0, scale_tracer = 0.333333333, cartridge = 0, scale_smoke = barrel_smoke_level, smoke_opacity = barrel_smoke_opacity, }) -- (10) = Cartridge, S.A., Tracer, G, aircraft, 550 yd, .303 inch, Nitrocellulose, Mark VIz declare_weapon({category = CAT_SHELLS, name = "British303_G_Mk6z", user_name = _("British303_G_Mk6z"), model_name = "tracer_bullet_yellow", projectile = "Ball", mass = 0.0112750103, -- Bullet mass round_mass = 0.024 + 0.009, -- Assembled shell + link cartridge_mass = 0.006 + 0.009, -- Empty shell (+ link if links are stored as well) explosive = 0.0000, v0 = 743.712, Dv0 = 0.0080, Da0 = 0.00045, Da1 = 0.0, life_time = 3.0, caliber = 7.62, s = 0.0, j = 0.0, l = 0.0, charTime = 0, cx = {1.0, 0.912, 0.7, 0.25, 1.80}, k1 = 4.8e-08, tracer_off = 0.86, tracer_on = tracer_on_time, smoke_tail_life_time = 0, scale_tracer = 1, cartridge = 0, scale_smoke = barrel_smoke_level, smoke_opacity = barrel_smoke_opacity, }) -- (11) = Cartridge, S.A., Armour Piercing, W, .303 inch, Nitrocellulose, Mark Iz declare_weapon({category = CAT_SHELLS, name = "British303_W_Mk1z", user_name = _("British303_W_Mk1z"), model_name = "tracer_bullet_yellow", projectile = "AP", mass = 0.0112750103, -- Bullet mass round_mass = 0.024 + 0.009, -- Assembled shell + link cartridge_mass = 0.006 + 0.009, -- Empty shell (+ link if links are stored as well) explosive = 0.0000, v0 = 743.712, Dv0 = 0.0080, Da0 = 0.00045, Da1 = 0.0, life_time = 3.6, caliber = 7.62, s = 0.0, j = 0.0, l = 0.0, charTime = 0, cx = {1.0, 0.912, 0.7, 0.25, 1.80}, k1 = 4.8e-08, tracer_off = -1, tracer_on = tracer_on_time, smoke_tail_life_time = 0, scale_tracer = 0, cartridge = 0, scale_smoke = barrel_smoke_level, smoke_opacity = barrel_smoke_opacity, }) -- (12) = Cartridge, S.A., Incendiary, B, .303 inch, Nitrocellulose, Mark IIIIz declare_weapon({category = CAT_SHELLS, name = "British303_B_Mk4z", user_name = _("British303_B_Mk4z"), model_name = "tracer_bullet_white", projectile = "Ball", mass = 0.0112750103, -- Bullet mass round_mass = 0.024 + 0.009, -- Assembled shell + link cartridge_mass = 0.006 + 0.009, -- Empty shell (+ link if links are stored as well) explosive = 0.00025, payload = 0.00025, -- of Ammonium Nitrate / Thermal payloadEffect = "Thermal", payloadMaterial = "AmmoniumNitrate", v0 = 743.712, Dv0 = 0.0080, Da0 = 0.00045, Da1 = 0.0, life_time = 3.6, caliber = 7.62, s = 0.0, j = 0.0, l = 0.0, charTime = 0, cx = {1.0, 0.912, 0.7, 0.25, 1.80}, k1 = 4.8e-08, tracer_off = 3.6, tracer_on = tracer_on_time, smoke_tail_life_time = 0, scale_tracer = 1, cartridge = 0, scale_smoke = barrel_smoke_level, smoke_opacity = barrel_smoke_opacity, }) -- (13) = Cartridge, S.A., Incendiary, B, .303 inch, Nitrocellulose, Mark VIz, "De Wilde" declare_weapon({category = CAT_SHELLS, name = "British303_B_Mk6z", user_name = _("British303_B_Mk6z"), model_name = "tracer_bullet_yellow", projectile = "HE", mass = 0.0112750103, -- Bullet mass round_mass = 0.024 + 0.009, -- Assembled shell + link cartridge_mass = 0.006 + 0.009, -- Empty shell (+ link if links are stored as well) explosive = 0.0005, payload = 0.0005, -- of Ammonium Nitrate / High Explosive payloadEffect = "Thermal", payloadMaterial = "AmmoniumNitrate", v0 = 743.712, Dv0 = 0.0080, Da0 = 0.00045, Da1 = 0.0, life_time = 3.6, caliber = 7.62, s = 0.0, j = 0.0, l = 0.0, charTime = 0, cx = {1.0, 0.912, 0.7, 0.25, 1.80}, k1 = 4.8e-08, tracer_off = -1, tracer_on = tracer_on_time, smoke_tail_life_time = 0, scale_tracer = 0, cartridge = 0, scale_smoke = barrel_smoke_level, smoke_opacity = barrel_smoke_opacity, }) -- (14) = Cartridge, S.A., Observer, O, .303 inch, Cordite, Mark I declare_weapon({category = CAT_SHELLS, name = "British303_O_Mk1", user_name = _("British303_O_Mk1"), model_name = "tracer_bullet_yellow", projectile = "HE", mass = 0.0112750103, -- Bullet mass round_mass = 0.024 + 0.009, -- Assembled shell + link cartridge_mass = 0.006 + 0.009, -- Empty shell (+ link if links are stored as well) explosive = 0.0020, payload = 0.0020, -- of Black Powder / High Explosive payloadEffect = "Nil", payloadMaterial = "BlackPowder", v0 = 743.712, Dv0 = 0.0080, Da0 = 0.00045, Da1 = 0.0, life_time = 3.6, caliber = 7.62, s = 0.0, j = 0.0, l = 0.0, charTime = 0, cx = {1.0, 0.912, 0.7, 0.25, 1.80}, k1 = 4.8e-08, tracer_off = -1, tracer_on = tracer_on_time, smoke_tail_life_time = 0, scale_tracer = 0, cartridge = 0, scale_smoke = barrel_smoke_level, smoke_opacity = barrel_smoke_opacity, }) -- end of Browning .303 Mk. II -- Hispano Mk. II -- (1) = Cartridge, Hispano_Mk_II_20x80AP declare_weapon({category = CAT_SHELLS, name = "Hispano_Mk_II_20x80AP", user_name = _("Hispano_Mk_II_20x80AP"), model_name = "tracer_bullet_yellow", mass = 0.115, -- Bullet mass round_mass = 0.283, -- Assembled shell + link cartridge_mass = 0.056, -- Empty shell (+ link if links are stored as well) explosive = 0.0000, v0 = 880.0, Dv0 = 0.0080, Da0 = 0.0006, Da1 = 0.0, life_time = 6.0, caliber = 20, s = 0.0, j = 0.0, l = 0.0, charTime = 0, cx = {1.3, 0.93, 0.55, 0.36, 1.8}, k1 = 3.6e-08, tracer_off = -1, tracer_on = tracer_on_time, smoke_tail_life_time = 0, scale_tracer = 0, cartridge = 0, scale_smoke = barrel_smoke_level, smoke_opacity = barrel_smoke_opacity, }) -- (2) = Cartridge, Hispano_Mk_II_20x80HET declare_weapon({category = CAT_SHELLS, name = "Hispano_Mk_II_20x80HET", user_name = _("Hispano_Mk_II_20x80HET"), model_name = "tracer_bullet_red", mass = 0.092, -- Bullet mass round_mass = 0.283, -- Assembled shell + link cartridge_mass = 0.056, -- Empty shell (+ link if links are stored as well) explosive = 0.0190, -- of Amatol / Concussion v0 = 840.0, Dv0 = 0.0080, Da0 = 0.0006, Da1 = 0.0, life_time = 6.0, caliber = 20, s = 0.0, j = 0.0, l = 0.0, charTime = 0, cx = {1.3, 0.93, 0.55, 0.36, 1.8}, k1 = 3.6e-08, tracer_off = 1.7, tracer_on = tracer_on_time, smoke_tail_life_time = 1.7, scale_tracer = 1, cartridge = 0, scale_smoke = barrel_smoke_level, smoke_opacity = barrel_smoke_opacity, }) -- (3) = Cartridge, Hispano_Mk_II_20x80HE declare_weapon({category = CAT_SHELLS, name = "Hispano_Mk_II_20x80HE", user_name = _("Hispano_Mk_II_20x80HE"), model_name = "tracer_bullet_red", mass = 0.092, -- Bullet mass round_mass = 0.283, -- Assembled shell + link cartridge_mass = 0.056, -- Empty shell (+ link if links are stored as well) explosive = 0.0190, -- of Amatol / Concussion v0 = 860.0, Dv0 = 0.0080, Da0 = 0.0006, Da1 = 0.0, life_time = 6.0, caliber = 20, s = 0.0, j = 0.0, l = 0.0, charTime = 0, cx = {1.3, 0.93, 0.55, 0.36, 1.8}, k1 = 3.6e-08, tracer_off = -1, tracer_on = tracer_on_time, smoke_tail_life_time = 0, scale_tracer = 0, cartridge = 0, scale_smoke = barrel_smoke_level, smoke_opacity = barrel_smoke_opacity, }) -- end of Hispano Mk. II Link to comment Share on other sites More sharing options...
Black Witch - Blaggards Posted June 18, 2017 Author Share Posted June 18, 2017 Thanks, great information, but why do the cannon shells explode? witch No, it has it's own -- Browning .303 Mk. II -- [1] = Cartridge, S.A., Ball, .303 inch, Magazine Rifle, Cordite, Mark I declare_weapon({category = CAT_SHELLS, name = "British303_Ball_Mk1c", user_name = _("British303_Ball_Mk1c"), model_name = "tracer_bullet_yellow", projectile = "Ball", mass = 0.0139317657, -- Bullet mass round_mass = 0.024 + 0.009, -- Assembled shell + link cartridge_mass = 0.006 + 0.009, -- Empty shell (+ link if links are stored as well) explosive = 0.0000, v0 = 600.456, Dv0 = 0.0080, Da0 = 0.00045, Da1 = 0.0, life_time = 3.0, caliber = 7.62, s = 0.0, j = 0.0, l = 0.0, charTime = 0, cx = {1.0, 0.912, 0.7, 0.25, 1.80}, k1 = 4.8e-08, tracer_off = -1, tracer_on = tracer_on_time, smoke_tail_life_time = 0, scale_tracer = 0, cartridge = 0, scale_smoke = barrel_smoke_level, smoke_opacity = barrel_smoke_opacity, }) -- (2) = Cartridge, S.A., Ball, .303 inch, Cordite, Mark VI declare_weapon({category = CAT_SHELLS, name = "British303_Ball_Mk6", user_name = _("British303_Ball_Mk6"), model_name = "tracer_bullet_yellow", projectile = "Ball", mass = 0.0139317657, -- Bullet mass round_mass = 0.024 + 0.009, -- Assembled shell + link cartridge_mass = 0.006 + 0.009, -- Empty shell (+ link if links are stored as well) explosive = 0.0000, v0 = 600.456, Dv0 = 0.0080, Da0 = 0.00045, Da1 = 0.0, life_time = 3.0, caliber = 7.62, s = 0.0, j = 0.0, l = 0.0, charTime = 0, cx = {1.0, 0.912, 0.7, 0.25, 1.80}, k1 = 4.8e-08, tracer_off = -1, tracer_on = tracer_on_time, smoke_tail_life_time = 0, scale_tracer = 0, cartridge = 0, scale_smoke = barrel_smoke_level, smoke_opacity = barrel_smoke_opacity, }) -- (3) = Cartridge, S.A., Ball, .303 inch, Cordite, Mark VII declare_weapon({category = CAT_SHELLS, name = "British303_Ball_Mk7", user_name = _("British303_Ball_Mk7"), model_name = "tracer_bullet_yellow", projectile = "Ball", mass = 0.0112750103, -- Bullet mass round_mass = 0.024 + 0.009, -- Assembled shell + link cartridge_mass = 0.006 + 0.009, -- Empty shell (+ link if links are stored as well) explosive = 0.0000, v0 = 743.712, Dv0 = 0.0080, Da0 = 0.00045, Da1 = 0.0, life_time = 3.6, caliber = 7.62, s = 0.0, j = 0.0, l = 0.0, charTime = 0, cx = {1.0, 0.912, 0.7, 0.25, 1.80}, k1 = 4.8e-08, tracer_off = -1, tracer_on = tracer_on_time, smoke_tail_life_time = 0, scale_tracer = 0, cartridge = 0, scale_smoke = barrel_smoke_level, smoke_opacity = barrel_smoke_opacity, }) -- (4) = Cartridge, S.A., Ball, .303 inch, Cordite, Mark VIII, Forbidden declare_weapon({category = CAT_SHELLS, name = "British303_Ball_Mk8", user_name = _("British303_Ball_Mk8"), model_name = "tracer_bullet_yellow", projectile = "Ball", mass = 0.0113398093, -- Bullet mass round_mass = 0.024 + 0.009, -- Assembled shell + link cartridge_mass = 0.006 + 0.009, -- Empty shell (+ link if links are stored as well) explosive = 0.0000, v0 = 777.240, Dv0 = 0.0080, Da0 = 0.00045, Da1 = 0.0, life_time = 3.6, caliber = 7.62, s = 0.0, j = 0.0, l = 0.0, charTime = 0, cx = {1.0, 0.912, 0.7, 0.25, 1.80}, k1 = 4.8e-08, tracer_off = -1, tracer_on = tracer_on_time, smoke_tail_life_time = 0, scale_tracer = 0, cartridge = 0, scale_smoke = barrel_smoke_level, smoke_opacity = barrel_smoke_opacity, }) -- (5) = Cartridge, S.A., Tracer, G, 500 yd, .303 inch, Cordite, Mark I declare_weapon({category = CAT_SHELLS, name = "British303_G_Mk1", user_name = _("British303_G_Mk1"), model_name = "tracer_bullet_yellow", projectile = "Ball", mass = 0.0112750103, -- Bullet mass round_mass = 0.024 + 0.009, -- Assembled shell + link cartridge_mass = 0.006 + 0.009, -- Empty shell (+ link if links are stored as well) explosive = 0.0000, v0 = 743.712, Dv0 = 0.0080, Da0 = 0.00045, Da1 = 0.0, life_time = 3.0, caliber = 7.62, s = 0.0, j = 0.0, l = 0.0, charTime = 0, cx = {1.0, 0.912, 0.7, 0.25, 1.80}, k1 = 4.8e-08, tracer_off = 0.77, tracer_on = tracer_on_time, smoke_tail_life_time = 0, scale_tracer = 1, cartridge = 0, scale_smoke = barrel_smoke_level, smoke_opacity = barrel_smoke_opacity, }) -- (6) = Cartridge, S.A., Tracer, G, infantery long range, 1000 yd, .303 inch, Cordite, Mark II declare_weapon({category = CAT_SHELLS, name = "British303_G_Mk2", user_name = _("British303_G_Mk2"), model_name = "tracer_bullet_yellow", projectile = "Ball", mass = 0.0112750103, -- Bullet mass round_mass = 0.024 + 0.009, -- Assembled shell + link cartridge_mass = 0.006 + 0.009, -- Empty shell (+ link if links are stored as well) explosive = 0.0000, v0 = 743.712, Dv0 = 0.0080, Da0 = 0.00045, Da1 = 0.0, life_time = 3.0, caliber = 7.62, s = 0.0, j = 0.0, l = 0.0, charTime = 0, cx = {1.0, 0.912, 0.7, 0.25, 1.80}, k1 = 4.8e-08, tracer_off = 1.91, tracer_on = tracer_on_time, smoke_tail_life_time = 0, scale_tracer = 1, cartridge = 0, scale_smoke = barrel_smoke_level, smoke_opacity = barrel_smoke_opacity, }) -- (7) = Cartridge, S.A., Tracer, G, naval, 800 yd, .303 inch, Cordite, Mark III declare_weapon({category = CAT_SHELLS, name = "British303_G_Mk3", user_name = _("British303_G_Mk3"), model_name = "tracer_bullet_red", projectile = "Ball", mass = 0.0112750103, -- Bullet mass round_mass = 0.024 + 0.009, -- Assembled shell + link cartridge_mass = 0.006 + 0.009, -- Empty shell (+ link if links are stored as well) explosive = 0.0000, v0 = 743.712, Dv0 = 0.0080, Da0 = 0.00045, Da1 = 0.0, life_time = 3.0, caliber = 7.62, s = 0.0, j = 0.0, l = 0.0, charTime = 0, cx = {1.0, 0.912, 0.7, 0.25, 1.80}, k1 = 4.8e-08, tracer_off = 1.40, tracer_on = tracer_on_time, smoke_tail_life_time = 0, scale_tracer = 1, cartridge = 0, scale_smoke = barrel_smoke_level, smoke_opacity = barrel_smoke_opacity, }) -- (8) = Cartridge, S.A., Tracer, G, aircraft, 550 yd, .303 inch, Cordite, Mark IIII declare_weapon({category = CAT_SHELLS, name = "British303_G_Mk4", user_name = _("British303_G_Mk4"), model_name = "tracer_bullet_yellow", projectile = "Ball", mass = 0.0112750103, -- Bullet mass round_mass = 0.024 + 0.009, -- Assembled shell + link cartridge_mass = 0.006 + 0.009, -- Empty shell (+ link if links are stored as well) explosive = 0.0000, v0 = 743.712, Dv0 = 0.0080, Da0 = 0.00045, Da1 = 0.0, life_time = 3.0, caliber = 7.62, s = 0.0, j = 0.0, l = 0.0, charTime = 0, cx = {1.0, 0.912, 0.7, 0.25, 1.80}, k1 = 4.8e-08, tracer_off = 0.86, tracer_on = tracer_on_time, smoke_tail_life_time = 0, scale_tracer = 1, cartridge = 0, scale_smoke = barrel_smoke_level, smoke_opacity = barrel_smoke_opacity, }) -- (9) = Cartridge, S.A., Tracer, G, aircraft night dimmed, 550 yd, .303 inch, Cordite, Mark V declare_weapon({category = CAT_SHELLS, name = "British303_G_Mk5", user_name = _("British303_G_Mk5"), model_name = "tracer_bullet_red", projectile = "Ball", mass = 0.0112750103, -- Bullet mass round_mass = 0.024 + 0.009, -- Assembled shell + link cartridge_mass = 0.006 + 0.009, -- Empty shell (+ link if links are stored as well) explosive = 0.0000, v0 = 743.712, Dv0 = 0.0080, Da0 = 0.00045, Da1 = 0.0, life_time = 3.0, caliber = 7.62, s = 0.0, j = 0.0, l = 0.0, charTime = 0, cx = {1.0, 0.912, 0.7, 0.25, 1.80}, k1 = 4.8e-08, tracer_off = 0.86, tracer_on = tracer_on_time, smoke_tail_life_time = 0, scale_tracer = 0.333333333, cartridge = 0, scale_smoke = barrel_smoke_level, smoke_opacity = barrel_smoke_opacity, }) -- (10) = Cartridge, S.A., Tracer, G, aircraft, 550 yd, .303 inch, Nitrocellulose, Mark VIz declare_weapon({category = CAT_SHELLS, name = "British303_G_Mk6z", user_name = _("British303_G_Mk6z"), model_name = "tracer_bullet_yellow", projectile = "Ball", mass = 0.0112750103, -- Bullet mass round_mass = 0.024 + 0.009, -- Assembled shell + link cartridge_mass = 0.006 + 0.009, -- Empty shell (+ link if links are stored as well) explosive = 0.0000, v0 = 743.712, Dv0 = 0.0080, Da0 = 0.00045, Da1 = 0.0, life_time = 3.0, caliber = 7.62, s = 0.0, j = 0.0, l = 0.0, charTime = 0, cx = {1.0, 0.912, 0.7, 0.25, 1.80}, k1 = 4.8e-08, tracer_off = 0.86, tracer_on = tracer_on_time, smoke_tail_life_time = 0, scale_tracer = 1, cartridge = 0, scale_smoke = barrel_smoke_level, smoke_opacity = barrel_smoke_opacity, }) -- (11) = Cartridge, S.A., Armour Piercing, W, .303 inch, Nitrocellulose, Mark Iz declare_weapon({category = CAT_SHELLS, name = "British303_W_Mk1z", user_name = _("British303_W_Mk1z"), model_name = "tracer_bullet_yellow", projectile = "AP", mass = 0.0112750103, -- Bullet mass round_mass = 0.024 + 0.009, -- Assembled shell + link cartridge_mass = 0.006 + 0.009, -- Empty shell (+ link if links are stored as well) explosive = 0.0000, v0 = 743.712, Dv0 = 0.0080, Da0 = 0.00045, Da1 = 0.0, life_time = 3.6, caliber = 7.62, s = 0.0, j = 0.0, l = 0.0, charTime = 0, cx = {1.0, 0.912, 0.7, 0.25, 1.80}, k1 = 4.8e-08, tracer_off = -1, tracer_on = tracer_on_time, smoke_tail_life_time = 0, scale_tracer = 0, cartridge = 0, scale_smoke = barrel_smoke_level, smoke_opacity = barrel_smoke_opacity, }) -- (12) = Cartridge, S.A., Incendiary, B, .303 inch, Nitrocellulose, Mark IIIIz declare_weapon({category = CAT_SHELLS, name = "British303_B_Mk4z", user_name = _("British303_B_Mk4z"), model_name = "tracer_bullet_white", projectile = "Ball", mass = 0.0112750103, -- Bullet mass round_mass = 0.024 + 0.009, -- Assembled shell + link cartridge_mass = 0.006 + 0.009, -- Empty shell (+ link if links are stored as well) explosive = 0.00025, payload = 0.00025, -- of Ammonium Nitrate / Thermal payloadEffect = "Thermal", payloadMaterial = "AmmoniumNitrate", v0 = 743.712, Dv0 = 0.0080, Da0 = 0.00045, Da1 = 0.0, life_time = 3.6, caliber = 7.62, s = 0.0, j = 0.0, l = 0.0, charTime = 0, cx = {1.0, 0.912, 0.7, 0.25, 1.80}, k1 = 4.8e-08, tracer_off = 3.6, tracer_on = tracer_on_time, smoke_tail_life_time = 0, scale_tracer = 1, cartridge = 0, scale_smoke = barrel_smoke_level, smoke_opacity = barrel_smoke_opacity, }) -- (13) = Cartridge, S.A., Incendiary, B, .303 inch, Nitrocellulose, Mark VIz, "De Wilde" declare_weapon({category = CAT_SHELLS, name = "British303_B_Mk6z", user_name = _("British303_B_Mk6z"), model_name = "tracer_bullet_yellow", projectile = "HE", mass = 0.0112750103, -- Bullet mass round_mass = 0.024 + 0.009, -- Assembled shell + link cartridge_mass = 0.006 + 0.009, -- Empty shell (+ link if links are stored as well) explosive = 0.0005, payload = 0.0005, -- of Ammonium Nitrate / High Explosive payloadEffect = "Thermal", payloadMaterial = "AmmoniumNitrate", v0 = 743.712, Dv0 = 0.0080, Da0 = 0.00045, Da1 = 0.0, life_time = 3.6, caliber = 7.62, s = 0.0, j = 0.0, l = 0.0, charTime = 0, cx = {1.0, 0.912, 0.7, 0.25, 1.80}, k1 = 4.8e-08, tracer_off = -1, tracer_on = tracer_on_time, smoke_tail_life_time = 0, scale_tracer = 0, cartridge = 0, scale_smoke = barrel_smoke_level, smoke_opacity = barrel_smoke_opacity, }) -- (14) = Cartridge, S.A., Observer, O, .303 inch, Cordite, Mark I declare_weapon({category = CAT_SHELLS, name = "British303_O_Mk1", user_name = _("British303_O_Mk1"), model_name = "tracer_bullet_yellow", projectile = "HE", mass = 0.0112750103, -- Bullet mass round_mass = 0.024 + 0.009, -- Assembled shell + link cartridge_mass = 0.006 + 0.009, -- Empty shell (+ link if links are stored as well) explosive = 0.0020, payload = 0.0020, -- of Black Powder / High Explosive payloadEffect = "Nil", payloadMaterial = "BlackPowder", v0 = 743.712, Dv0 = 0.0080, Da0 = 0.00045, Da1 = 0.0, life_time = 3.6, caliber = 7.62, s = 0.0, j = 0.0, l = 0.0, charTime = 0, cx = {1.0, 0.912, 0.7, 0.25, 1.80}, k1 = 4.8e-08, tracer_off = -1, tracer_on = tracer_on_time, smoke_tail_life_time = 0, scale_tracer = 0, cartridge = 0, scale_smoke = barrel_smoke_level, smoke_opacity = barrel_smoke_opacity, }) -- end of Browning .303 Mk. II -- Hispano Mk. II -- (1) = Cartridge, Hispano_Mk_II_20x80AP declare_weapon({category = CAT_SHELLS, name = "Hispano_Mk_II_20x80AP", user_name = _("Hispano_Mk_II_20x80AP"), model_name = "tracer_bullet_yellow", mass = 0.115, -- Bullet mass round_mass = 0.283, -- Assembled shell + link cartridge_mass = 0.056, -- Empty shell (+ link if links are stored as well) explosive = 0.0000, v0 = 880.0, Dv0 = 0.0080, Da0 = 0.0006, Da1 = 0.0, life_time = 6.0, caliber = 20, s = 0.0, j = 0.0, l = 0.0, charTime = 0, cx = {1.3, 0.93, 0.55, 0.36, 1.8}, k1 = 3.6e-08, tracer_off = -1, tracer_on = tracer_on_time, smoke_tail_life_time = 0, scale_tracer = 0, cartridge = 0, scale_smoke = barrel_smoke_level, smoke_opacity = barrel_smoke_opacity, }) -- (2) = Cartridge, Hispano_Mk_II_20x80HET declare_weapon({category = CAT_SHELLS, name = "Hispano_Mk_II_20x80HET", user_name = _("Hispano_Mk_II_20x80HET"), model_name = "tracer_bullet_red", mass = 0.092, -- Bullet mass round_mass = 0.283, -- Assembled shell + link cartridge_mass = 0.056, -- Empty shell (+ link if links are stored as well) explosive = 0.0190, -- of Amatol / Concussion v0 = 840.0, Dv0 = 0.0080, Da0 = 0.0006, Da1 = 0.0, life_time = 6.0, caliber = 20, s = 0.0, j = 0.0, l = 0.0, charTime = 0, cx = {1.3, 0.93, 0.55, 0.36, 1.8}, k1 = 3.6e-08, tracer_off = 1.7, tracer_on = tracer_on_time, smoke_tail_life_time = 1.7, scale_tracer = 1, cartridge = 0, scale_smoke = barrel_smoke_level, smoke_opacity = barrel_smoke_opacity, }) -- (3) = Cartridge, Hispano_Mk_II_20x80HE declare_weapon({category = CAT_SHELLS, name = "Hispano_Mk_II_20x80HE", user_name = _("Hispano_Mk_II_20x80HE"), model_name = "tracer_bullet_red", mass = 0.092, -- Bullet mass round_mass = 0.283, -- Assembled shell + link cartridge_mass = 0.056, -- Empty shell (+ link if links are stored as well) explosive = 0.0190, -- of Amatol / Concussion v0 = 860.0, Dv0 = 0.0080, Da0 = 0.0006, Da1 = 0.0, life_time = 6.0, caliber = 20, s = 0.0, j = 0.0, l = 0.0, charTime = 0, cx = {1.3, 0.93, 0.55, 0.36, 1.8}, k1 = 3.6e-08, tracer_off = -1, tracer_on = tracer_on_time, smoke_tail_life_time = 0, scale_tracer = 0, cartridge = 0, scale_smoke = barrel_smoke_level, smoke_opacity = barrel_smoke_opacity, }) -- end of Hispano Mk. II Link to comment Share on other sites More sharing options...
Roblex Posted June 18, 2017 Share Posted June 18, 2017 Thanks, great information, but why do the cannon shells explode? witch To be honest Witch, I don't think I have noticed my cannon rounds explode except when they hit something. You are saying that if I just fire my cannons into empty air I should see them explode at 400yds or something? In all fairness I can't say that I have seen LW cannon shells do that in DCS either though I do remember it in Cliffs Of Dover. I will have to try it. ============================================================================================================================== 56sqn US@R Diary of a hopeless Pilot Officer http://roblex56raf.livejournal.com NVIDIA GeForce GTX 1050 Ti, 16Gb RAM, Intel Core i3/i5/i7 6xxx @ 2700 MHz Link to comment Share on other sites More sharing options...
acdelta57 Posted June 18, 2017 Share Posted June 18, 2017 Ive noticed this too. They definitely explode [sIGPIC][/sIGPIC]1000 miles of road will take you around town, a 1000 feet of runway can take you around the world...unless your in a Huey, you can go anywhere with no runway in a Huey! multiplayer name ''DustOff=3=6'' Link to comment Share on other sites More sharing options...
philstyle Posted June 19, 2017 Share Posted June 19, 2017 Can confirm they explode. On YouTube: https://www.youtube.com/philstylenz Storm of War WW2 server website: https://stormofwar.net/ Link to comment Share on other sites More sharing options...
OnlyforDCS Posted June 19, 2017 Share Posted June 19, 2017 Anyone know at what range they explode? Current specs: Windows 10 Home 64bit, i5-9600K @ 3.7 Ghz, 32GB DDR4 RAM, 1TB Samsung EVO 860 M.2 SSD, GAINWARD RTX2060 6GB, Oculus Rift S, MS FFB2 Sidewinder + Warthog Throttle Quadrant, Saitek Pro rudder pedals. Link to comment Share on other sites More sharing options...
philstyle Posted June 19, 2017 Share Posted June 19, 2017 Anyone know at what range they explode? Not sure of the exact setting. I'd guess at more than 1500m? There is quite a time delay between firing, and seeing the explosions (puffs of black smoke). It could be 1.5 to 2 seconds? (880m/s initial muzzle velocty = 1500 to 1600 meters) On YouTube: https://www.youtube.com/philstylenz Storm of War WW2 server website: https://stormofwar.net/ Link to comment Share on other sites More sharing options...
Roblex Posted June 19, 2017 Share Posted June 19, 2017 (edited) Anyone know at what range they explode? As a guide, I have just fired the spit cannons then paused as soon as I saw the explosions and found them in F2 view. This shows the spit was 0.5nm away from the camera when its shells exploded. Ok the camera is not right on top of the explosions but also the spit has travelled in the time it took for the shells to explode. In case anyone is wondering whether those are 109 shells, he was 0.4nm behind the spit and not firing. Edited June 19, 2017 by Roblex ============================================================================================================================== 56sqn US@R Diary of a hopeless Pilot Officer http://roblex56raf.livejournal.com NVIDIA GeForce GTX 1050 Ti, 16Gb RAM, Intel Core i3/i5/i7 6xxx @ 2700 MHz Link to comment Share on other sites More sharing options...
Black Witch - Blaggards Posted June 19, 2017 Author Share Posted June 19, 2017 I notice the Spitfires Browning .303's ammunition also explodes at ranges similar to this :) Witch Link to comment Share on other sites More sharing options...
REDEYE_CVW-66 Posted June 20, 2017 Share Posted June 20, 2017 Yeah- I also noticed that with the 303's. Link to comment Share on other sites More sharing options...
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