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Old 06-17-2019, 10:00 PM   #10
OG84
Junior Member
 
Join Date: Jan 2016
Location: Near Berlin, Germany
Posts: 29
Default Same in both versions

System
win 10 pro n
msi 2080ti
nvidia 430.86
7700k oc 5ghz
32gb 3200 ram

Steam VR
beta 1.5.10
motion smoothing off (just turned off for the test)
reprojection can't be manually turned off in beta
custom resolution 100% (default is 200%)

Headset:
Vive Pro

DCS
pixel density 1.0
options.lua:
Spoiler:

options = {
["VR"] = {
["box_mouse_cursor"] = false,
["custom_IPD"] = "65",
["custom_IPD_enable"] = false,
["enable"] = true,
["hand_controllers"] = false,
["pixel_density"] = 1,
["prefer_built_in_audio"] = true,
["use_mouse"] = true,
},
["difficulty"] = {
["RBDAI"] = true,
["aircraftMode"] = true,
["avionicsLanguage"] = "native",
["birds"] = 0,
["cockpitStatusBarAllowed"] = false,
["cockpitVisualRM"] = false,
["compassTape"] = true,
["controlsIndicator"] = true,
["easyCommunication"] = true,
["easyFlight"] = false,
["easyRadar"] = false,
["externalViews"] = true,
["fuel"] = false,
["geffect"] = "realistic",
["hideStick"] = false,
["iconsTheme"] = "nato",
["immortal"] = false,
["labels"] = false,
["map"] = true,
["miniHUD"] = false,
["optionsView"] = "optview_all",
["padlock"] = true,
["permitCrash"] = true,
["radio"] = true,
["reports"] = true,
["setGlobal"] = true,
["spectatorExternalViews"] = true,
["tips"] = true,
["units"] = "metric",
["userMarks"] = true,
["userSnapView"] = true,
["weapons"] = false,
},
["format"] = 1,
["graphics"] = {
["DOF"] = 0,
["LensEffects"] = 0,
["MSAA"] = 1,
["SSAA"] = 0,
["SSAO"] = 0,
["anisotropy"] = 1,
["aspect"] = 1.7777777777778,
["chimneySmokeDensity"] = 10,
["civTraffic"] = "high",
["clouds"] = 1,
["clutterMaxDistance"] = 450,
["cockpitGI"] = 0,
["disableAero"] = false,
["effects"] = 3,
["flatTerrainShadows"] = 0,
["forestDistanceFactor"] = 0.8,
["fullScreen"] = true,
["heatBlr"] = 0,
["height"] = 2160,
["lights"] = 2,
["motionBlur"] = 0,
["multiMonitorSetup"] = "1camera",
["outputGamma"] = 2.2,
["preloadRadius"] = 150000,
["rainDroplets"] = 1,
["scaleGui"] = true,
["shadowTree"] = false,
["shadows"] = 1,
["sync"] = false,
["terrainTextures"] = "max",
["textures"] = 2,
["treesVisibility"] = 5000,
["useDeferredShading"] = 1,
["visibRange"] = "High",
["water"] = 2,
["width"] = 3840,
},
["miscellaneous"] = {
["Coordinate_Display"] = "Lat Long",
["F2_view_effects"] = 2,
["TrackIR_external_views"] = true,
["accidental_failures"] = false,
["autologin"] = true,
["chat_window_at_start"] = true,
["collect_stat"] = false,
["f10_awacs"] = true,
["f11_free_camera"] = true,
["f5_nearest_ac"] = true,
["force_feedback_enabled"] = false,
["headmove"] = false,
["show_pilot_body"] = true,
["synchronize_controls"] = false,
},
["plugins"] = {
["CaptoGlove"] = {
["armBending"] = 60,
["enable"] = false,
},
["Su-25T"] = {
["CPLocalList"] = "default",
},
["TF-51D"] = {
["CPLocalList"] = "default",
["assistance"] = 100,
["autoRudder"] = false,
},
["Tacview"] = {
["tacviewBookmarkShortcut"] = 0,
["tacviewClientTelemetryPassword"] = "",
["tacviewCompressionLevel"] = 1,
["tacviewDataRecordingEnabled"] = false,
["tacviewDebugModeEnabled"] = false,
["tacviewHostTelemetryPassword"] = "",
["tacviewPlaybackDelay"] = 600,
["tacviewProfilingPeriod"] = 600,
["tacviewRealTimeTelemetryPort"] = "42674",
["tacviewRecordClientsSessionsEnabled"] = false,
["tacviewRemoteControlPassword"] = "",
["tacviewRemoteControlPort"] = "42675",
["tacviewTerrainExport"] = 0,
},
},
["sound"] = {
["GBreathEffect"] = true,
["cockpit"] = 100,
["gui"] = 100,
["headphones"] = 100,
["headphones_on_external_views"] = true,
["hear_in_helmet"] = false,
["music"] = 100,
["radioSpeech"] = true,
["subtitles"] = false,
["volume"] = 100,
["world"] = 100,
},
["views"] = {
["cockpit"] = {
["avionics"] = 3,
["mirrors"] = false,
["reflections"] = false,
},
},
}



open beta
45fps (frametime displayed in steam vr: 14ms, which should be 72fps)

stable (deleted metashaders and fxo)
45fps (same frametime)


So i guess in this specific test setup there is no difference for me.

But there is quite a strange behavior which i captured in 2 screenshots.
The first one is around 90fps and shows the sky as well as the terrain.
The second one is around 46fps and shows the same thing, just a bit tilted down.

https://imgur.com/a/RO5Qxpy

Maybe you can create some sort of small vr benchmark which automatically captures the results, so we can help testing better in the future.
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