Muddy17 Posted August 12, 2018 Share Posted August 12, 2018 Have decided to try the Sea Dragon campaign however the wingman does not take off ( well it does but something is wrong) it runs up to afterburner and then flings off sideways like 90* horizontally and just keeps going into oblivion. Is there a fix for this. I have also created home made missions and they behave the same way. Link to comment Share on other sites More sharing options...
Heater741 Posted August 14, 2018 Share Posted August 14, 2018 Mine is doing it also. After the last update, the AI carrier takeoffs started bugging. Off of cats 1 and 2, they leave the deck, disappear, then re-appear on the port side of the boat and continue to climb out. Cats 3 and 4 won’t even launch. I found that out the hard way during a Case 3 recovery! I wish the LSO calls were squared away. Link to comment Share on other sites More sharing options...
AzureWingman Posted August 16, 2018 Share Posted August 16, 2018 Also met this bug, and I found if you change the direction of the carrier, sometimes they could take off. Link to comment Share on other sites More sharing options...
discwalker Posted August 18, 2018 Share Posted August 18, 2018 (edited) Welcome AzureWingman, I think you using the stable version; in the latest openBeta this got a fix (via command line updater you can switch between the stable and the openbeta https://forums.eagle.ru/showthread.php?t=114030 DCS_updater.exe update @release DCS_updater.exe update @openbeta) Edited August 18, 2018 by discwalker updater GTX 1070 8GB, 16GB DDR3, W8.1 on SSD, DCS on another SSD Link to comment Share on other sites More sharing options...
AzureWingman Posted August 19, 2018 Share Posted August 19, 2018 Thanks for this information. Link to comment Share on other sites More sharing options...
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