Justin Case Posted July 22, 2017 Share Posted July 22, 2017 Radio frequencies differs front-rear fixed. And come on ED! Please fix this as it can't be a major update. This is my favourite module but it embarrasses me when I have to instruct new community members to install a mod to rectify this. http://www.masterarms.se A Swedish Combat Flight Simulator Community. Link to comment Share on other sites More sharing options...
Tarres Posted July 23, 2017 Share Posted July 23, 2017 And come on ED! Please fix this as it can't be a major update. This is my favourite module but it embarrasses me when I have to instruct new community members to install a mod to rectify this. It's fixed in 2.1.1 and 1.5.7 Tested yesterday with 39C and ZA Link to comment Share on other sites More sharing options...
Justin Case Posted July 23, 2017 Share Posted July 23, 2017 Then I can't really think of amything that bothers me about the L-39, that's awesome! http://www.masterarms.se A Swedish Combat Flight Simulator Community. Link to comment Share on other sites More sharing options...
L-39beeratros Posted August 6, 2017 Share Posted August 6, 2017 Not even the nuclear-explosion-bright landing/taxi lights with wrong light cone shape and wrong color? :) Link to comment Share on other sites More sharing options...
Frederf Posted August 6, 2017 Share Posted August 6, 2017 I have found a bug regarding F10 map, online vs. offline, and I was wondering if it was just me or what... The "TP" and "PR" NDBs (near Min Vody) are both listed as "1.2 Mhz" when flying online. Offline, I see they are listed with their proper kHz frequencies, and can thus be used as navigation aids. I see this on separate servers, so it appears to be a global thing for me. Anyone else? It's a rounding algorithm for abbreviating the map display. Unfortunately it doesn't keep all significant digits so 1.21 MHz and 1.182 MHz both display as "1.2" Link to comment Share on other sites More sharing options...
Justin Case Posted August 6, 2017 Share Posted August 6, 2017 Not even the nuclear-explosion-bright landing/taxi lights with wrong light cone shape and wrong color? :) I'm not sure what you are referring to but it sound more like a DCS related thing, but I'm probably wrong. http://www.masterarms.se A Swedish Combat Flight Simulator Community. Link to comment Share on other sites More sharing options...
L-39beeratros Posted August 6, 2017 Share Posted August 6, 2017 (edited) I made a similar post in other thread about L-39, but maybe if I spam it enough devs will stop ignoring the issue :D Lights in L-39 DCS look like this: while in reality they are supposed to look like this: or (taxi, then landing setting) = too bright, cones too wide, color slightly cooler (hard to compare to DCS colors tho) It's a giantic difference and current lights make night flying in DCS very unpleasant. I have no clue if it's an issue with L-39 or DCS, but my money is on the Albatros :) Edited August 6, 2017 by L-39beeratros 1 Link to comment Share on other sites More sharing options...
Morpheus Posted August 7, 2017 Share Posted August 7, 2017 I think all planes are unrealistic in DCS :smilewink: Link to comment Share on other sites More sharing options...
Justin Case Posted August 7, 2017 Share Posted August 7, 2017 That goes for every module, there's might be a change coming in 2.1 though. I recall seeing that somewhere but maybe I'm making stuff up. The landing lights should also be visible for many miles ahead of the aircraft. Try finding and L-39 in darkness using the nav lights...they won't pop in until about 500 meters making midnight IFR rendezvous very difficult unless you use the flares, which shouldn't be required every time. http://www.masterarms.se A Swedish Combat Flight Simulator Community. Link to comment Share on other sites More sharing options...
msalama Posted August 8, 2017 Share Posted August 8, 2017 I think all planes are unrealistic in DCS So are Level-D sims in certain aspects I've heard :unsure: The DCS Mi-8MTV2. The best aviational BBW experience you could ever dream of. Link to comment Share on other sites More sharing options...
Morpheus Posted August 8, 2017 Share Posted August 8, 2017 I was just thinking about lights taxi/landing :smilewink: Link to comment Share on other sites More sharing options...
Frederf Posted August 12, 2017 Share Posted August 12, 2017 I think all planes are unrealistic in DCS :smilewink: It's not a limitation of DCS though. Back in history when the lights were user-editable in lights.lua instead of baked into an uneditable file, I messed with some of the variables. Lights have a lot of potential if their values are carefully crafted. The fact that every DCS light you see is the dull and bad looking default values is just because none of the individual developers have taken the time to get the most out of the system. Maybe one will take the time and shame the rest into making their lights the best they can be. Link to comment Share on other sites More sharing options...
Justin Case Posted August 14, 2017 Share Posted August 14, 2017 That would make night flying and finding lost wingmen so much more enjoyable! http://www.masterarms.se A Swedish Combat Flight Simulator Community. Link to comment Share on other sites More sharing options...
VTB_Bingo Posted August 26, 2017 Share Posted August 26, 2017 Not sure if anyone posted this anywhere, but having it where you see your friends canopy open in a multiplayer server not seeing both front and back seat open. When its only your aircraft you can only see your front canopy open but it's different when you see others. Maybe have it only if you set it as a two seater option only? [sIGPIC][/sIGPIC] Virtual Thunderbirds, LLC | Sponsored by Thrustmaster Link to comment Share on other sites More sharing options...
tflash Posted September 11, 2017 Share Posted September 11, 2017 I would add RSBN beacons to more airfields or just make it compatible with ILS / TACAN beacons. What we have now is the wrong kind of realism. [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
cicimicikiller Posted September 13, 2017 Share Posted September 13, 2017 I would add RSBN beacons to more airfields or just make it compatible with ILS / TACAN beacons. What we have now is the wrong kind of realism. Give a shot to this mod I made, it basicaly adds RSBN beacon to every airfield in Caucasus https://www.digitalcombatsimulator.com/en/files/2451943/ Similar mod (including PRMG iirc) can be found also for NTTR. Smash 1-1 | Hawk Link to comment Share on other sites More sharing options...
Sydy Posted September 13, 2017 Share Posted September 13, 2017 Give a shot to this mod I made, it basicaly adds RSBN beacon to every airfield in Caucasus https://www.digitalcombatsimulator.com/en/files/2451943/ Similar mod (including PRMG iirc) can be found also for NTTR. This mod is excellent!!! You did a great job, tks! Link to comment Share on other sites More sharing options...
tflash Posted September 13, 2017 Share Posted September 13, 2017 Give a shot to this mod I made, it basicaly adds RSBN beacon to every airfield in Caucasus https://www.digitalcombatsimulator.com/en/files/2451943/ Similar mod (including PRMG iirc) can be found also for NTTR. Yes thanks, great stuff! [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Kev2go Posted September 14, 2017 Share Posted September 14, 2017 (edited) I would add RSBN beacons to more airfields or just make it compatible with ILS / TACAN beacons. What we have now is the wrong kind of realism. you wont need mods for ils or tacan compatability Garmin NS430 is almost a sure thing ( eventuality) for the L39C & ZA since there is already some code for it. Then youl have GPS mapping and communications feature which will make compatible with current Western AM/FM radio frequencies as well. Far better than just having radio beacon based navigation. Edited September 14, 2017 by Kev2go Build: Windows 10 64 bit Pro Case/Tower: Corsair Graphite 760tm ,Asus Strix Z790 Motherboard, Intel Core i7 12700k ,Corsair Vengeance LPX DDR4 64gb ram (3600 mhz) , (Asus strix oc edition) Nvidia RTX 3080 12gb , Evga g2 850 watt psu, Hardrives ; Samsung 970 EVo, , Samsung evo 860 pro 1 TB SSD, Samsung evo 850 pro 1TB SSD, WD 1TB HDD Link to comment Share on other sites More sharing options...
DoomEngine Posted September 15, 2017 Share Posted September 15, 2017 you wont need mods for ils or tacan compatability. I really hope you're right, this would be great for us L-39 fans! :thumbup: [sIGPIC]http://img.wp.scn.ru/camms/ar/375/pics/3_31.jpg[/sIGPIC] Link to comment Share on other sites More sharing options...
ESAc_matador Posted September 15, 2017 Share Posted September 15, 2017 I wont use the GPS, AT ALL!!! . By using the RSBN mods, the problem is solved, and the fun of instrumental flying, has not comparation. Doing strike missions or even CAP, where yoiu need to be 99% of the time, focused on the instruments is what makes me "feel" there. WIth an eye on the Fuel... Link to comment Share on other sites More sharing options...
tflash Posted September 15, 2017 Share Posted September 15, 2017 Well, in reality many private owners of the L-39 opt for installing a GPS. I guess I would do the same. [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
portman Posted December 15, 2017 Share Posted December 15, 2017 (edited) Hi guys, a few questions that came to my mind lately: 1. At this picture (and many others) you can see the range scale for the radio range finder, on the right hand side of the gunsight. Where is that range scale on "our" L-39's? -> https://www.flugzeugforum.de/data/attachments/751/751747-de2f624d4106b33821a68fbf8dfd775c.jpg Edit: Has the radio range finder been implemented at all? 2. East German pilots keep telling that there was only a small time frame for shooting the R-3S missile, because the minimum speed for shooting the R-3S was just a little bit below the maximum aircraft speed (where the airbrake is being engaged automatically). Doesn't seem to be the case in "our" L-39's. Any thoughts about this? Edited December 15, 2017 by portman Mancher zum Meister sich erklärt, dem nie das Handwerk ward gelehrt! Link to comment Share on other sites More sharing options...
GeorgeLKMT Posted December 15, 2017 Author Share Posted December 15, 2017 1. The gauge you're seeing on the picture is a part of SRD-5 "KVANT" target rangefinder. It was only present on early models and later removed due to its unreliability. 2. The armament system is unblocked above 310km/h and it's certainly not smart enough to block the weapons based on loadout. So there might as well be a requirement for minimum speed specifically for R-3S (although I can't find any information on it), but the aircraft will let you fire it above 310km/h anyway. ■ L-39C/ZA Czech cockpit mod ■ My DCS skins ■ Link to comment Share on other sites More sharing options...
portman Posted December 15, 2017 Share Posted December 15, 2017 1. The gauge you're seeing on the picture is a part of SRD-5 "KVANT" target rangefinder. It was only present on early models and later removed due to its unreliability. Cool, thank you. :thumbup: Do you know if the KVANT was replaced by a different rangefinder? Or is there simply no rangefinder installed on "our" L-39? Mancher zum Meister sich erklärt, dem nie das Handwerk ward gelehrt! Link to comment Share on other sites More sharing options...
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