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[REPORTED]HUD scaling in the new cockpit


Eviscerador

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Hi everyone!

 

I have noticed that the new HUD in the A10C is scaled up so you can't see half of the information on the lower part and the upper part.

 

I'm attaching here two pictures, one from the older HUD and other from the new one.

Screen_180813_231040.thumb.png.6b9381b307e0b34b2a07a4e84e2689ff.png

Screen_191219_105748.thumb.png.81f18f051191586acb2aec187c61df20.png


Edited by Eviscerador

[sIGPIC][/sIGPIC]

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Same here ! Nearly unusable.

Maybe I go back one version. Hope they change this to the better really soon.

What goes up, must come down !

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  • ED Team

Hi all

 

This is reported and we have some tweaks being worked on currently

 

thanks

smallCATPILOT.PNG.04bbece1b27ff1b2c193b174ec410fc0.PNG

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Try moving your seating position up a bit by using the switch on the left hand side of the cockpit. Or move your view closer to the HUD and save it as a custom view.

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Try moving your seating position up a bit by using the switch on the left hand side of the cockpit. Or move your view closer to the HUD and save it as a custom view.

 

Tell me how to save a custom view, please.

What goes up, must come down !

Intel Core i7-8700, 16 GB-RAM, Nvidia GTX 1060, 6 GB GDDR5, 1TB HDD, 500 GB 970 EVO Plus NVMe M.2 SSD, Windows 10/64, A10-C, Rhino X55, Persian Golf, F/A-18 Hornet

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Hi all

 

This is reported and we have some tweaks being worked on currently

 

thanks

 

 

Thanks you so much, Bignewy, I had just sent a ticket to Andrey Filin about this issue. ;)

DCS Wishlist:

 


  • DCS: A-10C 2: new suite, flight and system improvements. fix no real things. To include new features. Some real love.

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Are we going to have to pay for the tweaks?

https://forums.eagle.ru/showpost.php?p=4144014&postcount=40

That would be, pretty scummy all things considered, i get its an old product but im willing to bet pretty much everybody has sunk money in other places in DCS and for something as simple as adding some scuff marks and paint chips really should not be cause for billing.

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I disagree, in my opinion the HUD scale is correct, but it's optimized for stereo view, like VR does.

 

The legacy A-10C simulator was designed under 2D view visualization (screens), were an unique point of view is used. In this case the HUD scale must be reduced in order to get all the information in this field of view.

 

BUT, in real life, (or VR), this field of view is a bit wider, because of presence of two points of view (the eyes) instead of one. So, we can talk about three different fields on the HUD, from left to right: the area covered by the right eye only, followed by a huge common area covered by both eyes, and finally the area covered by the left eye only. See the picture below.

 

dibujo.png.28233f1cad705607696d9477402f7845.png

 

 

If we want to see all these information under one eye ONLY (screens) we are forced to reduce to scale or place the pilot eye forward.

 

I don't know why the F-18 does not have this problem. Probably the distance of the point of view as pilot eye in relation to the HUD, but I note it's properly scaled under both 2 and 3D perspectives.

 

So in order to please all users, and after the modification I read before is made, I sugest to add an entry on A-10C SPECIAL tab, for choosing 2D or 3D HUD optimitation: 3D option could keep this present scale even can support a small reduction, and 2d should be reduced it a bit more. Probably the F-18 reached a compromised solution between both of them. I'm sure the developpers will test and found a good solution.

 

Thanks.

 

Antonio.

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Tell me how to save a custom view, please.

 

Find your view then save it with "right alt + Num 0".

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