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Downloading the server's .MIZ file


JayPee

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In many MP games, prior to joining a server running a map/mission which is not present at the local client's machine, the client downloads that map/mission. Often the user can run that map/mission himself from then on as a copy is stored locally.

 

I imagine DCS works the same yet I can't find a cache where .MIZ files are downloaded to. Is it possible to copy the server's .MIZ file for my own future use by joining a session? I've noticed that joining a public server which is at that time running a map I don't have takes significantly longer so there must be some sort of downloading going on.

i7 4790K: 4.8GHz, 1.328V (manual)

MSI GTX 970: 1,504MHz core, 1.250V, 8GHz memory

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