DarkStar79 Posted January 18, 2020 Share Posted January 18, 2020 Have found 2 potential bug on the BRM 90mm rockets. Several times now I havent been able to launch the rockets. I have to cycle to the other pod for it to work. Its not happening all the time thou. Also if I the arm the EFUZE on the rockets and then switch weapons and then back to the 90mm Rockets it sometimes revert back to SAFE on the fuze setting. Not sure if that is intended thou? Just do a test and change the fuze to EFUZE and then switch weapon to LD10 and then back several times, it then reverts back to SAFE. Link to comment Share on other sites More sharing options...
lokodehortaleza Posted January 18, 2020 Share Posted January 18, 2020 Second one is no bug. When you hit missile type selection button in AG master mode, you're not actually switching weapons, you're switching between 6 different independent AG profiles. You set up BRM with EFUZE in profile 1, switch to LD-10 in profile 2, then you switch again and you go to profile 3. Because you've only setup the fuze in profile 1, you either need to setup all of them, or keep switching until you go back to profile 1 again. Link to comment Share on other sites More sharing options...
shaHeen-1 Posted January 18, 2020 Share Posted January 18, 2020 **** PLEASE!!!! Attach log and trk!!!!! **** Link to comment Share on other sites More sharing options...
DarkStar79 Posted January 18, 2020 Author Share Posted January 18, 2020 Second one is no bug. When you hit missile type selection button in AG master mode, you're not actually switching weapons, you're switching between 6 different independent AG profiles. You set up BRM with EFUZE in profile 1, switch to LD-10 in profile 2, then you switch again and you go to profile 3. Because you've only setup the fuze in profile 1, you either need to setup all of them, or keep switching until you go back to profile 1 again. AH yea thx! Link to comment Share on other sites More sharing options...
AeriaGloria Posted January 18, 2020 Share Posted January 18, 2020 Try re locking point/area track to fire when it refuses Black Shark Den Squadron Member: We are open to new recruits, click here to check us out or apply to join! https://blacksharkden.com Link to comment Share on other sites More sharing options...
DarkStar79 Posted January 19, 2020 Author Share Posted January 19, 2020 Try re locking point/area track to fire when it refuses Yea but I guess it shouldnt be that way? Anyway its a minor problem thou Link to comment Share on other sites More sharing options...
mtd2811 Posted January 20, 2020 Share Posted January 20, 2020 You sure you are changing back to the right profile? Sent from my iPhone using Tapatalk Link to comment Share on other sites More sharing options...
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