Reflected Posted April 17, 2020 Share Posted April 17, 2020 I set up a formation of A20s like I always set up B17s. They are supposed to fly straight and bomb their target no matter what (Reaction to threat= no reaction), yet, as soon as I attack, they scatter and drop their bombs. The same is true for the JU88. As if "Reaction to threat" is ignored. Facebook Instagram YouTube Discord Link to comment Share on other sites More sharing options...
philstyle Posted April 17, 2020 Share Posted April 17, 2020 Try reaction to threat = Passive defence. On YouTube: https://www.youtube.com/philstylenz Storm of War WW2 server website: https://stormofwar.net/ Link to comment Share on other sites More sharing options...
Reflected Posted April 17, 2020 Author Share Posted April 17, 2020 It doesn't help. Here's a quick test mission. The A20s will always turn and face the attack no matter what reaction to threat you set.a20.miz Facebook Instagram YouTube Discord Link to comment Share on other sites More sharing options...
westr Posted April 17, 2020 Share Posted April 17, 2020 I found a slight workaround for the A20s when doing something like an escort mission in the P-51. I set ROE to weapon hold and they hold formation and don't scatter when attacked by German fighters. only problem is they don't fire back so are easy prey but it makes it a challenge as an escort fighter. another problem I found is this stopped them from dropping bombs at a point in the WW2 carpet bombing. So I set weapon free they then attack the target but its only the leader that drops and doesn't release the full bombload just one bomb despite telling them to drop all bombs. So I set an infantry soldier inside the target zone and when he is destroyed I damage the area and set loads of smoke and fire. Quite a nice effect. Once past this waypoint I then set ROE to Hold fire and then the Luftwaffe come swooping in and I have to defend the bombers. RYZEN 7 3700X Running at 4.35 GHz NVIDIA GeForce GTX 1080Ti 32gb DDR4 RAM @3200 MHz Oculus CV1 NvME 970 EVO TM Warthog Stick & Throttle plus 11" extension. VKB T-Rudder MKIV Link to comment Share on other sites More sharing options...
Reflected Posted April 22, 2020 Author Share Posted April 22, 2020 I found a slight workaround for the A20s when doing something like an escort mission in the P-51. I set ROE to weapon hold and they hold formation and don't scatter when attacked by German fighters. only problem is they don't fire back so are easy prey but it makes it a challenge as an escort fighter. another problem I found is this stopped them from dropping bombs at a point in the WW2 carpet bombing. So I set weapon free they then attack the target but its only the leader that drops and doesn't release the full bombload just one bomb despite telling them to drop all bombs. So I set an infantry soldier inside the target zone and when he is destroyed I damage the area and set loads of smoke and fire. Quite a nice effect. Once past this waypoint I then set ROE to Hold fire and then the Luftwaffe come swooping in and I have to defend the bombers. There is always a workaround for everything, but this is a long shot. I'd like to update my campaigns and they NEED to work properly. Dear team, do you have any news on this one? I imagine it should be a quick fix? Thanks! Facebook Instagram YouTube Discord Link to comment Share on other sites More sharing options...
tintifaxl Posted April 22, 2020 Share Posted April 22, 2020 (edited) Dear team, do you have any news on this one? I imagine it should be a quick fix? Thanks! As far as I know: for the team to do anything, you'll need to provide a track. :smartass: And thanks for integrating the new units to your campaigns! Edited April 22, 2020 by tintifaxl praise ;-) Windows 10 64bit, Intel i9-9900@5Ghz, 32 Gig RAM, MSI RTX 3080 TI, 2 TB SSD, 43" 2160p@1440p monitor. Link to comment Share on other sites More sharing options...
Reflected Posted April 22, 2020 Author Share Posted April 22, 2020 As far as I know: for the team to do anything, you'll need to provide a track. :smartass: And thanks for integrating the new units to your campaigns! I provided a quick mission, where the AI demonstrates what I mean in a matter of 20 seconds 10 times out of 10 :) I really want to release these campaign updates already because they make a big difference. :pilotfly: Facebook Instagram YouTube Discord Link to comment Share on other sites More sharing options...
Reflected Posted April 22, 2020 Author Share Posted April 22, 2020 Just checked after the last update, they still behave like fighters. :( Facebook Instagram YouTube Discord Link to comment Share on other sites More sharing options...
SUNTSAG Posted April 22, 2020 Share Posted April 22, 2020 I hope this will help in speeding up, getting your updated missions to your campaign player base. Callsign: NAKED My YouTube Channel [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Reflected Posted April 22, 2020 Author Share Posted April 22, 2020 (edited) Sunstag, thanks for the video but the problem occurs when they are attacked by fighters. Instead of flying straight they start dogfighting. See the mission I attached above. Tomorrow I’ll check if it works if I push the task. Edited April 22, 2020 by Reflected Facebook Instagram YouTube Discord Link to comment Share on other sites More sharing options...
philstyle Posted April 22, 2020 Share Posted April 22, 2020 Sunstag, thanks for the video but the problem occurs when they are attacked by fighters. Instead of flying straight they start dogfighting. See the mission I attached above. Tomorrow I’ll check if it works if I push the task. Hi reflected, pushing the task does not work for me, using your mission. As soon as the fighters get within short range, the A20s will react like fighters themselves. I've tried all the tricks I know, I cannot get them to react like level bombers. . . On YouTube: https://www.youtube.com/philstylenz Storm of War WW2 server website: https://stormofwar.net/ Link to comment Share on other sites More sharing options...
rogonaut Posted April 23, 2020 Share Posted April 23, 2020 can confirm +1 Link to comment Share on other sites More sharing options...
Reflected Posted April 23, 2020 Author Share Posted April 23, 2020 Phil, I tried it too, pushing the task doesn' help. A20s will engage, no matter what. JU88-s seem to work fine, though. Facebook Instagram YouTube Discord Link to comment Share on other sites More sharing options...
Blech Posted April 23, 2020 Share Posted April 23, 2020 Hi, I guess - WIP or a bug The A20 act as fighter US Ju88 - A20 - B17 -a20 edit.miz Link to comment Share on other sites More sharing options...
Reflected Posted May 9, 2020 Author Share Posted May 9, 2020 Any update on this one, please? Until the A20 behaves like a fighter, it cannot be used in missions properly. Facebook Instagram YouTube Discord Link to comment Share on other sites More sharing options...
rogonaut Posted May 11, 2020 Share Posted May 11, 2020 yea would like to know too? Link to comment Share on other sites More sharing options...
MrExplosion Posted May 12, 2020 Share Posted May 12, 2020 Any update on this one, please? Until the A20 behaves like a fighter, it cannot be used in missions properly. I would rather have it behave like a bomber, but apart from that: +1 Kein Anderer als ein Jäger spürt, Den Kampf und Sieg so konzentriert. Das macht uns glücklich, stolz und froh, Der Jägerei ein Horrido! Link to comment Share on other sites More sharing options...
Reflected Posted May 13, 2020 Author Share Posted May 13, 2020 I would rather have it behave like a bomber, but apart from that: +1 Yes ,that's exaclty my point :) Facebook Instagram YouTube Discord Link to comment Share on other sites More sharing options...
Rolds Posted May 19, 2020 Share Posted May 19, 2020 The best workaround I know of is to use an advanced way-point action>set option>restrict air to air attack>on The result is that the turret gunner will still return fire but the pilot will not attempt to maneuver in response to a fighter threat making the A20 behave like the B17. An idea this gives me is to use the above technique along with a triggered action where restrict A2A attack is turned off if any plane in the A20's formation is destroyed. In other words the surviving pilots say to hell with this, I want to live, and break up their formation. Link to comment Share on other sites More sharing options...
philstyle Posted May 21, 2020 Share Posted May 21, 2020 The best workaround I know of is to use an advanced way-point action>set option>restrict air to air attack>on The result is that the turret gunner will still return fire but the pilot will not attempt to maneuver in response to a fighter threat making the A20 behave like the B17. An idea this gives me is to use the above technique along with a triggered action where restrict A2A attack is turned off if any plane in the A20's formation is destroyed. In other words the surviving pilots say to hell with this, I want to live, and break up their formation. Confirm. It woks. See this video. , On YouTube: https://www.youtube.com/philstylenz Storm of War WW2 server website: https://stormofwar.net/ Link to comment Share on other sites More sharing options...
Reflected Posted May 23, 2020 Author Share Posted May 23, 2020 Confirm. It woks. See this video. , Negative. I just added that task to all A20s in one of my missions, they still started to dogfight. Not sure what other task it conflicts with, but I shouldn't need to figure it out. A20s should behave like bombers by default. Facebook Instagram YouTube Discord Link to comment Share on other sites More sharing options...
Stonehouse Posted May 26, 2020 Share Posted May 26, 2020 Considering the tasking for A20s in real life late in the war as mostly low level tactical support they probably are setup as fighter bombers/attack aircraft rather than strategic bomber or whatever the B17 has in it's lua. Past mods like the He111 etc specified an attribute of something like attribute = {wsType_Air, wsType_Airplane, wsType_Intruder, WSTYPE_PLACEHOLDER , "Strategic bombers"}, to get them to behave like level bombers. Note the above comment is an semi educated guess and not sure knowledge but what you describe sounds like the attributes of the A20 are telling the AI to act like a fighter bomber/attack aircraft from the games point of view Link to comment Share on other sites More sharing options...
philstyle Posted May 26, 2020 Share Posted May 26, 2020 Negative. I just added that task to all A20s in one of my missions, they still started to dogfight. Not sure what other task it conflicts with, but I shouldn't need to figure it out. A20s should behave like bombers by default. Yeah, I went and ran the mission in multiplayer.. and the A20's went all fighter/ evasive and mental again. This is so frustrating. On YouTube: https://www.youtube.com/philstylenz Storm of War WW2 server website: https://stormofwar.net/ Link to comment Share on other sites More sharing options...
Basco1 Posted June 13, 2020 Share Posted June 13, 2020 Bump Yes indeed,this needs addressing asap please ED. Chillblast Fusion Cirrus 2 FS Pc/Intel Core i7-7700K Kaby Lake CPU/Gigabyte Nvidia GTX 1070 G1 8GB/Seagate 2TB FireCuda SSHD/16GB DDR4 2133MHz Memory/Asus STRIX Z270F Gaming Motherboard/Corsair Hydro Series H80i GT Liquid Cooler/TM Warthog with MFG 10cm Extension/WINWING Orion Rudder Pedals (With Damper Edition)/TrackiR5/Windows 11 Home Link to comment Share on other sites More sharing options...
ED Team BIGNEWY Posted July 31, 2020 ED Team Share Posted July 31, 2020 This has been reported to the team thank you Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2 Link to comment Share on other sites More sharing options...
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