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Reshade profile for Normandy


rss0900

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Like many here I was never really happy with Normandy terrain, also have been hearing about updates to the map for

 

months now without any news. Played around with reshade tonight and have it looking better for my tastes, in fact I

 

thought it was a great improvement so sharing my profile below and asking if anyone else knows of a better one?

 

EDIT * - tried to post some screens but they won't show up, so here's the links

 

 

https://ibb.co/4f3HrS1

https://ibb.co/3hBLQWn

https://ibb.co/RcgkBk2

 

 

KeyChromaticAberration=34,0,0,0

KeyAdaptiveSharpen=33,0,0,0

KeyTechnicolor=107,0,0,0

KeyAmbientLight=34,0,0,0

KeyDaltonize=65,1,0,0

KeyMode1=33,0,0,0

KeyLevels=34,0,0,0

Techniques=Clarity,HDR,Mode1,HighPassSharp,LumaSharpen,Tonemap

KeyVibrance=35,0,0,0

TechniqueSorting=LeiFx_Tech,AdaptiveFog,AdaptiveSharpen,AmbientLight,ASCII,BloomAndLensFlares,Border,Cartoon,CA,Clarity,ColorMatrix,Colourfulness,AdvancedCRT,Curves,Daltonize,Deband,KNearestNeighbors,NonLocalMeans,DepthHaze,DisplayDepth,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,DPX,Emphasize,HDR,MotionBlur,FilmGrain,FilmGrain2,FilmicPass,Mode1,Mode2,Mode3,FXAA,GaussianBlur,GlitchB,HighPassSharp,HQ4X,Levels,LiftGammaGain,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,LumaSharpen,LUT,MagicBloom,Monochrome,MultiLUT,MXAO,Nightvision,Nostalgia,PerfectPerspective,ReflectiveBumpmapping,Tint,SMAA,SurfaceBlur,Technicolor,Technicolor2,TiltShift,Tonemap,UIMask_Top,UIMask_Bottom,Vibrance,Vignette,ChromaticAberration,FilmicAnamorphSharpen,Chromakey,UIDetect,UIDetect_Before,UIDetect_After,EyeAdaption,HSLShift,Layer,Depth3D,Before,After,CinematicDOF,StageDepth,LevelsPlus,Crosshair,TriDither

 

[HighPassSharpen.fx]

HighPassSharpRadius=1

HighPassViewBlendIfMask=0

HighPassSharpOffset=1.000000

HighPassBlendMode=1

HighPassBlendIfLight=255

HighPassBlendIfDark=0

HighPassLightIntensity=1.000000

HighPassDarkIntensity=1.000000

HighPassSharpStrength=0.400000

HighPassViewSharpMask=0

 

[FineSharp.fx]

cstr=0.900000

sstr=2.000000

pstr=1.272000

xstr=0.190000

lstr=1.490000

xrep=0.250000

 

[Clarity.fx]

ClarityRadius=3

ClarityBlendMode=2

ClarityOffset=2.000000

ClarityDarkIntensity=0.400000

ClarityBlendIfDark=50

ClarityBlendIfLight=205

ClarityViewBlendIfMask=0

ClarityStrength=0.400000

ClarityLightIntensity=0.000000

ClarityViewMask=0

 

[AdaptiveSharpen.fx]

D_compr_low=0.250000

L_compr_low=0.167000

curve_height=1.000000

curveslope=0.500000

D_overshoot=0.009000

L_overshoot=0.003000

D_compr_high=0.500000

L_compr_high=0.334000

scale_lim=0.100000

scale_cs=0.056000

pm_p=0.700000

 

[FakeHDR.fx]

HDRPower=1.300000

radius1=0.793000

radius2=0.870000

 

[ColorMatrix.fx]

ColorMatrix_Red=1.000000,0.000000,0.000000

ColorMatrix_Green=0.333000,0.652000,0.000000

ColorMatrix_Blue=0.000000,0.125000,0.875000

Strength=1.000000

 

[Colourfulness.fx]

colourfulness=0.097000

lim_luma=0.700000

enable_dither=0

col_noise=1

backbuffer_bits=8.000000

 

[MXAO.fx]

MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2

MXAO_FADE_DEPTH_END=0.400000

MXAO_SAMPLE_RADIUS=2.500000

MXAO_DEBUG_VIEW_ENABLE=0

MXAO_SAMPLE_NORMAL_BIAS=0.200000

MXAO_GLOBAL_RENDER_SCALE=1.000000

MXAO_FADE_DEPTH_START=0.050000

MXAO_SSAO_AMOUNT=1.000000

MXAO_BLEND_TYPE=0

 

[LumaSharpen.fx]

sharp_strength=0.650000

pattern=1

sharp_clamp=0.035000

offset_bias=1.000000

show_sharpen=0

 

[DPX.fx]

Strength=0.190000

RGB_Curve=8.000000,8.000000,8.000000

RGB_C=0.360000,0.360000,0.340000

Contrast=0.100000

Saturation=3.000000

Colorfulness=2.500000

 

[AmbientLight.fx]

alAdaptBaseMult=1.000000

alDebug=0

AL_DirtTex=0

alInt=10.150000

alThreshold=15.000000

AL_Adaptation=1

AL_Dirt=1

alAdapt=0.700000

alLensThresh=0.500000

alAdaptBaseBlackLvL=2

AL_Vibrance=0

AL_Adaptive=0

alDirtInt=1.000000

alLensInt=2.000000

alDirtOVInt=1.000000

AL_Lens=0

 

[Daltonize.fx]

Type=0

 

[Levels.fx]

BlackPoint=16

WhitePoint=235

HighlightClipping=0

 

[Prism.fx]

SampleCount=8

Aberration=6

Automatic=1

Curve=1.000000

 

[Technicolor.fx]

Power=4.000000

RGBNegativeAmount=0.880000,0.880000,0.880000

Strength=0.400000

 

[Vibrance.fx]

Vibrance=0.150000

VibranceRGBBalance=1.000000,1.000000,1.000000

 

[Tonemap.fx]

Defog=0.000000

Bleach=0.687000

Gamma=1.000000

Exposure=0.095000

Saturation=-0.028000

FogColor=0.000000,0.000000,1.000000


Edited by rss0900
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