MBot Posted July 17, 2019 Share Posted July 17, 2019 Introduced with the Open Beta from today, default tasks are applied every time a mission is loaded, even when the mission was previously saved with these tasks deleted. This breaks a lot of missions as this overrides the tasks that were set up by the mission designed. For example I just saw a bunch of B-52 revert to the default CAS behaviour and go on attacking all kinds of ground targets and other aircraft strafe everything in sight. Link to comment Share on other sites More sharing options...
Grimes Posted July 17, 2019 Share Posted July 17, 2019 Its known. The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum Link to comment Share on other sites More sharing options...
045 Posted July 18, 2019 Share Posted July 18, 2019 Airplane Group Default Task Unchangeable Since the current Open Beta update (17th of July, 2019), a fault seems to have developed, forcing the default task for an airplane group in the Advanced Waypoint options. It seems to re-add or overwrite the default task (so white text in advanced task), as soon as the group is deselected or reselected. For example, if the group's task is CAP and I delete the Default tasks (CAP), the CAP task will always reappear when the group is reselected. It appears to be overwritten as any changes made to the CAP task disappear (stop conditions, etc.). This applies to all the default tasks. A SEAD group will always regain its SEAD and Allow Abort Mission tasks, CAS groups will always regain their CAS task. This has applied to both existing missions as well as newly created missions. Link to comment Share on other sites More sharing options...
Beltza Posted July 18, 2019 Share Posted July 18, 2019 The same problem to change the TACAN to a KC-130 or KC-135. Impossible to change it. [sIGPIC]https://imgur.com/pdHN44Y.jpg[/sIGPIC] 24 Flotilla Geweih Link to comment Share on other sites More sharing options...
Invisibull Posted July 18, 2019 Share Posted July 18, 2019 TACAN KC130 Since this last OB update, when trying to change the TACAN in the advanced options menu for the KC130, it keeps reverting back to 1 and the default radio freq reverts back to 251. This seems to be happening only in the Caucasus map and has also affected all my other existing missions on that map as well. i9 9900k - GTX 2080 Ti - MSI Z87 GD65 Mobo - 64GB HyperX Predator RGB DDR4 3200MHz - Win10 64 bit - TM Warthog w FSSB R3 mod - TrackIr 5. Link to comment Share on other sites More sharing options...
Grimes Posted July 19, 2019 Share Posted July 19, 2019 Yeah its already known. The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum Link to comment Share on other sites More sharing options...
Woody01 Posted July 19, 2019 Share Posted July 19, 2019 I'm having this but on PG map, also its all tankers with TACAN not just the KC130. But its more than that, if you put all three in (Arco, Texaco, Shell) one might work sometimes but its very hit and miss, also sometimes it will just start increasing the range to the TACAN up and up by tens of thousands of miles. Somethings amiss... The Flying Kiwis - Since ages ago... Find us at https://www.simcentral.co.nz Link to comment Share on other sites More sharing options...
Adixylian Posted July 20, 2019 Share Posted July 20, 2019 Same thing for me Can't remove "CAP" from the CAP fighter so they just ignore "Search than engage in zone" and attack every aircraft on the whole map... Annoying, please fix this [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
AstonMartinDBS Posted July 23, 2019 Share Posted July 23, 2019 (edited) I have the same issue, what makes it hard to build an AA-Refueling-Mission at the moment :( Edit: As a workaround I've added an additionally waypoint action after the default one to set the TACAN for the Tanker. Already tested - works fine. Edited July 23, 2019 by AstonMartinDBS workaround added [Modules] A-10C, A-10C II, AH-64D, F-14A/B, F-16C, F/A-18C, FC3, Ka-50, P-51D, UH-1H, CA, SC [Maps] PG, NTTR, Normandy, Sinai, Syria, TC [OS] Windows 11 Pro [PC] MSI Pro Z790-A, i9-13900K, 64 GB DDR5-5200, RTX 4090 24 GB GDDR6X, 2 x SSD 990 PRO 2 TB (M.2), Corsair 5000D Airflow, HX1500i, H150i RGB Elite, Acer X28, TM HOTAS Warthog (Grip@WarBRD Base), MS SW FFB2, Thrustmaster TFRP, TrackIR 5 & TrackClip Pro [Checklists] A-10C, F-16C, F/A-18C, AH-64D, Ka-50, UH-1H Link to comment Share on other sites More sharing options...
viper2097 Posted July 25, 2019 Share Posted July 25, 2019 Tacan is completely messed up... Last OB seems to have broken many things... Steam user - Youtube I am for quality over quantity in DCS modules Link to comment Share on other sites More sharing options...
Badger633 Posted July 26, 2019 Share Posted July 26, 2019 Same here just spent an hour trying to set the Tacan on the tanker on a campaign I am writing. Then the penny dropped. Any idea when this one is going to be resolved. Need to get on with the missions Thanks F/A-18C Campaigns : The Serpent’s Head / The Serpent’s Head 2 ------------------------------------------------------------------------- I9 9900K @ 5.0Ghz / Gigabyte 2080ti water force extreme / 32 Gb RAM Corsair Dominator Platinum 3600 / 2Tb Samsung 970 Evoplus NVMe M.2 / Thrustmaster Warthog Hotas / Thrustmaster Pedals / Valve Index. Link to comment Share on other sites More sharing options...
Reflected Posted July 29, 2019 Share Posted July 29, 2019 Same here, confirmed. Facebook Instagram YouTube Discord Link to comment Share on other sites More sharing options...
Knock-Knock Posted July 31, 2019 Share Posted July 31, 2019 Oh man, this explains so much. I was pulling my hair out last night. Well at least I know that it wasnt me :). - Jack of many DCS modules, master of none. - Personal wishlist: F-15A, F-4S Phantom II, JAS 39A Gripen, SAAB 35 Draken, F-104 Starfighter, Panavia Tornado IDS. | Windows 11 | i5-12400 | 64Gb DDR4 | RTX 3080 | 2x M.2 | 27" 1440p | Rift CV1 | Thrustmaster Warthog HOTAS | MFG Crosswind pedals | Link to comment Share on other sites More sharing options...
Pikey Posted July 31, 2019 Share Posted July 31, 2019 argghh. Not just tacan... Planes that just cannot be controlled... ___________________________________________________________________________ SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING * Link to comment Share on other sites More sharing options...
Bananabrai Posted July 31, 2019 Share Posted July 31, 2019 I am having the same problem at least with "CAP" Alias in Discord: Mailman Link to comment Share on other sites More sharing options...
Nealius Posted July 31, 2019 Share Posted July 31, 2019 What's the status on this bug as of today's update? Link to comment Share on other sites More sharing options...
Grimes Posted August 1, 2019 Share Posted August 1, 2019 Should be fixed, not sure why it isn't in patch notes. The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum Link to comment Share on other sites More sharing options...
Boomer20 Posted August 1, 2019 Share Posted August 1, 2019 Can confirm that this is fixed, removed the CAP default task in one of my missions and it stayed removed. Link to comment Share on other sites More sharing options...
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