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The DCS Updater / Launcher GUI Utility Version 2.0 (2023+)


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Another idea could be to implemet the call of PRE and POST scripts, which can added by everyone.

 

 

E.g. I use Preset1 your tool looks into a scripts folder and if there is a preset1-pre.bat file, it will be executed before DCS is started.

After DCS is killed preset1-post.bat will be searched and executed if it exists.

 

 

With such a mechanism we can add scripts to switch input folders, start tools like OpenTrack, VoiceAttack and maybe if tools like OvGME adds a command line interface we can also switch mods on and off.

 

 

It would be flexible and powerful.

 

I'm already looking into adding Scripts, either as a Bat File Launch or as a Copy/Paste into a TextBox Launch.

Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2),

ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9)

3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs

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Nine, I've got an unhandled Exception

 

'the remote name could not be resolved: skate-zilla-graphics.000webhostsapp.com' then has the jit log looks like exactly what it says there's not any exception handling for if the app can't do a version check at yourwebsite for what ever reason..

 

st-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.Net.WebException: The remote name could not be resolved: 'skate-zilla-graphics.000webhostapp.com'
  at System.Net.HttpWebRequest.GetResponse()
  at DCSUpdaterUtility.Form_Main.CHECKDCSVERSIONS()
  at DCSUpdaterUtility.Form_Main.Button_DCS_SERVER_VER_Click_1(Object sender, EventArgs e)
  at System.Windows.Forms.Control.OnClick(EventArgs e)
  at System.Windows.Forms.Button.OnClick(EventArgs e)
  at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
  at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
  at System.Windows.Forms.Control.WndProc(Message& m)
  at System.Windows.Forms.ButtonBase.WndProc(Message& m)
  at System.Windows.Forms.Button.WndProc(Message& m)
  at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
  at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
  at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

 

I'd suggest on the function just adding a catch for it and a message with 'can't find server' instead ;)

i7 13700k, 64gb DDR5, Warthog HOTAS, HP Reverb G2 VR, win 11, RTX 3070

TGW Dedicated Server Admin, Australian PVE/PVP gameplay. (taskgroupwarrior.info/2020)

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I'm already looking into adding Scripts, either as a Bat File Launch or as a Copy/Paste into a TextBox Launch.

 

 

Sounds great. Thank you.

SYSTEM: Mainboard MSI MEG X570 | CPU Ryzen 7 5800X @ 4.5 GHz | RAM 64 GB @ 3200 MHz | GPU GIGABYTE RTX 4090 | 1 TB SSD | Win 10 x64

DEVICES: ASUS 27" LCD | TrackIR 5 | LukeClip | Quest 3 | PointCTRL | Virpil HOTAS | MFG Crosswind | TableMount MonsterTech

MODULES: To much to list. But I stopped buying more, because of too much bugs in e.g. A-10C(II). @ED: Fix the bugs and I spend money on modules again. Promised.

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Skate, the Utility has been working perfectly for me until the most recent update. when I try to update to version 1.1.0.1018, I get an unhandled exception and this:

 

See the end of this message for details on invoking

just-in-time (JIT) debugging instead of this dialog box.

 

************** Exception Text **************

System.IndexOutOfRangeException: Index was outside the bounds of the array.

at SZGSUPDATER.Form1.CheckProcess()

at SZGSUPDATER.Form1.Form1_Load(Object sender, EventArgs e)

at System.EventHandler.Invoke(Object sender, EventArgs e)

at System.Windows.Forms.Form.OnLoad(EventArgs e)

at System.Windows.Forms.Form.OnCreateControl()

at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)

at System.Windows.Forms.Control.CreateControl()

at System.Windows.Forms.Control.WmShowWindow(Message& m)

at System.Windows.Forms.Control.WndProc(Message& m)

at System.Windows.Forms.ScrollableControl.WndProc(Message& m)

at System.Windows.Forms.Form.WmShowWindow(Message& m)

at System.Windows.Forms.Form.WndProc(Message& m)

at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)

at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)

at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

 

 

************** Loaded Assemblies **************

mscorlib

Assembly Version: 4.0.0.0

Win32 Version: 4.7.3260.0 built by: NET472REL1LAST_C

CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll

----------------------------------------

SZGS Mini Updater

Assembly Version: 1.0.0.1002

Win32 Version: 1.0.0.0

CodeBase: file:///G:/Program%20Files/DCS%20Updater%20Utility/SZGS%20Mini%20Updater.exe

----------------------------------------

Microsoft.VisualBasic

Assembly Version: 10.0.0.0

Win32 Version: 14.7.3056.0 built by: NET472REL1

CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll

----------------------------------------

System

Assembly Version: 4.0.0.0

Win32 Version: 4.7.3314.0 built by: NET472REL1LAST_B

CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll

----------------------------------------

System.Core

Assembly Version: 4.0.0.0

Win32 Version: 4.7.3221.0 built by: NET472REL1LAST_C

CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll

----------------------------------------

System.Windows.Forms

Assembly Version: 4.0.0.0

Win32 Version: 4.7.3221.0 built by: NET472REL1LAST_C

CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll

----------------------------------------

System.Drawing

Assembly Version: 4.0.0.0

Win32 Version: 4.7.3056.0 built by: NET472REL1

CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll

----------------------------------------

System.Configuration

Assembly Version: 4.0.0.0

Win32 Version: 4.7.3056.0 built by: NET472REL1

CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll

----------------------------------------

System.Xml

Assembly Version: 4.0.0.0

Win32 Version: 4.7.3056.0 built by: NET472REL1

CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll

----------------------------------------

System.Runtime.Remoting

Assembly Version: 4.0.0.0

Win32 Version: 4.7.3056.0 built by: NET472REL1

CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll

----------------------------------------

 

************** JIT Debugging **************

To enable just-in-time (JIT) debugging, the .config file for this

application or computer (machine.config) must have the

jitDebugging value set in the system.windows.forms section.

The application must also be compiled with debugging

enabled.

 

For example:

 

<configuration>

<system.windows.forms jitDebugging="true" />

</configuration>

 

When JIT debugging is enabled, any unhandled exception

will be sent to the JIT debugger registered on the computer

rather than be handled by this dialog box.

——————

i7 7820x 4.3ghz

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Hi Skate,

I'm having an issue with the utility where it will show as open in the task bar, but when selecting the icon the window doesn't pop up.

 

 

Not sure what could be causing this but it only just started happening today.

 

 

**EDIT**

Nevermind I fixed the issue


Edited by OperatorJack
Issue resolved

/да бойз/

[sIGPIC][/sIGPIC]

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Working on Isolating all Internet Functions and Putting behind Exception Catches for the next build, some items are being streamlined/re-written.

 

The online issues seem to show up when the webhost for the app's version numbers is momentarily offline.

 

I may also have the updater move config files to a backup for the app, seems whenever I add or change app settings it causes and exception


Edited by SkateZilla

Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2),

ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9)

3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs

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How do you log on?

Once logged on, does that take you out of "Idle"?

How do you get the checked modules/terrains/etc to save?

TWC_SLAG

 

Win 10 64 bit, 2T Hard Drive, 1T SSD, 500GB SSD, ASUS Prime Z390 MB, Intel i9 9900 Coffee Lake 3.1mhz CPU, ASUS 2070 Super GPU, 32gb DDR4 Ram, Track IR5, 32” Gigabyte curved monitor, TM Warthog HOTAS, CH Pedals, Voice Attack, hp Reverb G2.

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How to uninstall / stop using GUI utility?

 

Hi guys,

 

I hope this is not a redundant question, but I couldn't find anything with the search function.

 

I want to stop using the GUI utility, delete or uninstall it. I don't need the functions, I use DCS so rarely, that I want the number of things to update at a minimum. I just want to click the DCS button, have the update dialog and then go on and play.

 

How do I remove DCS GUI utility completely?

 

Presently I don't have the normal starting icon and menu for direct DCS start.

 

Thank you,

Mozart.

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Nine, I've got an unhandled Exception

 

'the remote name could not be resolved: skate-zilla-graphics.000webhostsapp.com' then has the jit log looks like exactly what it says there's not any exception handling for if the app can't do a version check at yourwebsite for what ever reason..

 

st-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.Net.WebException: The remote name could not be resolved: 'skate-zilla-graphics.000webhostapp.com'
  at System.Net.HttpWebRequest.GetResponse()
  at DCSUpdaterUtility.Form_Main.CHECKDCSVERSIONS()
  at DCSUpdaterUtility.Form_Main.Button_DCS_SERVER_VER_Click_1(Object sender, EventArgs e)
  at System.Windows.Forms.Control.OnClick(EventArgs e)
  at System.Windows.Forms.Button.OnClick(EventArgs e)
  at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
  at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
  at System.Windows.Forms.Control.WndProc(Message& m)
  at System.Windows.Forms.ButtonBase.WndProc(Message& m)
  at System.Windows.Forms.Button.WndProc(Message& m)
  at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
  at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
  at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

 

I'd suggest on the function just adding a catch for it and a message with 'can't find server' instead ;)

 

Follow up, was this on the button click or on startup?

Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2),

ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9)

3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs

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Hi guys,

 

I hope this is not a redundant question, but I couldn't find anything with the search function.

 

I want to stop using the GUI utility, delete or uninstall it. I don't need the functions, I use DCS so rarely, that I want the number of things to update at a minimum. I just want to click the DCS button, have the update dialog and then go on and play.

 

How do I remove DCS GUI utility completely?

 

Presently I don't have the normal starting icon and menu for direct DCS start.

 

Thank you,

Mozart.

Delete the updater folder from wherever you have it. If you don't have a regular shortcut for DCS then it's because you deleted it, just create a new one.

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Ok, I was able to track down my problem with the Updater GUI not being able to start DCS again. It rightfully shows a DCS process still running, but it cannot kill it. Sooo in fact, Windows Taskmanager cannot see it either. Only ProcessExplorer (see attached image).

 

I cannot kill it either with the ProcessExplorer. It's just some dead process. Unfortunately, this makes it impossible to restart DCS from your UI, as you recently blocked this, as long as a DCS process is available. Alas, I can restart it by hand via the DCS_updater.exe, so it should be possible. Can you remove the start-lock in the UI, when a DCS process is still running? DCS will catch it itself, if it is noch working at all...

497607736_2019-01-2715_28_24-ProcessExplorer-Sysinternals.png.d08bc604b49fee7bdd4547c569f12f09.png

German Squadron "Serious Uglies"

 

[sIGPIC][/sIGPIC]

 

Skyfire

 

Intel 10700K | SSD for system and DCS | 32 Gb RAM | Gigabyte Aorus RTX 3080 | HP Reverb G2

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Ok, I was able to track down my problem with the Updater GUI not being able to start DCS again. It rightfully shows a DCS process still running, but it cannot kill it. Sooo in fact, Windows Taskmanager cannot see it either. Only ProcessExplorer (see attached image).

 

I cannot kill it either with the ProcessExplorer. It's just some dead process. Unfortunately, this makes it impossible to restart DCS from your UI, as you recently blocked this, as long as a DCS process is available. Alas, I can restart it by hand via the DCS_updater.exe, so it should be possible. Can you remove the start-lock in the UI, when a DCS process is still running? DCS will catch it itself, if it is noch working at all...

 

The Process Lock was put in place to keep accidental launching of different builds, if your system isnt shutting down the process correctly, then you might want to look into that.

 

if anything I'll make it user option to lock or not.

Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2),

ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9)

3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs

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if anything I'll make it user option to lock or not.

 

Sure would be great and enough - thanks for the consideration! I would suspect some VR/driver/whatsover issue on my side, which i cannot control.


Edited by Huzzle

German Squadron "Serious Uglies"

 

[sIGPIC][/sIGPIC]

 

Skyfire

 

Intel 10700K | SSD for system and DCS | 32 Gb RAM | Gigabyte Aorus RTX 3080 | HP Reverb G2

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Sure would be great and enough - thanks for the consideration! I would suspect some VR/driver/whatsover issue on my side, which i cannot control.

 

 

Furthermore, if the dcs.exe process is being suspended and not killed, then the DLLs associated with that process are also not being released, and even system level functions will return access denied.

 

which means when you goto update, it will either fail to update or corrupt the build by using different versions of binaries.

 

This is a Windows 10 Specific issue.

Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2),

ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9)

3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs

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Hi guys, can anyone help me out with this question?

 

 

Do you know if it is OK to use the same folder in the Saved Games folder for multiple DCS versions?

For example, I have the release version and the Open Beta version on my computer but I use the same folder for both:

C:\Users\Name\Saved Games\DCS\

 

 

I haven't noticed any problems and it makes it great for using JSGME to add mods to one folder on the C drive and not have to make multiple installs for each program.

 

 

Comments please... TIA

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Changelog for v2.10.2019.1 / 1.1.0.1019:

-Added Enemy Within v3.0 Assets

-Added Change Localization Options to Adv. Update Options Screen

-Added Custom DCS Launch Scripts (WIP)

-Cleaned up some Network Code

-Added Exception Catch to Versions Refresh

-Updated Tab Indexes

-Adjustments to Application Settings Screen

-Adjustments to minimizing and restoring behavior

-Fixed Code for Scanning User path to TeamSpeak Client

-Adjusted Startup Build Code and added Exception, if DCSPath Changed App No Longer Locks w/ Exception.

 

There are a few things I'm looking to add, but might not make next public version.

 

Right now Custom Launch Scripts is a Large Text Box, you type or paste the script like you would when making a .bat file.

 

The App when Launching DCS will Generate a .bat file from the text box and save in /Saved Games/DCS Updater Utility Folder, it will be overwritten everytime you launch DCS.

 

Contents of textbox will save when app is closed.

 

for example, if you wanted notepad and calculator to open before DCS when launching DCS then you'd paste:

start c:\windows\system32\notepad.exe
start c:\windows\system32\calc.exe


Edited by SkateZilla

Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2),

ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9)

3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs

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Great update thanks.

Regards

 

DL available skins here:

https://www.digitalcombatsimulator.com/en/files/?CREATED_BY=Strut

 

 

Pictures of my Skins here: https://imgur.com/a/bOQyQqW

 

[sIGPIC][/sIGPIC]

Win10 64bit, Intel® Core i7-5820K CPU OC @ 4.50GHz x6, X99A GAMING PRO CARBON, MSI RTX 2080 TI GAMING X TRIO 11Gb, 32GB DDR4 RAM, SSD 960 EVO250GB, SSD 850 EVO 500GB, JetSeat, MFG Crosswind Pedals, VPC Mongoose T-50, TMWH, DSD ButtonBox, Pimax 5k XR/BE

 

 

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Hi guys, can anyone help me out with this question?

 

 

Do you know if it is OK to use the same folder in the Saved Games folder for multiple DCS versions?

For example, I have the release version and the Open Beta version on my computer but I use the same folder for both:

C:\Users\Name\Saved Games\DCS\

 

 

I haven't noticed any problems and it makes it great for using JSGME to add mods to one folder on the C drive and not have to make multiple installs for each program.

 

 

 

Comments please... TIA

 

 

 

Anyone? No idea if this should be done or not?

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Hi guys, can anyone help me out with this question?

Do you know if it is OK to use the same folder in the Saved Games folder for multiple DCS versions?

For example, I have the release version and the Open Beta version on my computer but I use the same folder for both:

C:\Users\Name\Saved Games\DCS\

TIA

 

Logic tells me that even if you can share the Saved Games between the versions its not a really good idea because one is a Beta and the other is the stable version. My recommendation is dont do it.

Regards

 

DL available skins here:

https://www.digitalcombatsimulator.com/en/files/?CREATED_BY=Strut

 

 

Pictures of my Skins here: https://imgur.com/a/bOQyQqW

 

[sIGPIC][/sIGPIC]

Win10 64bit, Intel® Core i7-5820K CPU OC @ 4.50GHz x6, X99A GAMING PRO CARBON, MSI RTX 2080 TI GAMING X TRIO 11Gb, 32GB DDR4 RAM, SSD 960 EVO250GB, SSD 850 EVO 500GB, JetSeat, MFG Crosswind Pedals, VPC Mongoose T-50, TMWH, DSD ButtonBox, Pimax 5k XR/BE

 

 

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Hi,

 

I'm having issues opening the tool after the UI update, was working fine when using the old UI versions but now it won't open at all and I have to use it from the toolbar.

 

A few comments back you mention deleting a folder at a path but doing that removes all my settings and its a pain.

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Right Click and Choose Restore Application Window Option, or Windows Key + Up Arrow.

Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2),

ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9)

3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs

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Logic tells me that even if you can share the Saved Games between the versions its not a really good idea because one is a Beta and the other is the stable version. My recommendation is dont do it.

 

Thanks for replying! The only reason I tried it originally was that when I installed both versions, the Saved Games\DCS folders looked identical. It seems to have worked OK so far and as I say, it makes it easy to install new mods with a single JSGME for both versions that is shared. I was just curious if anyone knew an specific reason for why it was not a good idea.


Edited by dpeters95
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I can not get Updater settings to accept location for Teamspeak client. I assume it is file: ts3client_win64.exe. I have tried all folders in main TS install folder. Can someone direct me to the correct file location?? Is there something I am missing?

 

I have same problem, I have TS instaled in D:\Program Files\TeamSpeak 3 Client\ts3client_win64.exe but choosing this folder, checkbox is still grayed out.

 

And small featur request it is possiblem to support Opentrack as TrackIR 'implementation' to be able use it instead.

Take a look my mods :joystick: 

dcs_footer500.jpg

CPU: i7 7700 | GPU: GeForce GTX 1080 8GB DDR5 | Motherboard: ASUSTeK PRIME B250M-A | RAM: 2x16GB DDR4-2400 | Output: Kingston HyperX Cloud II | Edifier C2XD 2.1 | Controlls: Saitek X-56 Rhino | Saitek Flight Rudder Pedals | Saitek Multi/Radio/Switch Panels | Thrustmaster MFD Cougar | Elgato Stream Deck XL | OpenTrack with LaserClip | VoiceAttack with VAICOM Pro plugin

 

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I can not get Updater settings to accept location for Teamspeak client. I assume it is file: ts3client_win64.exe. I have tried all folders in main TS install folder. Can someone direct me to the correct file location?? Is there something I am missing?

 

Its inside one of the TS subfolders. Have explorer looking for it inside TS, or by hand.

 

I have same problem, I have TS instaled in D:\Program Files\TeamSpeak 3 Client\ts3client_win64.exe but choosing this folder, checkbox is still grayed out.

 

And small featur request it is possiblem to support Opentrack as TrackIR 'implementation' to be able use it instead.

 

This is my mistake, there was a character missing in the code for checking user paths.

 

Fixed in next build upcoming.

Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2),

ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9)

3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs

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