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DCS: F-14 A/B


Dikigonzo

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Привет!

 

In the next week or two we will publish a "Road to Release" type update where we will detail where the project stands and how much there is left until release.

Like with the Viggen, we hope to do quite a "polished" release, which will be missing as little features as possible.

 

Right now FM is almost 100% complete. Main programmer focus is on weapon systems and deep navigation (AWG-9 with TID and DDD displays + Datalink/INS/Nav/CAP panel).

We are working on finishing the new cockpit and exterior. :)

 

More info to come soon in the road to release update!

 

 

Google translate:

 

На следующей неделе или два мы опубликуем обновление типа «Дорога к выпуску», где мы подробно расскажем, где стоит проект, и сколько осталось до релиза.

Как и у Viggen, мы надеемся сделать довольно «отполированный» релиз, который будет отсутствовать как можно меньше возможностей.

 

Сейчас FM почти на 100% завершен. Основное внимание программиста сосредоточено на системах оружия и глубокой навигации (AWG-9 с дисплеями TID и DDD + панель Datalink / INS / Nav / CAP).

Мы работаем над отделкой новой кабины и экстерьера. :)

 

Дополнительная информация скоро появится на дороге, чтобы выпустить обновление!

 

Dear Cobra, will you get the flight manual in Russian on the moment of release?

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Dear Cobra, will you get the flight manual in Russian on the moment of release?

 

Мы попробуем! Мы делаем некоторые «уникальные» вещи с помощью руководства F-14, которое сделает его более удобным для пользователя, чем простой документ. Это также облегчит перевод.

 

В отличие от Viggen, требование RU для F-14 намного выше, поэтому нам очень важно быстро локализовать руководство.

 

Я сообщу вам 100% перед выпуском. :)

 

 

Eng:

We will try! We are doing some "unique" things with the F-14 manual that will make it much more user friendly than a simple document. This will also make it easier to translate.

 

Unlike the Viggen, the RU demand for the F-14 is much higher, so it's important for us to localize the manual quickly.

 

I will let you know 100% before release. :)

Nicholas Dackard

 

Founder & Lead Artist

Heatblur Simulations

 

https://www.facebook.com/heatblur/

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Может это и не для этой темы,но вот что нашёл.Осваиваю харька,что бы не скучно было,поставил в Сочи группировку "Карл и его друзья".Делаю такую вешщ,с Карла взлетает котяра,ему поставил программу пилотажа,ну просто набор фигур не вдаваясь в параметры и подробности.Так бот теперь страдает суицидом,т.е. я наблюдал за ним по программе пилотажа он мало чё делает,но че то выпендривается,там набор высоты,пикирование перевороты,потом идет в прямолинейный полёт и убивается о гору.Я это всё к чему,мужики вы знаете какие сейчас "тенденции" в обществе,как говорится был бы повод,остальное заухи притянут.Это я так на всякий случай.По моему бот должен хотеть вернуться домой:=))


Edited by SStanley
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Может это и не для этой темы,но вот что нашёл.Осваиваю харька,что бы не скучно было,поставил в Сочи группировку "Карл и его друзья".Делаю такую вешщ,с Карла взлетает котяра,ему поставил программу пилотажа,ну просто набор фигур не вдаваясь в параметры и подробности.Так бот теперь страдает суицидом,т.е. я наблюдал за ним по программе пилотажа он мало чё делает,но че то выпендривается,там набор высоты,пикирование перевороты,потом идет в прямолинейный полёт и убивается о гору.Я это всё к чему,мужики вы знаете какие сейчас "тенденции" в обществе,как говорится был бы повод,остальное заухи притянут.Это я так на всякий случай.По моему бот должен хотеть вернуться домой:=))

 

)) Это всё хорошо ) НО! Причём здесь DCS F-14A/B ? Он же ещё не вышел, это надо к ЕД стучаться

Acer Aspire E5-571G-713W/Intel® Core™ i7-4510U 2.0-3.1GHz/12 GB DDR3 L Memo/NVIDIA® GeForce® 820M 2 GB/1000 GB HDD

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)) Это всё хорошо ) НО! Причём здесь DCS F-14A/B ? Он же ещё не вышел, это надо к ЕД стучаться

 

Я то на нём и пробовал,другие убиваться не хотят,да ладно я подправил там,подшаманил,он теперь сорок кругов накручивает:lol:Да не ,претензия,даже не претензия,так мало ли чё там вирпил накрутит,правда сам факт,что я особо не крутил,взял на ППМ привязал пилотаж,набор не связанных фигур,он(Бот) обиделся и давай убиваться:megalol:

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...


Edited by 2BAG_Inferno
 

2-я Боевая Авиа Группа|Ютуб |

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"Клиент вырос, новый клиент тупой, его мало интересует авиация..." (с) Неизвестный весёлый пилот.

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Из описания к ролику: The new teaser trailer for the F-14a and b. The work is still in progress and will be released near Christmas.

 

 

Надеюсь это не шутка. :sorcerer:Готовим кошельки:D:pilotfly:

 

This is not from us. ;)

Nicholas Dackard

 

Founder & Lead Artist

Heatblur Simulations

 

https://www.facebook.com/heatblur/

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This is not from us. ;)

 

Well, it was a cruel joke:doh::(

 

2-я Боевая Авиа Группа|Ютуб |

Asus p8h67 v3.0 rev B3 | Intel Core i5 2500k 3.3 gHz | RAM Kingston DDR3 20GB | Palit GTX 670 Jet Stream 2GB (:(умерла)| Gigabyte GTX 1070 Windforce OC 8Gb | 1920x1080 | РУС - VPC MongoosT-50 Black Edition Flightstick | РУД - Saitek X52 | VPC Rotor TCS Plus Base + VPC SharKa-50 Grip | Saitek Pro Flight Rudder Pedals | Track IR5 + TrackClip pro  

"Клиент вырос, новый клиент тупой, его мало интересует авиация..." (с) Неизвестный весёлый пилот.

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я сразу понял, что это фейк :)

 

И где ж ты раньше был?:D

 

2-я Боевая Авиа Группа|Ютуб |

Asus p8h67 v3.0 rev B3 | Intel Core i5 2500k 3.3 gHz | RAM Kingston DDR3 20GB | Palit GTX 670 Jet Stream 2GB (:(умерла)| Gigabyte GTX 1070 Windforce OC 8Gb | 1920x1080 | РУС - VPC MongoosT-50 Black Edition Flightstick | РУД - Saitek X52 | VPC Rotor TCS Plus Base + VPC SharKa-50 Grip | Saitek Pro Flight Rudder Pedals | Track IR5 + TrackClip pro  

"Клиент вырос, новый клиент тупой, его мало интересует авиация..." (с) Неизвестный весёлый пилот.

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И где ж ты раньше был?:D

 

ну а что бы это изменило?)

Разработчик сказал, что это фейк - и славно))

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VirpilControls software engineer

 

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ролик какойто уж больно трешовый, особенно после тизеров вигенна.. понятно что фейк

 Мой youtube канал Группа в VK 

 

IBM x3200 Tower, i7 9700k, Asus Z390-P, HyperX Fury DDR4 2x16Gb 3466 Mhz, HyperX Savage 480Gb SSD, Asus RTX3070 Dual OC 8G, 32" Asus PG329Q, Creative Sound Blaster AE-5, HyperX Cloud Alpha + Pulsefire FPS Pro + Alloy FPS brown, Track IR 4 PRO + Clip Pro, Warhog HOTAS + CH Pro Pedal + есть руль Logitech G25

 

 

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Cobra847, hope you don't mind asking you, but as soon as you've mentioned AWG-9 radar it brought the deepest recollections from my mind. Long ago I happened to read "The sum of all fears" by Tom Clancy. So, at the payoff he described F-14 fighting "stealthy" (not sure if this is the most appropriate expression, but anyway) against Soviet MiG-29's. Exceptional LPI technique (so called "Lower probabiity of Intercept", greater sensitivity of radar combined with far reduced probability of being detected by bogeys' RWRs) was the core of the fight. Author obviously talked about F/A-14D radar, but I was just wondering if the radar of A/B modifications would demonstrate the same (or close) capability - being almost undetectable yet capable of tracking/locking on enemy targets while standing off?


Edited by leutenant
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ты говоришь о невозможности спо видеть захват цели, или впринципе излучение в режиме обзора?

по поводу того что береза не видит захват цели до того как феникс не захватит цель, ятоже это слышал, но это работает только с фентксами, со сперроу режим облучения другой, и миг29 увидит пуск.

это по аналонии tws+amraam у f15

 Мой youtube канал Группа в VK 

 

IBM x3200 Tower, i7 9700k, Asus Z390-P, HyperX Fury DDR4 2x16Gb 3466 Mhz, HyperX Savage 480Gb SSD, Asus RTX3070 Dual OC 8G, 32" Asus PG329Q, Creative Sound Blaster AE-5, HyperX Cloud Alpha + Pulsefire FPS Pro + Alloy FPS brown, Track IR 4 PRO + Clip Pro, Warhog HOTAS + CH Pro Pedal + есть руль Logitech G25

 

 

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Судя по РЛЭ Су-27СК при работе рлс Ф-14 в режиме "сопровождение на проходе" (т.е. TWS -?) метка ЗАХВАТ не индуцируется т.е "берёза" не выделяет этот режим кстати это относится и Ф-15,16,18


Edited by mongol-29

Mongol-29 [sIGPIC][/sIGPIC]

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Судя по РЛЭ Су-27СК при работе рлс Ф-14 в режиме "сопровождение на проходе" (т.е. TWS -?) метка ЗАХВАТ не индуцируется т.е "берёза" не выделяет этот режим кстати это относится и Ф-15,16,18

 

TWS (русс. СНП) нигде не индицируется, как захват. К RWR это так же относится.

 

Су-27 Flanker | Су-30 Flanker-C | Су-33 Flanker-D | Су-34 Fullback | Су-24 Fencer | МиГ-29 Fulcrum | F-14A/B/D Tomcat | F/A-18C/D Hornet | F/A-18E/F Super Hornet | F-16C Fighting Falcon | F-15C Eagle | Eurofighter Typhoon | Tornado IDS | JAS-39 Gripen | AJ/JA(S)-37 Viggen | Rafale | M-2000 Mirage | Mirage F1

Ka-52 Hokum | Mi-28N Havoc | Mi-35M Hind | Mi-24P Hind | AH-64D Apache | AH-1W SuperCobra

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ты говоришь о невозможности спо видеть захват цели, или впринципе излучение в режиме обзора?

по поводу того что береза не видит захват цели до того как феникс не захватит цель, ятоже это слышал, но это работает только с фентксами, со сперроу режим облучения другой, и миг29 увидит пуск.

это по аналонии tws+amraam у f15

 

SandMartin, не знаю что ответить на твой вопрос, т.к. просто не знаю подрежимы работы их РЛС. Вот нашел ту книжку, Том Клэнси, The summ of all fears/Цена страхов:

 

'Okay,' Jackson ordered, 'let's get a quick picture.'

The Radar Intercept Officer activated his systems. The F-I4D had just been fitted with a new

Hughes-built radar called an LPI for 'low probability of intercept.' Though using less power than theAWG-9 system it had replaced, the LPI combined greater sensitivity with a far lower chance ofbeing picked up by another aircraft's threat receiver. It also had vastly improved look-down

performance.

'There they are,' Walters reported. 'Nice circular formation.'

'They have anything up?'

'Everything I see has a transponder on.'

"Kay, we'll be on station in another few minutes.'

Вот примерный перевод:

"Так,-приказал Джексон,-давай взглянем что тут у нас"

РИО (оператор управления оружием) включил системы. F-14D недавно получили новенькие РЛС от Hughes, в этих радарах реализована технология LPI (низкая вероятность детектирования облучения). Несмотря на меньшую мощность излучения, чем у предыдущей AWG-9, данная технология позволила объединить в одном устройстве повышенную чувствительность при значительно сниженных шансах быть обнаруженным станцией предупреждения об облучении при подсветке другого самолета.К тому же, новая РЛС обладает куда более лучшими характеристиками при обзоре подстилающей поверхности.

"Вот они,-ответил Вальтерс.-Закрытый строй".

"Что-то у них работает на излучение?"

"Пока вижу только ответчики СГО"

"Хорошо, выход на точку через несколько минут"....

Потом автор пишет, что навел их Hawkeye, распознали цели по ТВ каналу, заслейвили РЛС и пустили Фениксы. Пилот МиГ-29 по фамилии Арабов))) не заподозрил в работе своей березы ничего странного-только, как пишет автор, стандартную работу обзорных РЛС, одна из которых почему-то перестала работать. Потом к нему прилетело. Т.е. по словам Кленси факта подсвета от Феникса он не зафиксировал)) странно. Ну ниче, в следующий раз ему повезет больше.

Ох уж эти авторы)

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SandMartin, не знаю что ответить на твой вопрос, т.к. просто не знаю подрежимы работы их РЛС. Вот нашел ту книжку, Том Клэнси, The summ of all fears/Цена страхов:

 

'Okay,' Jackson ordered, 'let's get a quick picture.'

The Radar Intercept Officer activated his systems. The F-I4D had just been fitted with a new

Hughes-built radar called an LPI for 'low probability of intercept.' Though using less power than theAWG-9 system it had replaced, the LPI combined greater sensitivity with a far lower chance ofbeing picked up by another aircraft's threat receiver. It also had vastly improved look-down

performance.

'There they are,' Walters reported. 'Nice circular formation.'

'They have anything up?'

'Everything I see has a transponder on.'

"Kay, we'll be on station in another few minutes.'

Вот примерный перевод:

"Так,-приказал Джексон,-давай взглянем что тут у нас"

РИО (оператор управления оружием) включил системы. F-14D недавно получили новенькие РЛС от Hughes, в этих радарах реализована технология LPI (низкая вероятность детектирования облучения). Несмотря на меньшую мощность излучения, чем у предыдущей AWG-9, данная технология позволила объединить в одном устройстве повышенную чувствительность при значительно сниженных шансах быть обнаруженным станцией предупреждения об облучении при подсветке другого самолета.К тому же, новая РЛС обладает куда более лучшими характеристиками при обзоре подстилающей поверхности.

"Вот они,-ответил Вальтерс.-Закрытый строй".

"Что-то у них работает на излучение?"

"Пока вижу только ответчики СГО"

"Хорошо, выход на точку через несколько минут"....

Потом автор пишет, что навел их Hawkeye, распознали цели по ТВ каналу, заслейвили РЛС и пустили Фениксы. Пилот МиГ-29 по фамилии Арабов))) не заподозрил в работе своей березы ничего странного-только, как пишет автор, стандартную работу обзорных РЛС, одна из которых почему-то перестала работать. Потом к нему прилетело. Т.е. по словам Кленси факта подсвета от Феникса он не зафиксировал)) странно. Ну ниче, в следующий раз ему повезет больше.

Ох уж эти авторы)

https://books.google.ru/books?id=kM8RUfGqYU0C&pg=PA156&lpg=PA156&dq=F-14+awg-9+LPI&source=bl&ots=AMThYQP95R&sig=xPD2nLGOo-OXg4y90OaE2hdIDWI&hl=ru&sa=X&ved=0ahUKEwi-58qL7YzYAhVrLZoKHVnKCmQQ6AEITzAI#v=onepage&q=F-14%20awg-9%20LPI&f=false

 

156 страница, последний абзац. Написано что LPI и NCTR это дополнительные функиции которые появились у APG-71 в дополнение всем функциям AWG-9, опять же, похоже по словам Тома Кленси

 

Однако в РЛЭ к Супер Томкету об LPI я ничего не нашел

https://info.publicintelligence.net/F14AAD-1.pdf

 

Здесь про LPI тоже ни слова

https://www.forecastinternational.com/archive/disp_old_pdf.cfm?ARC_ID=113

 

Может Том Кленси это придумал для красного словца ?


Edited by SandMartin

 Мой youtube канал Группа в VK 

 

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Вот нашел ту книжку, Том Клэнси, The summ of all fears/Цена страхов

Это как на фантазии аналогичного писателя - Шитякова ссылаться, тот ещё угар :)

Л.Н. Гумилев - «Нынешняя интеллигенция — это такая духовная секта. Что характерно: ничего не знают, ничего не умеют, но обо всем судят и совершенно не приемлют инакомыслия...»

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I am not familiar with any "LPI" in our F-14- but I will check with our programmers.

 

With regards to the Phoenix and RWR's though; generally your target will not know they've been fired upon until/if the Phx goes into active mode. We touch on this briefly in our last update:

 

The most complete track file of the target in the scanning modes will be given in TWS, which can track up to 24 targets simultaneously and fire up to 6 Phoenix missiles. In TWS the targets are not locked, as they are in the PSTT and PDSTT modes. Instead, the computer tracks them by taking their last seen position and predicting the new position of the target in 2 second update intervals. During these updates it tracks the target’s information and can calculate the heading vector, ground speed and other required parameters. This gives the F-14 the advantage that its opponents will not know that they are being tracked by its radar, as their RWR will not register a radar lock.

 

 

A compiled example of some AWG-9 TID Screens. Click to Enlarge!

 

The limitation of the TWS mode is that only the Phoenix missile can be fired with guidance, and though it provides the same detection range as RWS (around 90NM for fighter sized aircraft under ideal aspect conditions, where 1NM=1.852km), the field of view is tied to the 2 second update and thus limited to a 2 BAR 40° or 4 BAR 20° search.

 

TWS also has both manual and auto modes implemented, which means that the computer will prioritize targets automatically and suggest launch queues which the RIO can use to line up his targets. The TWS auto mode will also adjust the scan pattern by itself.

Nicholas Dackard

 

Founder & Lead Artist

Heatblur Simulations

 

https://www.facebook.com/heatblur/

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Oh, just seems Mr.Clancy has somewhat played a trick on us by introducing highly sophisticated things. It wouldn't be Clancy had he not mentioned pseudoscientific stuff))) Anyway, it doesn't make Tomcat being anticipated any less! Thanks everyone for responding) Ama staying tuned


Edited by leutenant
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Во Хитблюровцы дают, жоска ))

 

Heatblur Christmas Melt!

********************************************************************

Heatblur Simulations is super excited to kick off our new Christmas Sales event, running from now through January 1st at our store:

 

Viggen_card.png

 

Grab the Legendary
AJS 37 Viggen at -50% off
or prepare yourself or a friend for the launch of the
F-14A & B Tomcat
, by grabbing or giving away our new Heatblur store credit gift cards!

These are also on sale through January 1st, and a great way to save some money off upcoming products and pre-orders!

 

Sale_Giftcards.png

 

We’ve also brought back the Viggen launch shirt! This has been a fan-favourite since we launched the Viggen.

After our rocky start as a seller of physical products, we’ve changed shipping carrier to avoid any future mishaps. Shipping is still free at Heatblur.com!

 

Shopping on the heatblur store goes a long way in supporting the Heatblur development team and making our roadmap a reality.

 

We’d like to wish you all a merry christmas and a happy new year.

Thank you all for your support!

 

Heatblur Simulations

 

 

*********************************************************************

 

 

 

 

 

The Road to Release

Running an Endless Mile

 

 

 

Seat_01.jpg

 

 

Seat_02.jpg

 

 

 

Dear All,

 

The good news is: I still have all of my fingers. And after much deliberation, I’ve decided not to eat a sock.

Instead, I’ll write this post, and I hope it will be enough to sway you to put away your pitchforks.

 

Let’s quickly rewind to earlier this year.

We had just released the AJS 37 Viggen, the result of a super stressful development crunch, skipped Christmas(es), and lots of uncertain new technologies (some of which we finished, truly, at the last minute before reveal).

It was arduous and my shower drain still hasn’t fully recovered from the hair loss. Alas; we made it! Nothing could stop us now! Full steam ahead on bugfixes, new features and the F-14!

 

Having a relatively successful release can make you overly confident, however.

You become too much of an unrealistic idealist, and quite frankly, the arduous time prior to the Viggen’s launch was going to eventually take its toll. We didn’t know it at the time, but some of us were fizzling out, and standing on the gas pedal really doesn’t help with a fuel starved engine. In our post success hubris, I made the absolute dumbest statement I’ve made in, well, forever. Allow me to quote myself for ultimate posterity and shame:

 

 

The picard double facepalm is not potent enough to describe what a boneheaded PR move this post is.

There was a voice in the back of my head screaming from past (MiG-21) lessons learned, but pff! we just released the Viggen. Nothing can go wrong! Silence, ye bellowing hounds, I rebuked as I hit the Post button.

 

Funnily enough though, nothing really has gone wrong, per se.

 

In fact, it’s been the complete opposite.

 

Software development is an exercise in constant trade-offs and choices.

Some are hard to make, but the decisions that led us to missing our window this year were as easy as pie. It doesn’t make us missing our public projections any less disappointing however.

 

For the Viggen, we experimented with new development methods, and developed new and very exciting in-house workflows, some focused around laser scanning technologies.

After releasing the Viggen, we decided to put all of our new experience to good use. Our goal has always been, and will continue to be to raise the bar to new levels, and what better time to take a massive step forward than with the F-14?

We knew it would be expensive, in both money and time - but our choices this year have been made without any hesitation.

 

There are no shortcuts when it comes to quality.

 

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The results of this years events will not only be an aircraft with incredible simulation depth and accuracy, but an audiovisual experience that is dimensionally accurate down to the millimeter level, inside and out. The final results will speak for themselves, and we believe it will be the most accurate digital rendition of a flight simulation aircraft to date.

 

I could try a ham-fisted attempt to shove in ancient miyamoto platitudes of a delayed game eventually being good right about now, but I will stick to just mentioning that its core message aptly applies to DCS: F-14.

 

As clichéd as it sounds; the F-14 represents nothing less than a dream opportunity for our team. Moreso, it’s one thing to start a complex project such as this, but we believe we are in a unique position where we have the skill, new and cutting edge in-house tools and workflows, and a perfect blend of knowledge needed to make a truly outstanding F-14 experience.

Not just limited to one area of the module, but one which spans across the entire audiovisual experience, to the simulation depth of the FM and systems, and with Jester yelling at you over the ICS for screwing up as the cherry on top.

 

The bottom line is: the F-14 is intended to be the bedrock for the next decade of Heatblur Simulations. We can afford a delay, but we can’t disrespect the F-14 with an underwhelming release. In addition to this, the F-14 is integral to the technologies and methodologies required to complete our ambitious product roadmap, which is chock full of interesting and complex multi seat jet aircraft. I guess this is all also a long winded way of saying: if we were concerned only with revenue to development time performance ratios, we would have released the F-14 already. It wouldn’t have been poor, but it wouldn’t have been amazing either. And that is an abject failure in our eyes.

 

Most importantly however: I’d like to apologize to you all for keeping your hopes up for this year. It was not done in malice nor incompetence (biased opinion, I know, but we do try to be very introspective at Heatblur). We are very sorry. The wait will be worth it, we promise.

 

Seat_03.jpg

 

The ultimate question becomes then, when? Honestly, we don’t know.

The aircraft feels very much like a complete product (despite the in-game aircraft still being the Chromecat) - but we need some more time to migrate in all of our new art assets, and brush all of the dust away. The FM is complete, and most, if not all of the systems are Early Access or close to Early Access ready. Our team will be entering 2018 high on optimism and success.

 

So expect it sooner rather than later. We know it’s disappointing not to have a specific date, but we’d rather not let you down again. And thanks to your continued patience, what will eventually arrive, will hopefully be an amazing product and experience. One which feels complete, high quality and exactly what you expect when you hear the name “Heatblur Simulations”.

 

In summary, do not be pessimistic about the question “when”. We aren’t, and currently, that says a lot. More importantly, we have not compromised our goal of trying to be the best, and we hope you find that equally as important as knowing when.

 

Now that you’ve been thoroughly bored; lets move on to some specifics!

 

 

F-14 Art

 

One of the biggest remaining items on the F-14 remains the completion of the entire gamut of visual assets.

 

The biggest task for the art team this year has been completely and utterly nuking anything currently in use from existence.

Every
single piece of media, artwork, models, textures, indicator graphics, etc you’ve seen so far (with the exception of the new TCS and screenshots from a month ago) have been (or will be) thrown away and replaced by completely new, unassociated assets.

 

Witness Me! Bellows the Chromecat as it gets ground by the trash compactor.

 

The scale of this revamp effort was initially limited to bigger chunks of the cockpit and exterior. However, with our new sculpting and laser scanning based workflow, which we created during the Viggen’s development, this replacement effort has grown to encompass every single asset built from 2014 and onwards. We are confident that we will attain absolutely unparalleled quality in our work, and match the immersion of simulation depth with an appropriately advanced audiovisual experience.

 

Since about April 2017, our art team has been working double time and rebuilt the Pilot Cockpit, RIO Cockpit and Exterior Model in their entirety. This has been a monumental effort, and we undertook a temporary team expansion in order to handle the increased workload.

 

Pit_06.jpg

 

Current tasks for the art team focus primarily around completion of exterior and interior textures. We consider this to be the most important step in the visual development process, and the F-14 is particularly labour intensive, with complex and interesting weathering patterns.

 

Our team is operating at peak efficiency, and we’re nearing the end stages in both interior and exterior artwork. Expect the eyecandy to start rolling in as all of our new assets are completed and tied together with the rest of the aircraft.

 

Another big task is of course our CV59-62 Forrestal Class Battle Group effort. While most of the art team is currently focused exclusively on the F-14 itself, we do not expect it to take long to wrap the carrier and associated assets. We’ve spent a few thousand man-hours on the Forrestal thus far; and have built the carrier to be future proof in terms of detail and accuracy.

 

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Systems and FM

 

For some of the latest in-depth detail on the Systems and FM modeling of the Tomcat, I’d like to point you to our November update (Scan, Lock, Fire!) - available to read here:

 

In general, most of the engineering team’s focus lies in the same areas as last month. Our work is heavily focused around completion of the AWG-9 weapons system, JESTER AI and currently, some of the more complex Nav and Datalink features (such as INS, Link 4 (both player to player and Player to AI).

 

TID_Compilation_THUMB.jpg

 

Early next year, we will start producing in-depth gameplay videos of the aircraft. This will be a great opportunity for us to go into much more depth on the aircraft and it’s systems fidelity.

 

With all of this said however, we’re very excited to note that the F-14 codebase can be considered in a practically Early Access ready state. We consider the Flight Model essentially complete, with minor tweaks being implemented (particularly in things like the control dampeners). We’ve also been working on a brand new engine model that will power most of our jet driven aircraft in the future and tying that together with the F-14.

 

That said, owing to the large complexity of this project, the F-14 will undoubtedly launch with a featureset that is not 100% complete. This is especially true with components like JESTER, which we consider to be integral to our roadmap for the next decade, and will be receiving massive improvements over time.

 

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These are the kinds of features that we will grow over time, and will transition naturally into future multi-seat jet projects. Despite this however, we feel very confident in how complete the aircraft currently is, and the depth of our systems simulation will match our effort in other areas of development.

 

 

 

 

 

*************************************************************

 

AJS 37 Development Update

 

While most of your excitement currently revolves around the F-14; we’re still working hard on our post release AJS 37 roadmap.

We’ve recently unveiled some of the bigger, new, free features coming to the Viggen- such as the AI J-35 Draken. We’ve spent a lot of time building this aircraft to the same exacting standard as you’d expect from a flyable DCS module.

 

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The Draken is an integral part of what we consider to be our AJS 37 Content Push.

The Content push for the Viggen primarily revolves and focuses around the two campaigns that we are working on, which will ship for free for the module. Both campaigns will be set in the Caucasus region, and one campaign will be a short 6 mission “mini campaign”.

 

Of course, the aircraft itself will be no stranger to expansion and improvements, both in and outside the game. Some of the major changes coming to the Viggen are as follows:

 

  • Major and minor bugs still remaining.

  • New, J-35 Draken AI

  • An overhaul of the cockpit to take full advantage of PBR BRDF (see F-14 cockpit samples)

  • Completely new exterior soundset, accurately recreating the sound of the Volvo RM8 as mounted in the AJS 37 Viggen.

  • New Caucasus Mini-Campaign

  • New Caucasus Main-Campaign

  • New in-cockpit pilot

  • Manual imagery and content completion

  • New Liveries, including fictional and JA-37 liveries

  • More Training Missions

  • New Single Player Missions

  • More new, secret content!

 

With these changes and additions, we hope that the AJS 37 will be considered one of the best packages of content available for $59.99. One of our prime goals is to make sure that everything we build is filled to the brim with content. The F-14 will be no different, and we have some exciting announcements to make with regards to the Tomcat as well.

 

Some of you have expressed concern that the AJS 37 will fall to the wayside with the coming of the F-14. The opposite is actually true. We consider 2018 to be a year where we consolidate both of our products, iron out any remaining flaws in both, and make sure that we can move ahead with a clean and low-intensity (upkeep wise) slate.

 

 

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In Closing; from the entire team and very sincerely, we’d like to wish you all a Merry Christmas. This community never fails to make us feel safe in our investment of money, time and effort into developing new modules. We hope you’ll look past your disappointment of not flying the Tomcat yet, and stick with us as we wrap things up and launch.

 

For some of our team, this will be the first Christmas in a few years where we won’t be working over the holidays (as you can expect, Christmas 2016 was non-existant!). It’s been a long and tough year for us, with some amazing highs (Viggen launch) and super lows (F-14 deliverable date misses).

 

That said, the entire team is absolutely brimming with confidence and optimism. We believe we’ve built an amazing product, and we can’t wait to launch it.

 

 

 

 

Sincerely,

 

Heatblur Simulations

 

 

 

 

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Edited by Askerov24

Acer Aspire E5-571G-713W/Intel® Core™ i7-4510U 2.0-3.1GHz/12 GB DDR3 L Memo/NVIDIA® GeForce® 820M 2 GB/1000 GB HDD

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Да, чего чего, а графен у хетблюров однозначно лакшери. Начиная от ярлычка и заканчивая промо роликами.


Edited by Maler
  • Like 1

"Screw you guys, i'm going home."

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