jaguara5 Posted October 25, 2016 Share Posted October 25, 2016 Good news! When will the missing hud symbology be completed (triangle, guns with magic in background etc)? Link to comment Share on other sites More sharing options...
Nero.ger Posted October 25, 2016 Share Posted October 25, 2016 Latest updates committed for release (whenever it happens): - Removed CCRP Target Cross (Not used by real aircraft). can you delay that "fix" until we are sure the CCRP drop works as intended? because without visual feedback which spot on the ground we choose we have no idea if one has simply click the wrong spot on the ground or if CCRP is still inaccurate. 'controlling' the Ka50 feels like a discussion with the Autopilot and trim system about the flight direction. Link to comment Share on other sites More sharing options...
Steph-JJ Posted October 25, 2016 Share Posted October 25, 2016 good job, THX "You want me to fly in the back of a tiny little jet with a crazy fighter pilot who thinks he´s invincible, home in on a SAM site in North Vietnam and shoot it before it shoots me? You´ve gotta be shittin´me!" Captain Jack Donovan Link to comment Share on other sites More sharing options...
Rlaxoxo Posted October 25, 2016 Share Posted October 25, 2016 Awesome stuff! Love the GBU Change now I can bomb with style [sIGPIC][/sIGPIC] Youtube Reddit Link to comment Share on other sites More sharing options...
Azrayen Posted October 25, 2016 Share Posted October 25, 2016 can you delay that "fix" until we are sure the CCRP drop works as intended? because without visual feedback which spot on the ground we choose we have no idea if one has simply click the wrong spot on the ground or if CCRP is still inaccurate. I'm not sure Zeus intended "no more symbol". I read just "not the cross one". Link to comment Share on other sites More sharing options...
Zeus67 Posted October 25, 2016 Share Posted October 25, 2016 Okay folks. The mods have cleaned the thread. Please, no more discussions about the VTB Export issue. "Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning." "The three most dangerous things in the world are a programmer with a soldering iron, a hardware type with a program patch and a user with an idea." Link to comment Share on other sites More sharing options...
Scooternutz Posted October 25, 2016 Share Posted October 25, 2016 Thanks! Real happy about the GBU and JTAC fix. [sIGPIC]https://drive.google.com/file/d/16rUBmmJR7A3YGZVGPGskxG1XtvulGojJ/view?usp=sharing[/sIGPIC] Link to comment Share on other sites More sharing options...
Zeus67 Posted October 26, 2016 Share Posted October 26, 2016 Today we upgraded the bomb release safety rules. These are detailed as a table that provide minimum release altitude for bombs and minimum recovery altitude for the aircraft, based on bomb type and aircraft speed. The table is a simplified version of real ones. If your flight profile for a bomb run is outside these limits a cross will appear in the HUD. "Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning." "The three most dangerous things in the world are a programmer with a soldering iron, a hardware type with a program patch and a user with an idea." Link to comment Share on other sites More sharing options...
RAZBAM_ELMO Posted October 26, 2016 Share Posted October 26, 2016 Sweet news Zeus. Hopefully all your hard work makes it into one patch this time eh. Sent from my SM-G900W8 using Tapatalk Know and use all the capabilities in your airplane. If you don't, sooner or later, some guy who does use them all will kick your ass. — Dave 'Preacher' Pace, USN. Link to comment Share on other sites More sharing options...
microvax Posted October 26, 2016 Share Posted October 26, 2016 Today we upgraded the bomb release safety rules. These are detailed as a table that provide minimum release altitude for bombs and minimum recovery altitude for the aircraft, based on bomb type and aircraft speed. The table is a simplified version of real ones. If your flight profile for a bomb run is outside these limits a cross will appear in the HUD. Will it block the release like negative G's would or does it only inform you of "you are on the highway to the dangerzone" through the hud ? [sIGPIC][/sIGPIC] *unexpected flight behaviour* Oh shiii*** ! What ? Why ? What is happening ? Link to comment Share on other sites More sharing options...
Zeus67 Posted October 26, 2016 Share Posted October 26, 2016 (edited) Will it block the release like negative G's would or does it only inform you of "you are on the highway to the dangerzone" through the hud ? It just informs you. There are no safeties involved except your own judgment. :music_whistling: Of course in real life you would avoid going into the highway to the dangerzone but since this is a simulation it is up to you. :smartass: The cross will appear if your Indicated Airspeed is below 350. The optimal speed for bombs release is 450 but you can go as fast as 550 KIAS. Except for snakeyes, they are redlined at 500 KIAS, probably due to the fins. A higher speed can prevent them from opening. Same with diving. Snakeyes are limited to a -30º dive and cluster bombs to a -10º dive. Slicks and GBUs can go as down as -60º dive. If the cross appears you ran afoul of one of the release limits. Edited October 26, 2016 by Zeus67 "Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning." "The three most dangerous things in the world are a programmer with a soldering iron, a hardware type with a program patch and a user with an idea." Link to comment Share on other sites More sharing options...
GGTharos Posted October 26, 2016 Share Posted October 26, 2016 They would actually fly back into the aircraft, IIRC the USAF determinations. A lot of the airspeed limits have to do with weapon-aircraft collision due to separation from the aircraft airflow. Some of the effects on slicks are a typical hard pitch-down, causing the weapon tail to strike the wing it was dropped from, for example. Not modeled in-game, but you get the idea :) The cross will appear if your Indicated Airspeed is below 350. The optimal speed for bombs release is 450 but you can go as fast as 550 KIAS. Except for cluster bombs, they are redlined at 500 KIAS, probably due to the dispersion factor. A higher speed would create problems with it. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda Link to comment Share on other sites More sharing options...
ZHeN Posted October 26, 2016 Share Posted October 26, 2016 how about going supersonic with bombs ? did you fix that ? [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
myHelljumper Posted October 26, 2016 Share Posted October 26, 2016 What is wrong with that ? Helljumper - M2000C Guru Helljumper's Youtube https://www.youtube.com/channel/UCK3rTjezLUxPbWHvJJ3W2fA Link to comment Share on other sites More sharing options...
TomCatMucDe Posted October 26, 2016 Share Posted October 26, 2016 The Mirage 2000 is becoming more and more a serious rival to the A10 :D Link to comment Share on other sites More sharing options...
gavagai Posted October 26, 2016 Share Posted October 26, 2016 Thanks Zeus for your many replies and updates. You and Razbam stand out to me as the most informative team in the whole forum.:yes: P-51D | Fw 190D-9 | Bf 109K-4 | Spitfire Mk IX | P-47D | WW2 assets pack | F-86 | Mig-15 | Mig-21 | Mirage 2000C | A-10C II | F-5E | F-16 | F/A-18 | Ka-50 | Combined Arms | FC3 | Nevada | Normandy | Straight of Hormuz | Syria Link to comment Share on other sites More sharing options...
Vitormouraa Posted October 26, 2016 Share Posted October 26, 2016 (edited) how about going supersonic with bombs ? did you fix that ? What's wrong? Maybe you mean going supersonic without afterburner? Or is there anything that I'm not aware of? Edited October 26, 2016 by Vitormouraa SplashOneGaming Discord https://splashonegaming.com Link to comment Share on other sites More sharing options...
ZHeN Posted October 26, 2016 Share Posted October 26, 2016 at the moment we can drop bombs at supersonic speeds shouldn't there be any restrictions ? [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
myHelljumper Posted October 26, 2016 Share Posted October 26, 2016 You can drop bombs supersonic but they should not have a normal tragectory. I don't think it's doable in DCS. Also you should not go supersonic with bombs, this is not safe. Helljumper - M2000C Guru Helljumper's Youtube https://www.youtube.com/channel/UCK3rTjezLUxPbWHvJJ3W2fA Link to comment Share on other sites More sharing options...
Vitormouraa Posted October 26, 2016 Share Posted October 26, 2016 (edited) at the moment we can drop bombs at supersonic speeds shouldn't there be any restrictions ? Well, I believe there are no restrictions by the aircraft (M-2000), however it's not safe as said above. I don't think the aircraft will do any kind of restriction to not allow you to drop the bomb. Just guessing though Edited October 26, 2016 by Vitormouraa SplashOneGaming Discord https://splashonegaming.com Link to comment Share on other sites More sharing options...
Dave317 Posted October 26, 2016 Share Posted October 26, 2016 Nice change log as usual. What about the countermeasure programs and radar recognition. Will they be included in the next patch? The campaign is a given I assume :) Link to comment Share on other sites More sharing options...
Gliptal Posted October 26, 2016 Share Posted October 26, 2016 As far as I know the campaign will come when the module goes out of Beta. Link to comment Share on other sites More sharing options...
TomCatMucDe Posted October 26, 2016 Share Posted October 26, 2016 Nice change log as usual. What about the countermeasure programs and radar recognition. Will they be included in the next patch? The campaign is a given I assume :) these were submitted 2 weeks ago already. The new change log comes on top of them. Link to comment Share on other sites More sharing options...
Veritech Posted October 26, 2016 Share Posted October 26, 2016 Latest updates committed for release (whenever it happens): FM: -Overall FM takeoff/landing/taxi update -Corrected fuselage drag with respect to alpha -Corrected gear reaction -Corrected idle thrust behavior -Removed various tuning factors/gains Cockpit and Systems: - Scaling of heading tape vs RS and AP indexes (HUD). WiP - The AP * is not displayed in the HUD in APP mode. Fixed - North-crossing issues (HUD) Bug. Fixed - Backup ADI is not cageable/uncageable. Fixed - Main ADI is not cageable/uncageable. Fixed - Collision model update for RWR and Jammer sensors. - External model update: Security paddles for guns and decoys added. - LODs update. - External model texture updates. - RWR Update: self test. - IP Bombing bug fix: radar antenna elevation when selecting IP bombing. - PCA Trigger updated for CCRP, CCIP and SELECTIVE JETTISON. - Radar AGR mode (TAS) reworked. - CCIP Accuracy improved. - CCRP Accuracy reworked. - Removed CCRP Target Cross (Not used by real aircraft). - MK-82 Multiple bomb release bug fixed. - CCRP FPM now resets to normal FPM when no bombs remaining. - V/UHF Panel Fixed - G-Meter texture fixed. - Texture for EP warning light changed from RED to YELLOW. SELECTIVE JETTISON now works as emergency bomb release. This means that you can drop MK-82, MK-82S, GBUs and BAP-100s either inert or armed, based on the fuse setting in the PPA. Other PPA settings are ignored. Bombs will be released from the aircraft as soon as you press the trigger and for as long as you keep the trigger pressed. This means that you can drop armed GBUs when using a JTAC without the need to do a CCRP lock. Cluster bombs CANNOT be jettisoned with SELECTIVE JETTISON. For other weapons and drop tanks, SELECTIVE JETTISON have not changed. Zeus, I'm sooo waiting for the updateeeee, ED wake up!!!! [sIGPIC][/sIGPIC] "Alis Aquilae Aut Pax Aut Bellum" Veritech's DCS YouTube Channel Link to comment Share on other sites More sharing options...
ZHeN Posted October 28, 2016 Share Posted October 28, 2016 nope :mad: [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
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