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Troop Transport, supply drop


Hawkeye60

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Has anyone tried this with the Gazelle?

 

If I understand correctly, you can load three troops per helicopter.

 

How about supply drops? Possible?

 

I saw the CTLD program but have not used it.

 

Also read about Mist.

 

Is there a easy way to set up a mission with these?

 

Or perhaps someone has made one? A example mission would be helpful.

 

I do know a little about pick and drop off zones having done some reading. I have started getting deeper into the mission builder and need to learn more.

 

Any help appreciated.

"Yeah, and though I work in the valley of Death, I will fear no Evil. For where there is one, there is always three. I preparest my aircraft to receive the Iron that will be delivered in the presence of my enemies. Thy ALCM and JDAM they comfort me. Power was given unto the aircrew to make peace upon the world by way of the sword. And when the call went out, Behold the "Sword of Stealth". And his name was Death. And Hell followed him. For the day of wrath has come and no mercy shall be given."

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Has anyone tried this with the Gazelle?

Yes, mostly by just changing Huey's, etc. in the Mission Editor to Gazelles of one flavour or another.

 

If I understand correctly, you can load three troops per helicopter.

IIRC CTLD just flags that a rescued pilot or squad of men have been picked up/dropped off. IIRC CTLD can be edited to change squad compositions, etc.

 

How about supply drops? Possible?

CTLD adds a F10 radio option to pick up drop off supply crates (place holder generators or UAZ-469 car) that can be unpacked to spawn equipment i.e. Hawk Missile system.

 

As CTLD can't adjust the weight of client helicopters, it's up-to the mission designer/pilot to decide how realistic the scenario/loads will be.

 

I saw the CTLD program but have not used it.

 

Also read about Mist.

 

Is there a easy way to set up a mission with these?

 

CTLD uses MiST functions. CTLD has a table of standard unit names it looks for, so it can be as easy as just adding MiST and CTLD to the mission and giving your units/zones the right names helicargo1, helicargo2, MEDVAC #1, MEDVAC RED #2, etc. but you can add your own unit names to CTLD's definitions if you wanted.

 

Or perhaps someone has made one? A example mission would be helpful.

 

This sandbox includes CSAR of 4 A-10C pilots, it's based off Ciribob's example and was intended to teach NADIR navigation as well as landing and hover practice.

 

SA342M_csar+T55targets Convoy.miz

 

This is an edited version of Cargo Escort by pdmash, it should still work but I haven't tested it in MP to see if it uses any delayed ground force spawns (1.5.4 waypoint movement is currently broken for clients but working for Host/SP).

 

The Gazelles fill the role of the transport helicopters, flying to Novorossiysk to await a C-130 cargo drop, they then tranship the supply crates (uaz-469 car) from the runway and unpack 2 hawk missile systems, once the runway is clear, a 2nd C-130 can drop more supplies. The task it's self is repetitive but made for good hover practice in an active environment.

 

Cargo_Escort_Public_Release_02_Edited.miz

 

Note: These are just to get you started and IIRC Ciribob has recently updated CTLD.


Edited by Ramsay

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Thank you, this is very helpful.

 

These look perfect.

 

Once I get the hang of it I'll post some missions.

 

Almost forgot, I need to run the CTLD program for these to work, correct?

"Yeah, and though I work in the valley of Death, I will fear no Evil. For where there is one, there is always three. I preparest my aircraft to receive the Iron that will be delivered in the presence of my enemies. Thy ALCM and JDAM they comfort me. Power was given unto the aircrew to make peace upon the world by way of the sword. And when the call went out, Behold the "Sword of Stealth". And his name was Death. And Hell followed him. For the day of wrath has come and no mercy shall be given."

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So in mission editor I usually do the following:

1 second after mission start - load MIST

5 seconds after mission start - load CTLD

10 seconds after mission start - LOAD CSAR

 

Remember that these aren't really program and are more like a function. Mist is the main function that all the others need. I have one I recently played with that allows the Gazelle to function as a Forward Air Controller and mark and laser targets for aerial combatants.

 

Maybe this weekend I'll do a quick training mission myself to showcase these scripts.

 

Thank you, this is very helpful.

 

These look perfect.

 

Once I get the hang of it I'll post some missions.

 

Almost forgot, I need to run the CTLD program for these to work, correct?

Coder - Oculus Rift Guy - Court Jester

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Almost forgot, I need to run the CTLD program for these to work, correct?

You don't need to download MiST or CTLD for these missions to work.

 

Like sound files, briefing pictures, etc. the MiST and CTLD scripts get packed into the mission file .miz (can be opened/edited like .zip) by the mission editor.

 

In both missions, some of CTLD's default settings have been changed (the CTLD script edited for that mission) i.e.

  • the sandbox default CSAR grid calls were changed to lat./long. XX°XX.X' as that's what the NADIR uses.
  • the Cargo Escort has reduced sling loading hover times, from 10s to 5s

 

.lua script files like CTLD can be read/edited with a text editor like notepad but I use Programmer's Notepad 2 as it'll highlight .lua syntax in different colours i.e. -- this is a comment and make the code, comments, etc. easier to read.

 

MiST and CTLD use long descriptive variable names, lots of comments and mark which sections of code are for -- USER CONFIGURATION and which are core functions, that might break the script unless you know what you are doing.

 

Once you've looked at a script, read the comments and made a few simple edits yourself, a well written/commented script becomes self documenting.

 

Example of editing a script:


Edited by Ramsay

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So in mission editor I usually do the following:

1 second after mission start - load MIST

5 seconds after mission start - load CTLD

10 seconds after mission start - LOAD CSAR

 

Remember that these aren't really program and are more like a function. Mist is the main function that all the others need. I have one I recently played with that allows the Gazelle to function as a Forward Air Controller and mark and laser targets for aerial combatants.

 

Maybe this weekend I'll do a quick training mission myself to showcase these scripts.

 

 

Nice. I would love to use the Gazelle as FAC , marking targets with laser. You could provide this mission for us? Thank you very much in advance!

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Made a quick mission for you. To test it out you'll need a couple things:

 

1) The Gazelle Module

2) Some friends with A-10C to drop laser guided bombs on your targets

 

Some info about the mission:

 

The mission loads the scripts in the following order: mist, CTLD, and FAC

It loads at 1, 5, and 10 seconds. So wait 10 seconds before doing anything.

 

Hop in a Gazelle and go to the F10 menu and select FAC. Then pick a laser code you want to use.

 

Take off and fly to waypoint 1...when you get about 20 km from target go to F10 menu again and select FAC again...and select on station. That will then make your aircraft a Forward Air Controller. It will essentially search for targets and mark them with red smoke and laser it. You need to maintain line of sight with the target in order to maintain the laser on it. You'll get messages on the when you laser a target or if you lose line of sight.

 

So enjoy.

 

Nice. I would love to use the Gazelle as FAC , marking targets with laser. You could provide this mission for us? Thank you very much in advance!

FACTest.miz.zip

Coder - Oculus Rift Guy - Court Jester

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Made a quick mission for you. To test it out you'll need a couple things:

 

1) The Gazelle Module

2) Some friends with A-10C to drop laser guided bombs on your targets

 

Some info about the mission:

 

The mission loads the scripts in the following order: mist, CTLD, and FAC

It loads at 1, 5, and 10 seconds. So wait 10 seconds before doing anything.

 

Hop in a Gazelle and go to the F10 menu and select FAC. Then pick a laser code you want to use.

 

Take off and fly to waypoint 1...when you get about 20 km from target go to F10 menu again and select FAC again...and select on station. That will then make your aircraft a Forward Air Controller. It will essentially search for targets and mark them with red smoke and laser it. You need to maintain line of sight with the target in order to maintain the laser on it. You'll get messages on the when you laser a target or if you lose line of sight.

 

So enjoy.

 

Thank you, I will test the mission when I'm at home :thumbup:

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Made a quick mission for you. To test it out you'll need a couple things:

 

1) The Gazelle Module

2) Some friends with A-10C to drop laser guided bombs on your targets

 

Some info about the mission:

 

The mission loads the scripts in the following order: mist, CTLD, and FAC

It loads at 1, 5, and 10 seconds. So wait 10 seconds before doing anything.

 

Hop in a Gazelle and go to the F10 menu and select FAC. Then pick a laser code you want to use.

 

Take off and fly to waypoint 1...when you get about 20 km from target go to F10 menu again and select FAC again...and select on station. That will then make your aircraft a Forward Air Controller. It will essentially search for targets and mark them with red smoke and laser it. You need to maintain line of sight with the target in order to maintain the laser on it. You'll get messages on the when you laser a target or if you lose line of sight.

 

So enjoy.

 

Nice, quick question. Is the laser based on a script rather than the rangefinder doubling as a laser?

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Yes, it's all based in the script. You can actually set the codes to whatever you want them to be. I just left the default codes in there since they work with A-10C and Mirages.

 

The nice thing is that along with lasering the script also pops red smoke on the target. So if you have units that can't drop laser guided munitions, they can just follow the red smoke and find the target.

 

Nice, quick question. Is the laser based on a script rather than the rangefinder doubling as a laser?
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Coder - Oculus Rift Guy - Court Jester

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