ED Forums - View Single Post - Leatherneck Q1 Development Update - Part I
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Old 04-01-2016, 05:44 AM  
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Join Date: Sep 2012
Location: Helsingborg, Sweden
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...cont due to image limit
Forrestal Class Carrier
A couple of weeks ago we began development of a Forrestal Class carrier to go with the F-14. We don't have any plans for this to be a payware module; and thus hope to include it either in the base simulator or bundled with the F-14 package itself.

We're aiming for a roughly mid 80s Forrestal Class carrier.
We don't currently plan on going into too much detail below deck, including the hangar deck; but that is subject to change.
Minimum carrier functionality and integration into the carrier operations of DCS itself is of course, a given!

It's still early days (a few weeks in, after all), but enjoy some renders below.
We have a number of techniques in mind to maximize texture and model fidelity while ensuring excellent performance; but as always-- we build our artwork to be downsized, rather than the other way around.

We've also begun in creating all the required props, crew and other assets required for a full carrier complement.
The deck crew will of course wear appropriate equipment and colours for their assigned role.

We hope to add a library of animations to our deck crew as well; to keep the flight deck lively and interesting.

We'd like to thank all of you who contributed photos and research to help us build this storied class of carriers. Many thanks!
That's all for this part of the update!
Thanks for reading, and stay tuned for the second part coming up sometime during next week.

And as always, thanks for your support, patience and excitement!

Best Regards,
Leatherneck Simulations Team

Nicholas Dackard

Founder & Lead Artist
Heatblur Simulations


Last edited by Cobra847; 04-01-2016 at 05:46 AM.
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