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Old 10-02-2015, 09:42 AM   #910
Grimes
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Join Date: Jan 2006
Location: Black Mesa
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V4 release for DCS 1.5

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Changelog:

V4 release for DCS 1.5

- added proper support for DCS 1.5's new messages and mission file formatting.
-added a check when adding unitTypes for messages to figure out the correct in-game unit name for a given unit. For example the Mi-8 helicopter is always displayed as 'Mi-8MTV2', however its actual in game name is 'Mi-8MT', this feature allows for you to list 'Mi-8MTV2', 'Mi-8MTV', or 'Mi-8' to get messages sent to the Mi-8. Shortcut also works for the relevant aircraft 'Mig-21', 'Mig-15', 'FW-190', and 'Bf-109'.
-added mist.getAvgPos now accepts static objects in addition to units.
-made DB creation check the mission editor version for no paticular reason
-added mist.getLastDBUpdateTime which returns the most recent time the DB update function has run.
-changed mist.makeUnitTable processed entry to return the time it was processed instead of a boolean value.
-Changed teleport/respawn/clone functions to spawn aircraft at random altitudes instead of constants if the point given is vec2/not specified.
-Fixed FlagFuncs will now recognize units added in dynamically. Note this only applies if you send it unitTableNames identifier and not the table that the function creates.
-Added variable to all flagfuncs. unitTableDef is the original definition used for units.
-Fixed all getUserFlag checks to compare with numerical value instead of boolean
-Fixed check in mist.getUnitsLOS to verify units are active in a mission
-Fixed check in mist.goRoute to verify both the group and controller are valid before assigning
the route
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