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Forum: Missions and Campaigns 04-08-2020, 02:08 PM
Replies: 2
Views: 104
Posted By feefifofum
Most of the scramble was related to SSE scripting...

Most of the scramble was related to SSE scripting functions; airbase IDs were not consistent with previous versions which broke many dynamic spawn functions used in things like MOOSE's dispatchers.
...
Forum: New User Briefing Room 03-29-2020, 10:22 PM
Replies: 7
Views: 807
Posted By feefifofum
What you see in the trailers is the same thing...

What you see in the trailers is the same thing you see in aviation film and photography; a camera positioned far from the object, with a lens zoomed in that imparts a tremendous sense of speed as you...
Forum: Mission Editor Discussion and Questions 03-29-2020, 10:02 PM
Replies: 9
Views: 803
Posted By feefifofum
You can probably find your answers in here,...

You can probably find your answers in here, assuming the engine hasn't changed:
https://www.digitalcombatsimulator.com/en/files/2161594/

Any modification will need to be installed by all players.
Forum: Mission Editor Discussion and Questions 03-29-2020, 09:59 PM
Replies: 6
Views: 537
Posted By feefifofum
Terminology is important here: In order to...

Terminology is important here:

In order to make airframes available to other countries, the .lua edit you described is required. This is independent of the coalition that country is a part of.
...
Forum: Mission Editor Discussion and Questions 03-26-2020, 12:10 AM
Replies: 3
Views: 590
Posted By feefifofum
No problem! Sometimes it's easy to forget. All of...

No problem! Sometimes it's easy to forget. All of the scripting solutions exist because the built-in function is a relatively recent addition. The scripting stuff still offers some additional...
Forum: Mission Editor Discussion and Questions 03-25-2020, 12:39 PM
Replies: 6
Views: 763
Posted By feefifofum
EDIT: wrong-o! Didn't read OP thoroughly enough.

EDIT: wrong-o! Didn't read OP thoroughly enough.
Forum: Mission Editor Discussion and Questions 03-25-2020, 12:37 PM
Replies: 3
Views: 500
Posted By feefifofum
The RADIO ITEM ADD actions require a flag to be...

The RADIO ITEM ADD actions require a flag to be associated with them. You will select the flag number, and the amount the flag will increase when the action is triggered.

Look for that flag to be...
Forum: Mission Editor Discussion and Questions 03-25-2020, 12:33 PM
Replies: 3
Views: 590
Posted By feefifofum
Just make the whole route, back and forth, then...

Just make the whole route, back and forth, then have them repeat it.
Forum: Missions and Campaigns 03-22-2020, 02:51 PM
Replies: 21
Views: 5,237
Posted By feefifofum
DO SCRIPT trigger.action.setUserFlag (X, X)

DO SCRIPT trigger.action.setUserFlag (X, X)
Forum: Mods and Apps 03-21-2020, 03:20 PM
Replies: 68
Views: 23,919
Posted By feefifofum
Another bump. Any plans to make these objects...

Another bump. Any plans to make these objects 2.5.6 compatible?

My group loves the follow-me vehicles and hospital elements and would love to see them updated to work with the latest patch.
Forum: Mission Editor Discussion and Questions 03-18-2020, 05:40 PM
Replies: 5
Views: 786
Posted By feefifofum
After you exit your mission, one of the buttons...

After you exit your mission, one of the buttons you'll see on the bottom of the screen says "Save Track"

This will save your control inputs and head movements to a file inside of the mission that...
Forum: Mission Editor Discussion and Questions 03-18-2020, 09:37 AM
Replies: 11
Views: 1,124
Posted By feefifofum
Just to play devil's advocate, you could achieve...

Just to play devil's advocate, you could achieve a very similar result by incorporating SET FLAG RANDOM VALUE and a series of triggers. You can do some complex things in the ME, you just have to...
Forum: Mission Editor Discussion and Questions 03-17-2020, 05:34 PM
Replies: 5
Views: 786
Posted By feefifofum
Hi TH. You can preset certain cockpit elements in...

Hi TH. You can preset certain cockpit elements in the A-10 (such as CCIP Consent and radios) in the mission file itself, which is what you're seeing in the Cold and Dark mission.

Airfields are...
Forum: Mission Editor Discussion and Questions 03-15-2020, 12:21 PM
Replies: 41
Views: 2,727
Posted By feefifofum
Just turn the SAM to alarm state green, ROE...

Just turn the SAM to alarm state green, ROE weapon hold at WP0 in the example I sent you (which I thought I did but may have forgotten) and the RADAR will be off until the Hornet enters the zone the...
Forum: Mission Editor Discussion and Questions 03-15-2020, 01:41 AM
Replies: 15
Views: 1,049
Posted By feefifofum
Indeed no way to do this without an event...

Indeed no way to do this without an event handler. Kaba's is exactly the right thing though, all you need to do is detect and reset the flags using the regular old ME.
Forum: Mission Editor Discussion and Questions 03-14-2020, 06:26 PM
Replies: 2
Views: 485
Posted By feefifofum
You know, I was just thinking the same...

You know, I was just thinking the same thing...try a little patience.

You can add them in-game by clicking the marker icon in the top toolbar (looks like a circle) and clicking on the map.

You...
Forum: Mission Editor Discussion and Questions 03-14-2020, 04:34 PM
Replies: 41
Views: 2,727
Posted By feefifofum
Give that a whirl. :thumbup:

Give that a whirl. :thumbup:
Forum: Mission Editor Discussion and Questions 03-14-2020, 12:42 PM
Replies: 41
Views: 2,727
Posted By feefifofum
There is no random element to the aircraft...

There is no random element to the aircraft entering and exiting the unit's WEZ...just look for UNIT INSIDE ZONE and then push your AI or ROE state directly. You are gaining nothing by using a flag in...
Forum: Mission Editor Discussion and Questions 03-14-2020, 12:40 PM
Replies: 5
Views: 602
Posted By feefifofum
Newly broken, if broken. It was working a couple...

Newly broken, if broken. It was working a couple months ago. Are you certain all hostile units have been removed from the vicinity?
Forum: Mission Editor Discussion and Questions 03-14-2020, 12:36 PM
Replies: 15
Views: 1,049
Posted By feefifofum
Your best option in this case is an event handler...

Your best option in this case is an event handler that searches for guidance type based in the SHOT event. I'll see if I have an example floating around somewhere.
Forum: Mission Editor Discussion and Questions 03-14-2020, 12:30 PM
Replies: 41
Views: 2,727
Posted By feefifofum
Why do you insist on using flags? Just push the...

Why do you insist on using flags? Just push the AI state or ROE directly when the conditions are met.

You are never setting the flags back to false, so they only work once. You must reset the flag...
Forum: Mission Editor Discussion and Questions 03-13-2020, 08:26 PM
Replies: 3
Views: 348
Posted By feefifofum
Check that the individual units' speeds are...

Check that the individual units' speeds are correct and consistent across all waypoints. Sounds like there's just an issue with your trailing units' flight plans.
Forum: Mission Editor Discussion and Questions 03-13-2020, 08:24 PM
Replies: 2
Views: 213
Posted By feefifofum
PART OF COALITION OUT OF ZONE has a very broad...

PART OF COALITION OUT OF ZONE has a very broad reach, and once it "switches on" the entire coalition must all be IN the zone again for the condition to reset.

Without seeing your .miz it there are...
Forum: Missions and Campaigns 03-12-2020, 02:11 AM
Replies: 5
Views: 2,554
Posted By feefifofum
Hell, you could have just PM'ed me. I'll...

Hell, you could have just PM'ed me. I'll re-upload the package, though I'm not certain it's working with DCS 2.5.5.

EDIT: Done. Link in the first post should now be working.
Forum: Missions and Campaigns 03-03-2020, 10:34 PM
Replies: 2
Views: 812
Posted By feefifofum
You'll need to negotiate with Eagle Dynamics to...

You'll need to negotiate with Eagle Dynamics to directly sell the missions for a fixed price.

See this thread (https://forums.eagle.ru/showthread.php?t=250194) for how to get started.
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