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Search: Posts Made By: Surrexen
Forum: Missions and Campaigns 01-19-2020, 07:10 AM
Replies: 320
Views: 27,225
Posted By Surrexen
Just figured I'd drop a note to say where things...

Just figured I'd drop a note to say where things are at as I'm working on a bunch of things at once.

Operation Snowfox

1. Has been increased to 130 missions
2. Has been given a radio option to...
Forum: DCS: Supercarrier 01-17-2020, 10:51 PM
Replies: 247
Views: 24,532
Posted By Surrexen
Pre-ordered :)

Pre-ordered :)
Forum: Missions and Campaigns 01-17-2020, 10:45 PM
Replies: 82
Views: 7,992
Posted By Surrexen
I have tested Zugdidi and Gudauta sectors with...

I have tested Zugdidi and Gudauta sectors with CAP and SEAD flights and everything is working as it is supposed to for me. Are you spawning the flights and then trying to click all the push commands...
Forum: Missions and Campaigns 01-17-2020, 08:31 AM
Replies: 35
Views: 1,856
Posted By Surrexen
That's the spirit! I can also highly...

That's the spirit!

I can also highly recommend a good sized dosage of BRRRRRRRRT :thumbup:
Forum: Missions and Campaigns 01-17-2020, 03:00 AM
Replies: 35
Views: 1,856
Posted By Surrexen
This made me spit my coffee all over the place...

This made me spit my coffee all over the place when I read it :lol:

First of all, there are 4 of them in total, 2 on the Hoover Dam wall, and 2 on the bridge looking over towards the dam.

Just...
Forum: Missions and Campaigns 01-16-2020, 11:43 PM
Replies: 320
Views: 27,225
Posted By Surrexen
There is some scripting that has to do with the...

There is some scripting that has to do with the Stennis, it will remain to be seen if the scripting works with the new carrier or not.
Forum: Missions and Campaigns 01-16-2020, 10:29 PM
Replies: 320
Views: 27,225
Posted By Surrexen
Strange, I honestly would have thought more...

Strange, I honestly would have thought more people would be into the carrier module :noexpression:

Fair enough, I suppose I will leave it as default then.

Meanwhile, I will add some Scud...
Forum: Missions and Campaigns 01-16-2020, 10:11 PM
Replies: 82
Views: 7,992
Posted By Surrexen
They orbit at the spawn point until you radio...

They orbit at the spawn point until you radio them to push.
Forum: Missions and Campaigns 01-16-2020, 06:34 AM
Replies: 82
Views: 7,992
Posted By Surrexen
Sorry I have just got back from a holiday where I...

Sorry I have just got back from a holiday where I wasn't really able to respond to this. Be advised AI flights heading to the Western sectors will fly due West for a significant amount of the flight...
Forum: Missions and Campaigns 01-16-2020, 06:29 AM
Replies: 320
Views: 27,225
Posted By Surrexen
The current big question for everyone is this ......

The current big question for everyone is this ... who is planning on getting the Supercarrier module, and who is not ... I originally intended to replace the Stennis fleet with a Supercarrier fleet...
Forum: Missions and Campaigns 01-16-2020, 06:22 AM
Replies: 320
Views: 27,225
Posted By Surrexen
Sorry this is not going to happen as that would...

Sorry this is not going to happen as that would require a major re-write of the code, and mission design/layout. I have said previously that airfield capture was not something I was planning on doing.
Forum: Missions and Campaigns 01-10-2020, 08:10 PM
Replies: 320
Views: 27,225
Posted By Surrexen
Yeah you can blow things up whether they are the...

Yeah you can blow things up whether they are the current mission or not. The script will figure out that the group or building has been destroyed already when it tries to select that mission, and...
Forum: Missions and Campaigns 01-10-2020, 02:18 AM
Replies: 320
Views: 27,225
Posted By Surrexen
So it turn's out I 'can' just remove the static...

So it turn's out I 'can' just remove the static objects without having to explode them. This would mean we don't cause collateral damage after all, but we won't have the dead looking object on the...
Forum: Missions and Campaigns 01-09-2020, 10:52 PM
Replies: 320
Views: 27,225
Posted By Surrexen
The 'not exact science' comment is from Pikey as...

The 'not exact science' comment is from Pikey as the basis for this was from his simple group saving script. Statics are basically evil. That's the short version. The outpost bug was being caused by...
Forum: Missions and Campaigns 01-08-2020, 10:47 PM
Replies: 320
Views: 27,225
Posted By Surrexen
Just fired it up again to host it normally,...

Just fired it up again to host it normally, target report is fine for me. If you see it fail again can you use check current objective and tell me which target you are looking at? I've tried skip a...
Forum: Missions and Campaigns 01-08-2020, 09:51 PM
Replies: 320
Views: 27,225
Posted By Surrexen
That's very strange ... the only time I know of...

That's very strange ... the only time I know of where target report will have an issue is when the target is a group of ships and you destroy one of the ships, but it is still in the process of...
Forum: Missions and Campaigns 01-07-2020, 08:29 PM
Replies: 35
Views: 1,856
Posted By Surrexen
Easiest would be to do a copy and paste from the...

Easiest would be to do a copy and paste from the Huey or Mi-8 instead, and change the new flight to Gazelle's. :thumbup:

I don't own the Gazelle hence never remember to put it in :music_whistling:
Forum: Missions and Campaigns 01-07-2020, 05:50 AM
Replies: 320
Views: 27,225
Posted By Surrexen
v121 is up Changelog v121 - Critical fix...

v121 is up

Changelog v121
- Critical fix in mission target status script
- LHA-1 Tarawa added, Tacan 75X Radio Freq: 128.000Mhz AM
- 2x Harrier's added to Tarawa doing runway starts from...
Forum: Missions and Campaigns 01-07-2020, 05:47 AM
Replies: 82
Views: 7,992
Posted By Surrexen
v115 is up Changelog v115 - Critical fix...

v115 is up

Changelog v115
- Critical fix in mission target status script
- Naming conventions updated to new format
- F-14B loadouts changed to 4x AIM-54A Mk60 2x Sparrow 2x Sidewinder instead...
Forum: Missions and Campaigns 01-07-2020, 05:44 AM
Replies: 35
Views: 1,856
Posted By Surrexen
v103 is up Changelog v103 - Critical fix...

v103 is up

Changelog v103
- Critical fix in mission target status script
Forum: Missions and Campaigns 01-07-2020, 05:44 AM
Replies: 26
Views: 2,374
Posted By Surrexen
v108 is up Changelog v108: - Critical fix...

v108 is up

Changelog v108:
- Critical fix in mission target status script
- Naming conventions updated
- Some of the Axis AI CAP flights now depart from Argentan instead of Evreux which will no...
Forum: Missions and Campaigns 01-07-2020, 05:42 AM
Replies: 15
Views: 1,000
Posted By Surrexen
v105 up Changelog v105 - Critical fix in...

v105 up

Changelog v105
- Critical fix in the mission target status script
- Naming conventions updated to a new format
Forum: Missions and Campaigns 01-07-2020, 02:30 AM
Replies: 320
Views: 27,225
Posted By Surrexen
Ok thanks yeah I've been able to replicate this...

Ok thanks yeah I've been able to replicate this now. Will work on a fix.

Edit: Fixed internally will get updates to all missions out as soon as I can. Thanks again.
Forum: Missions and Campaigns 01-06-2020, 10:12 PM
Replies: 2
Views: 165
Posted By Surrexen
You should be getting a "Mission Successful"...

You should be getting a "Mission Successful" message with a sound playing once a given group or target building is destroyed. It should then after a few seconds give you a new mission. If you are not...
Forum: Missions and Campaigns 01-06-2020, 10:08 PM
Replies: 35
Views: 1,856
Posted By Surrexen
I highly suggest you go through all the radio...

I highly suggest you go through all the radio options. Target report will give you the coordinates of the first unit in a group in 3 flavours of coords, one of which is precise.
Showing results 1 to 25 of 370

 
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