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Search: Posts Made By: alt.sanity
Forum: DCS World 2.5 08-28-2020, 04:40 PM
Replies: 316
Views: 26,908
Posted By alt.sanity
Yes

Yes
Forum: Bugs and Problems 08-23-2020, 10:06 PM
Replies: 1
Views: 126
Posted By alt.sanity
[REPORTED]Bridges at BB91 floating

The 4 bridges in the northern section of BB91 have floating support columns. Ground units can drive over the bridges without problems, but the road surface can be passed through by aircraft (tested...
Forum: Game Performance 07-06-2020, 01:48 PM
Replies: 16
Views: 1,828
Posted By alt.sanity
I've also tried forcing the cpu affinity with cmd...

I've also tried forcing the cpu affinity with cmd and it does not work for DCS.exe for some reason. Works on other executables on the same machine though.

For example this works:
start ""...
Forum: Multiplayer Issues 05-23-2020, 10:06 AM
Replies: 9
Views: 622
Posted By alt.sanity
Same issue on my server. Two instances running...

Same issue on my server. Two instances running and the connection timeout happens on both instances at exactly the same time.

Does not happen very often but is annoying to players
Forum: Mission Editor Discussion and Questions 03-14-2020, 11:05 AM
Replies: 41
Views: 4,030
Posted By alt.sanity
If you use continuous /repetitive tiggers, you...

If you use continuous /repetitive tiggers, you are doing the action constantly. I've found that it messes with the AI when you repeatedly give the same command. It might be causing issues with the...
Forum: Mission Editor Discussion and Questions 03-12-2020, 12:36 PM
Replies: 41
Views: 4,030
Posted By alt.sanity
I have done the part of activating the SAM site...

I have done the part of activating the SAM site if a unit is inside a zone, turning it off when it is outside. When you say Repetitive action, do you mean Continuous Trigger?

Here is how I...
Forum: Mission Editor Discussion and Questions 02-26-2020, 12:30 PM
Replies: 57
Views: 23,038
Posted By alt.sanity
Okay so I haven't tested this out yet, but as I...

Okay so I haven't tested this out yet, but as I understand the code you quoted, its only looking at the Base Captured flag, and if its the right value, will block any clients from joining any slot in...
Forum: Mission Editor Discussion and Questions 02-05-2020, 09:55 AM
Replies: 4
Views: 649
Posted By alt.sanity
If you're feeling really masochistic, you could...

If you're feeling really masochistic, you could approximate a polygon using multiple circle zones and OR statements in the Conditions
Forum: DCS World Tutorial & Help Requests 01-17-2020, 06:01 AM
Replies: 9
Views: 2,473
Posted By alt.sanity
https://github.com/rkusa/DATIS You do it...

https://github.com/rkusa/DATIS


You do it with this. MOOSE also has a ATIS function, but I don't have experience with it


(https://github.com/rkusa/DATIS)
Forum: Multiplayer Server Administration 01-16-2020, 01:08 PM
Replies: 470
Views: 79,080
Posted By alt.sanity
Got it working. Turns out, before I took over...

Got it working. Turns out, before I took over management of the server, SLmod was installed at some point and the slmodGameGUI.lua file plus net scripts were placed in the DCS installation directory,...
Forum: Multiplayer Server Administration 01-16-2020, 05:27 AM
Replies: 470
Views: 79,080
Posted By alt.sanity
I've now tried with both the Master branch and...

I've now tried with both the Master branch and Develop branch and both do the same.

Both create the SLmodStats.lua file, and they create a new one every time I run the instance. The same logpasta...
Forum: Multiplayer Server Administration 01-15-2020, 03:13 PM
Replies: 470
Views: 79,080
Posted By alt.sanity
So I'm trying to get SLMod installed on our...

So I'm trying to get SLMod installed on our dedicated server, but its running into problems

Init part:


And once the mission is loaded, this bit below gets spammed every few seconds.


...
Forum: Mission Editor Discussion and Questions 06-10-2019, 07:04 AM
Replies: 8
Views: 633
Posted By alt.sanity
I have done the exact scenario you describe in...

I have done the exact scenario you describe in the Mission Editor. I expanded a bit on it though. I have the task run in two phases. First phase you need to be within 750 feet of the target for a...
Forum: Mission Editor Discussion and Questions 05-03-2019, 11:20 AM
Replies: 2
Views: 345
Posted By alt.sanity
You can expand on what feefifofum said by adding...

You can expand on what feefifofum said by adding a flag.


Switch condition checking if part of the coalition is in the zone, plus Flag is False, set the Flag true and display the message.
Then...
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