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Search: Posts Made By: Quadrafarian
Forum: Mission Editor Discussion and Questions 11-10-2018, 12:11 PM
Replies: 3
Views: 227
Posted By Quadrafarian
Change the unit to ATGM M1045 HMMWV TOW as the...

Change the unit to ATGM M1045 HMMWV TOW as the unit your using can't lase.
Forum: Mission Editor Discussion and Questions 07-14-2018, 02:38 PM
Replies: 3
Views: 210
Posted By Quadrafarian
push task to next waypoint has issues at times, ...

push task to next waypoint has issues at times,
added a stop condition of flag 1 = true to the hold command
changed the time more trigger from push task to change flag 1 to true

but they will...
Forum: Mission Editor Discussion and Questions 06-19-2018, 12:21 PM
Replies: 5
Views: 568
Posted By Quadrafarian
Here ya go just a simple MIZ tested this morning...

Here ya go just a simple MIZ tested this morning no log errors

EDIT:- If you don't want to wait move the top zone to somewhere south of the ship
Forum: Mission Editor Discussion and Questions 06-19-2018, 04:33 AM
Replies: 5
Views: 568
Posted By Quadrafarian
I haven't had chance to test it in the latest...

I haven't had chance to test it in the latest DCS/Moose versions, Ship called Kuznetsov & zones setup called ZONESHIP1 & ZONESHIP2. Obv you can change the names and in mission file I had.
...
Forum: Multiplayer Server Administration 06-19-2018, 04:16 AM
Replies: 1
Views: 237
Posted By Quadrafarian
In the mission (miz) file. Create a folder...

In the mission (miz) file.

Create a folder named Config, inside it make a folder named View, in this folder add your labels.lua file.
Forum: Mission Editor Discussion and Questions 06-12-2018, 01:00 PM
Replies: 885
Views: 149,328
Posted By Quadrafarian
you should use this in your do script depending...

you should use this in your do script depending if you wanted it activated or deactivated ctld.deactivatePickupZone("Trigger Zone Senaki")
ctld.activatePickupZone("Trigger Zone Senaki")
Forum: Mods and Apps 05-29-2018, 04:24 PM
Replies: 960
Views: 210,909
Posted By Quadrafarian
I found the issue it was in the seat in front of...

I found the issue it was in the seat in front of the PC....
I expected it to work with full fidelity modules in SRS like it does with FC3
wasn't until I re-read and tested it I realised. Again...
Forum: Mods and Apps 05-29-2018, 02:34 PM
Replies: 960
Views: 210,909
Posted By Quadrafarian
Using DCSFP with the radio panel and SRS (using...

Using DCSFP with the radio panel and SRS (using the SRS profile) the freq's are displayed but the rotary's don't do anything. Can see them moving in DCSFP, can't set them in SRS to do anything...
Forum: Mission Editor Discussion and Questions 02-15-2018, 11:10 AM
Replies: 4
Views: 339
Posted By Quadrafarian
You could use a flag, Set a flag say 200 =...

You could use a flag,

Set a flag say 200 = on (or anything other than 0) if the primary group is destroyed
then in the message condition set flag 200 = off
so the message will only trigger if...
Forum: Mods and Apps 01-07-2018, 05:57 PM
Replies: 102
Views: 18,233
Posted By Quadrafarian
Nice job guys, keep up the good work and thanks...

Nice job guys, keep up the good work and thanks for releasing it for public use.
Forum: Input and Output 01-06-2018, 01:05 PM
Replies: 1,336
Views: 179,041
Posted By Quadrafarian
I'd like to thank you for a great addition to...

I'd like to thank you for a great addition to DCS, have been using 2.0 for ages and just updated to the pro version. Keep up the good work.
Forum: Multiplayer Issues 12-06-2017, 04:50 PM
Replies: 2
Views: 473
Posted By Quadrafarian
1.5.8 Server Crashes - Flight.dll

The server can run for days or can crash in a few hours no rime or reason.
uploaded latest files and links to trk files.

https://drive.google.com/open?id=1Bm9dckMamxgRQHt1MYCPBvwdBSK1j_zf...
Forum: AV-8B N/A 11-28-2017, 12:11 PM
Replies: 222
Views: 93,952
Posted By Quadrafarian
Great guide from the guys at Razbam. Also...

Great guide from the guys at Razbam.

Also thanks Looney made my morning.
Forum: AI 11-23-2017, 03:23 PM
Replies: 7
Views: 1,195
Posted By Quadrafarian
It's to do with AI being blind. Here's a...

It's to do with AI being blind.

Here's a quick edit of your mission highlighting this.
The AI in your mission are set on high. (when set to high they can pass within 2000ft and not engage)
In...
Forum: Tournaments 11-12-2017, 01:17 PM
Replies: 216
Views: 15,097
Posted By Quadrafarian
I'm sorry to say we tried fitting them to your...

I'm sorry to say we tried fitting them to your F-5, But the ground crew didn't have the required left handed froggle sprocket.
Forum: Mission Editor Discussion and Questions 10-08-2017, 02:13 PM
Replies: 1,383
Views: 169,258
Posted By Quadrafarian
Ah I missed the Table {} Sure it's for an...

Ah I missed the Table {}

Sure it's for an ongoing training mission.
The units are spawned in a zone using 8 templates with random positions.
Then destroyed by clients and when the last unit in...
Forum: Mission Editor Discussion and Questions 10-07-2017, 01:46 PM
Replies: 1,383
Views: 169,258
Posted By Quadrafarian
Sorry for another question, it's to do with late...

Sorry for another question, it's to do with late activating units.

KryRed = SET_GROUP:New():FilterCoalitions("red"):FilterPrefixes("DAR","SAM"):FilterStart()
KryRed =...
Forum: Mission Editor Discussion and Questions 10-07-2017, 12:40 PM
Replies: 1,383
Views: 169,258
Posted By Quadrafarian
I late activated an SA-8 set it as red then just...

I late activated an SA-8 set it as red then just spawned a group of Su-25T's (not late activated) as blue. The GRP-100 Returned the value of Blue = true & red = false. Hence my question.
But thanks...
Forum: Mission Editor Discussion and Questions 10-07-2017, 12:16 PM
Replies: 1,383
Views: 169,258
Posted By Quadrafarian
Is there something special to using IsAlive()...

Is there something special to using IsAlive() with late activated units that I'm missing as I'm confused as it's not working. Tested using GRP-100 mission.
Forum: Mission Editor Discussion and Questions 10-04-2017, 10:47 AM
Replies: 1,383
Views: 169,258
Posted By Quadrafarian
Awesome and a big thanks, keep up the good work.

Awesome and a big thanks, keep up the good work.
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