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Search: Posts Made By: Drexx
Forum: Multiplayer Issues 02-16-2018, 07:14 PM
Replies: 6
Views: 440
Posted By Drexx
Try joining my server when its busy, I think its...

Try joining my server when its busy, I think its trying to sync too many items (all the dead units, crates etc), the load times get astronomical(client times out because of it), and this ONLY(from...
Forum: Multiplayer Issues 02-16-2018, 06:34 AM
Replies: 13
Views: 553
Posted By Drexx
I am getting data for this, I have LITERALLY seen...

I am getting data for this, I have LITERALLY seen F15's tank 2 530s to the face and a magic, and fly home and land, and this happens REGULARLY, its REALLY bad, completely upset the balance on my...
Forum: Game Crash 02-12-2018, 12:20 AM
Replies: 33
Views: 1,401
Posted By Drexx
I kind of found the same bug at almost the same...

I kind of found the same bug at almost the same time, but I built it into my spawner template while I was trying literally everything under the sun lol, it totally worked, no more transport.dll...
Forum: Game Crash 02-11-2018, 04:19 AM
Replies: 33
Views: 1,401
Posted By Drexx
so I kept my server on lockdown all night, no...

so I kept my server on lockdown all night, no controlling units or driving them (using ["playerCanDrive"] = false), it still crashed on transport.dll , so I am trying other things, will let you know...
Forum: Game Crash 02-10-2018, 10:09 AM
Replies: 33
Views: 1,401
Posted By Drexx
Hey BIGNEWY, Been testing all night with all...

Hey BIGNEWY,

Been testing all night with all my server players. I even took the 104th Longbow mission file (from a track), copied the EXACT options file over to my mission, zipped the group up,...
Forum: Game Crash 02-10-2018, 10:02 AM
Replies: 33
Views: 1,401
Posted By Drexx
Its very weird that a .CommandCenter static...

Its very weird that a .CommandCenter static object is causing a farp pad to capture, I just wish I can turn off all that logic, it has to be using up resources
Forum: Game Crash 02-09-2018, 09:27 PM
Replies: 33
Views: 1,401
Posted By Drexx
My server uses the FULL game engine (its really...

My server uses the FULL game engine (its really the only truely dynamic server out there, where the units spawn is completely around the base they belong to, you never know what your going to come...
Forum: Game Crash 02-09-2018, 08:32 PM
Replies: 33
Views: 1,401
Posted By Drexx
Thanks BIGNEWY, I know this seems to be a hard...

Thanks BIGNEWY, I know this seems to be a hard one to find, Ill still keep trying things through process of elimination
Forum: Game Crash 02-09-2018, 08:24 PM
Replies: 37
Views: 1,699
Posted By Drexx
Moving this thread to new one (each thread is...

Moving this thread to new one (each thread is version specific), stating new version and keeping the new crashlogs separate to avoid confusion....
Forum: Game Crash 02-09-2018, 08:23 PM
Replies: 33
Views: 1,401
Posted By Drexx
2.5.0.14138.317: Multiplayer Server Crashes Every 5 mins, to almost 4 hours

Project: DCS Open Beta 2.5.0.14138.317
Type: Bug
Status: New Update didnt fix it, devs looking into it
Reported: Older Versions were
Priority: Critical, Server Destroyer
Summary: Multiplayer...
Forum: Game Crash 02-08-2018, 03:59 PM
Replies: 37
Views: 1,699
Posted By Drexx
Thanks USSR_Rik and BIGNEWY for looking into...

Thanks USSR_Rik and BIGNEWY for looking into this, My system uses the ENTIRE DCS engine, so if there are bugs I most likely will bring them out (not on purpose, I am building this grand dream never...
Forum: Game Crash 02-08-2018, 03:55 PM
Replies: 37
Views: 1,699
Posted By Drexx
I let my players go "Hog Wild" in controlling...

I let my players go "Hog Wild" in controlling units from the f10 map (anything they sling themselves), not sure how I can emulate or show a fix for ground AI unit pathing issues, IF that is what it...
Forum: Game Crash 02-07-2018, 07:42 PM
Replies: 37
Views: 1,699
Posted By Drexx
Rik, can you explain to me what transport.dll...

Rik, can you explain to me what transport.dll library is in charge of? It would narrow my search,

I can post here all the commands I run in my system if you like, all the API commands with full...
Forum: Game Crash 02-07-2018, 10:15 AM
Replies: 37
Views: 1,699
Posted By Drexx
Hmm, I have been doing this for over a year, I...

Hmm, I have been doing this for over a year, I probally need to take a look at it again,
I use to write to files but I dont anymore, I just need the lua socket library,

My current...
Forum: Game Crash 02-07-2018, 08:58 AM
Replies: 37
Views: 1,699
Posted By Drexx
I included the file, but all thats in there in is...

I included the file, but all thats in there in is the sync code to sync offsite to my nodeJS server, then I run direct API commands back to the server which are wrapped in pcalls, when commands are...
Forum: Game Crash 02-06-2018, 11:52 PM
Replies: 37
Views: 1,699
Posted By Drexx
Will do, when I get home from work, Ill setup a...

Will do, when I get home from work, Ill setup a few tests that are self contained(no obfuscation)
Forum: Game Crash 02-06-2018, 09:57 PM
Replies: 37
Views: 1,699
Posted By Drexx
I wonder if it has anything to do with my...

I wonder if it has anything to do with my external engine sending in all the commands(it builds lua commands dynamically and sends them in to execute), I am offloading all the overhead of the game to...
Forum: Game Crash 02-06-2018, 08:27 PM
Replies: 37
Views: 1,699
Posted By Drexx
Yea, I will try - haven't figured out the exact...

Yea, I will try - haven't figured out the exact cause yet, maybe if I made a script that coalition.addGroup() and unit:destroy() a bunch of times, think it has something to do with spawning and...
Forum: Game Crash 02-06-2018, 08:08 PM
Replies: 37
Views: 1,699
Posted By Drexx
Thanks Newy, let me know if I can help/test - I...

Thanks Newy, let me know if I can help/test - I am willing to make simple mission files with code in them, if we can find the thing that causes this the better!!! I can give you exact snippets on how...
Forum: Game Crash 02-06-2018, 07:16 PM
Replies: 37
Views: 1,699
Posted By Drexx
Exclamation 2.5.0.14044.316: Multiplayer Server Crashes Every 5 mins, to 2 hours

Project: DCS Open Beta 2.5.0.14044.316
Type: Bug
Status: Testing on the server
Reported: yes
Priority: Critical, Server Destroyer
Summary: Multiplayer server I know of is constantly crashing...
Forum: Game Crash 02-06-2018, 07:15 PM
Replies: 2
Views: 241
Posted By Drexx
Exclamation BUG:2.5.0.14044.316: Critical: Multiplayer Server Crashes Every 5 mins, to 2 hours

Critical bug continues on version 2.5.0.14044.316
https://forums.eagle.ru/showthread.php?p=3385220#post3385220
Forum: Multiplayer Issues 02-06-2018, 08:25 AM
Replies: 6
Views: 346
Posted By Drexx
Thnxs Grimes! I am trying to formalize my bug...

Thnxs Grimes! I am trying to formalize my bug reports, get the info together with simple examples
Forum: Multiplayer Issues 02-06-2018, 05:08 AM
Replies: 6
Views: 346
Posted By Drexx
Showing client model inside of invisible unit

Showing client model inside of invisible unit
Forum: Multiplayer Issues 02-06-2018, 04:59 AM
Replies: 6
Views: 346
Posted By Drexx
Post [REPORTED]2.5.0.13818.311: Spawned Units Invisible To Clients

Project: DCS Open Beta 2.5.0.13818.311
Type: Bug
Status: In the Ticketing Que
Reported: Yes
Priority: Critical, disables game play, non-mobile units invisible, and indestructible
Summary:...
Forum: Game Crash 02-06-2018, 04:16 AM
Replies: 2
Views: 241
Posted By Drexx
Post BUG:2.5.0.13818.311: Every Multiplayer Server Crashes Every 5 mins, to 2 hours

Project: DCS Open Beta 2.5.0.13818.311
Type: Bug
Status: ?
Reported: ?
Priority: Blocker, Server Destroyer
Summary: Every multiplayer server I know of is constantly crashing between 5mins to...
Showing results 1 to 25 of 242

 
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