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Search: Posts Made By: Hollywood_315
Forum: Input and Output 03-08-2020, 03:19 PM
Replies: 4,674
Views: 732,570
Posted By Hollywood_315
@Pitufo You can use the Release Hot feature, it...

@Pitufo You can use the Release Hot feature, it is there specifically for this.
Grtz
Forum: Input and Output 03-01-2020, 12:36 PM
Replies: 4,674
Views: 732,570
Posted By Hollywood_315
Cheers all @stuartaston :thumbup: @Wolf333...

Cheers all
@stuartaston :thumbup:
@Wolf333 http://forums.eagle.ru/showpost.php?p=4230511&postcount=4355
@chrisgrind VoiceAttack by itself is not equipped to work with a complex combat flight sim...
Forum: Input and Output 02-29-2020, 03:59 PM
Replies: 4,674
Views: 732,570
Posted By Hollywood_315
@lxapper Thanks mate for the generous feedback. ...

@lxapper Thanks mate for the generous feedback.



Awesome, good to hear :thumbup:



This will require some thought, will see what approach we can take there
Forum: Input and Output 02-29-2020, 08:20 AM
Replies: 4,674
Views: 732,570
Posted By Hollywood_315
Knock it Off suspends Jester (use Back to Work...

Knock it Off suspends Jester (use Back to Work for resume).
Cut it Out only stops him playing the Walkman...:D
Grtz
Forum: Input and Output 02-28-2020, 07:20 PM
Replies: 4,674
Views: 732,570
Posted By Hollywood_315
+++ Release 2.5.17 +++

Plugin 2.5.17 and AIRIO 2.5.7 are available for download from the website.
AIRIO has several small fixes, revised map markers and added Jester suspend function.
The plugin features a major upgrade...
Forum: Input and Output 02-25-2020, 02:13 PM
Replies: 4,674
Views: 732,570
Posted By Hollywood_315
OK mate - well I haven't been able to reproduce. ...

OK mate - well I haven't been able to reproduce.
I reckon you are using easy comms on then.
Nearest airfield is auto-selected as default at start of mission.
So described behavior would be normal...
Forum: Input and Output 02-25-2020, 09:47 AM
Replies: 4,674
Views: 732,570
Posted By Hollywood_315
There's been no change in this area. You can...

There's been no change in this area.
You can just call inbound and if your radio is tuned correctly, in range etc. you'll get an ATC response.
For Easy Comms On you can enable Instant Select in...
Forum: Input and Output 02-25-2020, 07:22 AM
Replies: 4,674
Views: 732,570
Posted By Hollywood_315
@Harker Not a bug: that's a new feature of 2.5.6....

@Harker Not a bug: that's a new feature of 2.5.6.
Grtz
Forum: Input and Output 02-24-2020, 05:49 PM
Replies: 4,674
Views: 732,570
Posted By Hollywood_315
Thanks for updating guys. @Wolf333 make sure...

Thanks for updating guys.
@Wolf333 make sure to switch off Redirect on the plugin Audio tab.
For comms audio redirecting use DCS's audio page.
Forum: Input and Output 02-24-2020, 11:12 AM
Replies: 4,674
Views: 732,570
Posted By Hollywood_315
@lxsapper Ok thanks for clarifying. @Nanolab...

@lxsapper Ok thanks for clarifying.
@Nanolab There is Preferences setting to hide on-screen messages, check that it is not selected.
Speech training data is not lost unless you'd completely...
Forum: Input and Output 02-23-2020, 09:32 PM
Replies: 4,674
Views: 732,570
Posted By Hollywood_315
@all To repeat for clarity, perhaps...

@all

To repeat for clarity, perhaps superfluously

Plugin 2.5.16 is confirmed to work 100% OK with both DCS versions.
-2.5.5 Release.
-2.5.6 Open Beta.
No additional plugin patches or...
Forum: Input and Output 02-23-2020, 09:31 PM
Replies: 4,674
Views: 732,570
Posted By Hollywood_315
@waistcat the correct command to use is Playtime...

@waistcat the correct command to use is Playtime 5-60 Minutes, Reference Tables page 55 - JTAC section.
@Chris-NO Map Markers for Multiplayer is under review for next AIRIO update.
Forum: Input and Output 02-17-2020, 03:12 PM
Replies: 4,674
Views: 732,570
Posted By Hollywood_315
Grtz

Grtz
Forum: Input and Output 02-16-2020, 06:15 PM
Replies: 4,674
Views: 732,570
Posted By Hollywood_315
@Sofapiloz Keywords training is key (pun...

@Sofapiloz
Keywords training is key (pun alert).
Also you could just use the German recognition engine instead.
Dictionary translations are available: see link in first post of this thread.
...
Forum: Input and Output 02-16-2020, 12:17 PM
Replies: 4,674
Views: 732,570
Posted By Hollywood_315
@Drac @Der Hirte You have a lua install...

@Drac @Der Hirte
You have a lua install problem, nothing to do with the update.
Delete export.lua from Saved Games and run a DCS Repair.
Set Custom Path on the Config tab, check your Windows UAC...
Forum: Input and Output 02-16-2020, 09:32 AM
Replies: 4,674
Views: 732,570
Posted By Hollywood_315
Lightbulb +++ Release 2.5.16 +++

Okay folks version 2.5.16 is out, compatibility update for DCS 2.5.6 OB.
Let me know how it goes and thanks for your support :thumbup:
Hollywood
Forum: Input and Output 02-15-2020, 07:11 AM
Replies: 4,674
Views: 732,570
Posted By Hollywood_315
Quite a few thing to iron out for 2.5.6. We'll be...

Quite a few thing to iron out for 2.5.6. We'll be looking into it.
Forum: Input and Output 02-10-2020, 07:32 AM
Replies: 4,674
Views: 732,570
Posted By Hollywood_315
@Icaro_07 Thanks that's being looked into. ...

@Icaro_07 Thanks that's being looked into.
@hawka You may want to check how your DCS audio output routing is configured.
@mcfleck It has to with AM/FM selection (AOCS is on AM, your are on FM). ...
Forum: Input and Output 02-09-2020, 06:01 AM
Replies: 4,674
Views: 732,570
Posted By Hollywood_315
Thanks for the feedback, current SRS integration...

Thanks for the feedback, current SRS integration is a first step and
the feature will be further worked on. An update video is in the planning.
TX6 should always be available for all modules: we'll...
Forum: Input and Output 02-05-2020, 07:06 PM
Replies: 4,674
Views: 732,570
Posted By Hollywood_315
@Chicki No switching, it's explained in the...

@Chicki No switching, it's explained in the manual.
Enable both Mic to Human Players and Mic to AI Units if you want to address both on mixed channels.
In SRS you need to enable the feature i.e....
Forum: Input and Output 02-05-2020, 06:01 PM
Replies: 4,674
Views: 732,570
Posted By Hollywood_315
Hi all Catching up in random order: ...

Hi all

Catching up in random order:

@Shack Make sure to use the correct phrasing to contact JTAC e.g. 'Playtime 20 Minutes', see ref tables.
For VSPX leave out the sender reference in your...
Forum: Input and Output 01-24-2020, 11:11 AM
Replies: 4,674
Views: 732,570
Posted By Hollywood_315
@Todd Suggest to remove your export.lua file from...

@Todd Suggest to remove your export.lua file from Saved games
Have a look here 2mins install fix (http://youtu.be/LchLOQxKfXY?t=722)
Other suggestions on the FAQ page
Grtz


Sent from my...
Forum: Input and Output 01-22-2020, 06:00 PM
Replies: 4,674
Views: 732,570
Posted By Hollywood_315
Thanks, PM inbound. It means you must use the...

Thanks, PM inbound.
It means you must use the plugins automatic lua installer and not edit lua code yourself.
Forum: Input and Output 01-22-2020, 05:39 PM
Replies: 4,674
Views: 732,570
Posted By Hollywood_315
@Kim Silva Sounds like you have some entirely...

@Kim Silva Sounds like you have some entirely different install problem.
Suggest to run a DCS Repair and install latest plugin build 2.5.15.2 from the website.
Then try again and send me a PM if...
Forum: Input and Output 01-22-2020, 04:57 PM
Replies: 4,674
Views: 732,570
Posted By Hollywood_315
Hi guys, catching up in random order: ...

Hi guys, catching up in random order:


@all AOCS Crystal Palace frequencies are AM 071.000/142.000/284.000 MHz see manual.

@HILOK Cheers :thumbup:

@sthompson Thanks mate. Yes you map the...
Showing results 1 to 25 of 500

 
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