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Search: Posts Made By: SilentEagle
Forum: How To 05-20-2017, 11:18 PM
Replies: 7
Views: 1,169
Posted By SilentEagle
Everything should still work, but you'll probably...

Everything should still work, but you'll probably need more logic than what I showed in my example. Here is how I do it using params.

Sound lua cockpit system:
https://pastebin.com/1e9WEW2A
...
Forum: How To 05-19-2017, 09:09 PM
Replies: 7
Views: 1,169
Posted By SilentEagle
I would have to see your logic to know exactly...

I would have to see your logic to know exactly what you mean, but what might be happening is that the sound is being told to play once every iteration, which restarts the sound audio at the beginning...
Forum: How To 05-19-2017, 06:57 PM
Replies: 7
Views: 1,169
Posted By SilentEagle
You could undo the command like you are...

You could undo the command like you are proposing, but I prefer to have wrapper-like functionality around built-in commands (SFM in this case). To do this, you would create a new custom key command...
Forum: How To 05-19-2017, 04:56 PM
Replies: 7
Views: 1,169
Posted By SilentEagle
I wrote a how-to about this over a year ago for...

I wrote a how-to about this over a year ago for the A-4 devs, but I guess I should share it here.

https://pastebin.com/uKzbkhnA

Still no idea about how to do custom external sounds. Supposedly...
Forum: How To 04-02-2017, 06:26 PM
Replies: 6
Views: 1,493
Posted By SilentEagle
As far as I know, a smoke pod can only have one...

As far as I know, a smoke pod can only have one statically defined color, so multiple smoke pods would need to be loaded to the exact same position, meaning a modified pylon definition in the...
Forum: DCS Mods 03-21-2017, 10:58 PM
Replies: 1,233
Views: 308,296
Posted By SilentEagle
I think I remember you telling me that before,...

I think I remember you telling me that before, but I have just never seen that behavior. I have used set/get functions from lua systems and the C++ API for discrete and floating values and never had...
Forum: DCS Mods 03-21-2017, 07:16 PM
Replies: 1,233
Views: 308,296
Posted By SilentEagle
You can pass information back and forth between...

You can pass information back and forth between lua and the EFM by using the get/set parameter API functions. It is a major pain however and creates an iteration of lag into the system if that is...
Forum: How To 03-07-2017, 03:18 PM
Replies: 8
Views: 902
Posted By SilentEagle
I really think this misconception will persist to...

I really think this misconception will persist to the end of time. :). Check out the API folder in every install folder for the EFM template. The list of things that only 3rd parties can do is...
Forum: How To 02-01-2017, 05:41 PM
Replies: 2
Views: 936
Posted By SilentEagle
If you're interested in calling dll functions...

If you're interested in calling dll functions from C++, I often use dependency walker (http://www.dependencywalker.com) as well to see exported functions and their prototypes. As far as I know, only...
Forum: DCS Mods 01-12-2017, 12:49 AM
Replies: 1,233
Views: 308,296
Posted By SilentEagle
Lots of modders would be much happier with a...

Lots of modders would be much happier with a system like that (still not ideal), but at least the talent of casual modders who don't want to make this their career could be unleashed. Don't see it...
Forum: How To 01-07-2017, 07:19 AM
Replies: 7
Views: 1,190
Posted By SilentEagle
Yea, for an initial understanding, but for...

Yea, for an initial understanding, but for aerospace purposes you should really use a more accurate integrator. JSBSim is great for understanding how to translate the more complex integrators, like...
Forum: How To 12-28-2016, 06:37 PM
Replies: 50
Views: 16,775
Posted By SilentEagle
When it comes to pure dynamics, the only...

When it comes to pure dynamics, the only hardcoded things in an EFM are gravity, ground reaction (but tuneable), and collision reaction forces.
Forum: How To 12-10-2016, 08:12 AM
Replies: 2
Views: 481
Posted By SilentEagle
I've never seen that first error. Is it looking...

I've never seen that first error. Is it looking for it in the correct directory? Make sure the model_path is properly mounted in the entry.lua.

The second error is just due to a lua syntax error...
Forum: How To 09-12-2016, 09:52 PM
Replies: 1,062
Views: 291,653
Posted By SilentEagle
Actually, I found that the aircraft rolling...

Actually, I found that the aircraft rolling speeds are dead on with the real aircraft without adding differential elevon affects. There is no PID in the roll axis, so you won't get any instability...
Forum: How To 09-12-2016, 06:59 AM
Replies: 1,062
Views: 291,653
Posted By SilentEagle
Yes, the NASA aerodynamic data does not account...

Yes, the NASA aerodynamic data does not account for differential elevon in the rolling moments, so I also don't have that affect in my model. However, I do visually animate the elevon mixing and do...
Forum: How To 09-10-2016, 07:44 PM
Replies: 1,062
Views: 291,653
Posted By SilentEagle
Yes, it is. I used a combination of FLCS...

Yes, it is. I used a combination of FLCS diagrams, operators manual descriptions, photos, videos, and some educated guesses to write the trailing edge flap logic.



No, the trailing edge flaps...
Forum: How To 09-03-2016, 09:41 AM
Replies: 484
Views: 180,098
Posted By SilentEagle
You read the options in code and then perform...

You read the options in code and then perform whatever is necessary.

Here is my guide on it:

http://pastebin.com/FU5xQxHv
Forum: How To 09-03-2016, 09:28 AM
Replies: 15
Views: 2,069
Posted By SilentEagle
A few lines of lua code in the aircraft lua file...

A few lines of lua code in the aircraft lua file and the views.lua and it absolutely works in multiplayer for any aircraft. You can learn how to do just by examining the L-39 files. You can also...
Forum: How To 08-19-2016, 08:53 PM
Replies: 1,062
Views: 291,653
Posted By SilentEagle
Normally I would agree, but this thread has been...

Normally I would agree, but this thread has been all about stream of consciousness developmen so far. Allowing people to learn how to develop modules by following along or even participating in this...
Forum: How To 06-23-2016, 10:23 PM
Replies: 1,062
Views: 291,653
Posted By SilentEagle
The time delta (dt) does not have to be...

The time delta (dt) does not have to be calculated, since it is passed to you in the void ed_fm_simulate(double dt) function. Just use that dt throughout your code and it will already account for...
Forum: DCS Mods 05-09-2016, 04:14 AM
Replies: 649
Views: 246,239
Posted By SilentEagle
Multi-crew is possible now for any aircraft mod,...

Multi-crew is possible now for any aircraft mod, but data cannot be synced, so all animations and systems data is going to be wrong for the crew member not in control. You can figure out how to do...
Forum: DCS: A-10C Warthog 04-24-2016, 09:17 PM
Replies: 125
Views: 18,689
Posted By SilentEagle
I see this post from a few years ago about how SP...

I see this post from a few years ago about how SP and host of MP makes the boom operator non-cooperative. Is this still the case?

http://forums.eagle.ru/showpost.php?p=2261602&postcount=2
Forum: DCS Wishlist 04-24-2016, 03:14 PM
Replies: 0
Views: 315
Posted By SilentEagle
Variable Internal Fuel via Aircraft ME Properties

Currently there are aircraft properties that can be added to aircraft in the mission editor for changing the aircraft empty weight:


AddPropAircraft = {
{ id = "SoloFlight", control =...
Forum: How To 04-05-2016, 12:51 AM
Replies: 484
Views: 180,098
Posted By SilentEagle
Yes, you can't use parameters to get argument...

Yes, you can't use parameters to get argument information like you are trying to do. My example was assuming you were trying to SET the argument value. If you want to set the LED:


local dev ...
Forum: How To 04-04-2016, 07:23 PM
Replies: 484
Views: 180,098
Posted By SilentEagle
As far as I am aware, there is no direct LUA...

As far as I am aware, there is no direct LUA function to set cockpit arguments.

For just setting a cockpit arg that is not a clickable element, you have to use one of the following:

1) EFM...
Showing results 1 to 25 of 477

 
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