ED Forums - Search Results
 


Notices

Showing results 1 to 25 of 500
Search took 0.03 seconds.
Search: Posts Made By: feefifofum
Forum: Mission Editor Discussion and Questions 12-14-2018, 07:07 PM
Replies: 9
Views: 161
Posted By feefifofum
Negative, no way to change that option in...

Negative, no way to change that option in real-time.
Forum: Mission Editor Discussion and Questions 12-14-2018, 04:40 PM
Replies: 3
Views: 90
Posted By feefifofum
You must add the FAC - Assign Group action to...

You must add the FAC - Assign Group action to your predator in order for him to designate targets.

You will assign a callsign and frequency in that menu, as well as what type of mark he will place...
Forum: Mission Editor Discussion and Questions 12-14-2018, 01:52 PM
Replies: 4
Views: 97
Posted By feefifofum
Ot alternately, a single trigger. Though that is...

Ot alternately, a single trigger. Though that is a great example of flags as counters. :thumbup:

1 ONCE (ships dead, NO EVENT)
===
UNIT DEAD (ship1)
UNIT DEAD (ship2)
UNIT DEAD (ship3)
=== ...
Forum: Mission Editor Discussion and Questions 12-14-2018, 01:47 PM
Replies: 18
Views: 381
Posted By feefifofum
Yep, just wanted to clarify for moespeeds;. I...

Yep, just wanted to clarify for moespeeds;. I understand what your intent was with the specific scenario but that appeared to be a general question.
Forum: Mission Editor Discussion and Questions 12-14-2018, 01:52 AM
Replies: 9
Views: 161
Posted By feefifofum
Correct Baaz; the HIDDEN option will hide the...

Correct Baaz; the HIDDEN option will hide the unit in the mission planner and summary of forces in the briefing window.

Units will still be visible dependent on the server's F10 map settings; a...
Forum: Mission Editor Discussion and Questions 12-14-2018, 01:50 AM
Replies: 18
Views: 381
Posted By feefifofum
Any value greater than 0 is considered on/true.

Any value greater than 0 is considered on/true.
Forum: Mission Editor Discussion and Questions 12-12-2018, 02:24 PM
Replies: 7
Views: 672
Posted By feefifofum
You could probably rig something up in...

You could probably rig something up in conjunction with Ciribob's simple slot blocker.
Forum: Mission Editor Discussion and Questions 12-11-2018, 07:35 PM
Replies: 5
Views: 131
Posted By feefifofum
Set a flag when/if your bombers spawn. FLAG ON...

Set a flag when/if your bombers spawn. FLAG ON (1)

Check if that flag is true; FLAG IS TRUE (1); if true, include GROUP DEAD (bomber) along with any other criteria for success

So

1 ONCE...
Forum: Installation Problems 12-11-2018, 07:26 PM
Replies: 3
Views: 126
Posted By feefifofum
Sounds like this might be your problem. ...

Sounds like this might be your problem.
https://i.imgur.com/XurDrwX.jpg
Forum: DCS: Yak-52 12-11-2018, 01:31 PM
Replies: 5
Views: 351
Posted By feefifofum
https://i.kym-cdn.com/photos/images/original/000/2...

https://i.kym-cdn.com/photos/images/original/000/261/677/1c1.jpg

Sorry, couldn't help myself...
Forum: Mission Editor Discussion and Questions 12-11-2018, 01:47 AM
Replies: 5
Views: 156
Posted By feefifofum
You will need: An M1025 HMMWV -OR- FARP Command...

You will need:
An M1025 HMMWV -OR- FARP Command Center for radio communications
An M818 -OR- FARP Ammo Dump for ordnance
A HEMMT Tanker -OR- FARP Fuel Storage for fuel
A FARP Tent for repairs

...
Forum: Mission Editor Discussion and Questions 12-09-2018, 10:09 PM
Replies: 1
Views: 104
Posted By feefifofum
Assuming this is for single player, with mission...

Assuming this is for single player, with mission built for a single aircraft set to "Player" and not a sandbox style op, you can use the COCKPIT ARGUMENT WITHIN RANGE condition to determine if the...
Forum: Mission Editor Discussion and Questions 12-09-2018, 06:36 PM
Replies: 11
Views: 373
Posted By feefifofum
You didn't mention turning on the TACAN, just...

You didn't mention turning on the TACAN, just setting the channel and A/A mode. Just checking.

TCN -> ON -> 13 -> ENT -> A/A -> Y
Forum: Mission Editor Discussion and Questions 12-09-2018, 06:34 PM
Replies: 2
Views: 94
Posted By feefifofum
Coalition ground forces must be present within...

Coalition ground forces must be present within the base perimeter, all OPFOR must be cleared.

Blue only = blue
Red only = red
Red + blue = neutral
Forum: Missions and Campaigns 12-09-2018, 06:02 PM
Replies: 3
Views: 179
Posted By feefifofum
The short answer is yes. The devs have stated in...

The short answer is yes. The devs have stated in several interviews that an official dynamic campaign is planned.

For the time being, check out Mbot's Dynamic Campaign Engine, which may have more...
Forum: A-10A for DCS World 12-08-2018, 10:12 PM
Replies: 26
Views: 624
Posted By feefifofum
Very peculiar indeed. Thanks for sharing the...

Very peculiar indeed. Thanks for sharing the resolution and enjoy the FC3 birds! :)
Forum: Mission Editor Issues 12-08-2018, 09:27 PM
Replies: 4
Views: 79
Posted By feefifofum
If set to imperial you type speed in kts, which...

If set to imperial you type speed in kts, which is automatically coverted to and displayed as kmh
Forum: A-10A for DCS World 12-08-2018, 07:26 PM
Replies: 26
Views: 624
Posted By feefifofum
Hey Sierra, we already tried that one, but as a...

Hey Sierra, we already tried that one, but as a matter of experimentation Chaser, try renaming the entire /saved games/DCS.whatever folder; this will generate a brand new set of controls from the...
Forum: Mission Editor Discussion and Questions 12-08-2018, 05:07 PM
Replies: 4
Views: 168
Posted By feefifofum
You should not require any mods to place the...

You should not require any mods to place the Stennis or activate its TACAN or ILS.

If you're experiencing issues, remove all user mods and re-add them one at a time until you find the culprit.
Forum: Mission Editor Discussion and Questions 12-08-2018, 02:06 PM
Replies: 4
Views: 168
Posted By feefifofum
The Bush is not in DCS by default, only the...

The Bush is not in DCS by default, only the Stennis and the Carl Vinson are available k the vanilla version.
Forum: Combined Arms: Frontlines Georgia 12-08-2018, 02:04 PM
Replies: 27
Views: 1,308
Posted By feefifofum
The A-10s are not controllable in mission 1, only...

The A-10s are not controllable in mission 1, only the two flights of Su-25s at Senaki and the 2 flights of Hinds. They are activated through the F10. Other radio menu.
Forum: Combined Arms: Frontlines Georgia 12-08-2018, 02:39 AM
Replies: 11
Views: 367
Posted By feefifofum
Frontlines Georgia bug reports

Hi NineLine, reporting a few issues I encountered playing the campaign and offering some solutions.

General issues:
May be worth having an editor go over the text. There are some spelling and...
Forum: A-10A for DCS World 12-08-2018, 01:31 AM
Replies: 26
Views: 624
Posted By feefifofum
I'd recommend PM'ing BigNewy or NineLine with a...

I'd recommend PM'ing BigNewy or NineLine with a description of the issue, the steps you've taken so far, and a link to a copy of your DCS log file.

They may have some other suggestions, or will be...
Forum: Missions and Campaigns 12-08-2018, 12:46 AM
Replies: 1
Views: 220
Posted By feefifofum
This would probably be better placed in the...

This would probably be better placed in the appropriate forum.

For my .02, it's a fun exploration of what CA is currently capable of and will only improve as CA improves around it. Some missions...
Forum: Mission Editor Discussion and Questions 12-08-2018, 12:39 AM
Replies: 13
Views: 457
Posted By feefifofum
Please show the details for the FAC - Engage...

Please show the details for the FAC - Engage Group action.
Showing results 1 to 25 of 500

 
Forum Jump
All times are GMT. The time now is 09:26 AM. vBulletin Skin by ForumMonkeys. Powered by vBulletin®.
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.