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Search: Posts Made By: SkateZilla
Forum: Chit-Chat 11-03-2018, 05:33 PM
Replies: 244
Views: 36,881
Posted By SkateZilla
Who's LM?

Who's LM?
Forum: Chit-Chat 09-30-2018, 04:55 AM
Replies: 244
Views: 36,881
Posted By SkateZilla
Dead Easy to Implement in their engine doesnt...

Dead Easy to Implement in their engine doesnt mean Dead Easy to implement into all engines.
Forum: Chit-Chat 09-25-2018, 09:15 PM
Replies: 244
Views: 36,881
Posted By SkateZilla
No Because DCS is still compiled using Windows...

No Because DCS is still compiled using Windows .NET Framework / Microsoft Visual C++ Runtimes.
Forum: Chit-Chat 09-03-2018, 07:06 PM
Replies: 244
Views: 36,881
Posted By SkateZilla
It was never promised this year and no estimate...

It was never promised this year and no estimate was given,

The last update was that the base engine coding was done, but now work is on converting the tousands of shaders over to the new engine.
Forum: Chit-Chat 08-23-2018, 03:22 AM
Replies: 244
Views: 36,881
Posted By SkateZilla
Recap:

Recap:
Forum: Chit-Chat 08-19-2018, 04:09 AM
Replies: 244
Views: 36,881
Posted By SkateZilla
right now w/ DCS Being DirectX11. The Main...

right now w/ DCS Being DirectX11.

The Main Benefit of Overclocking is to Process Draw Commands Faster and Feed the GPU Faster and Get Better/Stable FPS.

If CPU cannot Process the Commands...
Forum: Chit-Chat 08-17-2018, 03:06 AM
Replies: 244
Views: 36,881
Posted By SkateZilla
overclocking CPU is pointless in low overhead APIs

overclocking CPU is pointless in low overhead APIs
Forum: Chit-Chat 08-14-2018, 01:32 AM
Replies: 244
Views: 36,881
Posted By SkateZilla
The only systems that didnt see an increase are...

The only systems that didnt see an increase are ones that did not meet the minimum, or were setup improperly (running HIGH on a 2GB Entry Level GPU etc)

Furthermore, dont post predictions as...
Forum: Chit-Chat 08-14-2018, 01:02 AM
Replies: 244
Views: 36,881
Posted By SkateZilla
You are incorrect Please Provide Information to...

You are incorrect Please Provide Information to Backup this claim.
Forum: Chit-Chat 08-08-2018, 11:00 PM
Replies: 244
Views: 36,881
Posted By SkateZilla
Vulkan is a Graphics API, It will replace DX11 as...

Vulkan is a Graphics API, It will replace DX11 as the Rendering API
Forum: Chit-Chat 01-06-2018, 08:17 PM
Replies: 244
Views: 36,881
Posted By SkateZilla
Vulkan is a Direct to Metal API, Meaning most of...

Vulkan is a Direct to Metal API, Meaning most of the commands are sent directly to the GPU, and not to a Software API Layer like DirectX ->11_2.


So instead of bogging down an entire CPU with...
Forum: Chit-Chat 12-31-2017, 06:56 AM
Replies: 244
Views: 36,881
Posted By SkateZilla
Vulkan is more or less AMD's Mantle API.

Vulkan is more or less AMD's Mantle API.
Forum: Chit-Chat 12-31-2017, 03:44 AM
Replies: 244
Views: 36,881
Posted By SkateZilla
It was stated prior to the 12/29/2017 Newsletter:...

It was stated prior to the 12/29/2017 Newsletter:
https://forums.eagle.ru/showthread.php?t=196539
Forum: Chit-Chat 07-05-2017, 06:01 PM
Replies: 244
Views: 36,881
Posted By SkateZilla
it's more likely DCS would goto DX12 API before...

it's more likely DCS would goto DX12 API before Vulkan.

DirectX 12 and Vulkan both offer zero CPU Overhead on Commands Processing.

Something that has previously bogged down DirectX 7,8,9,10,...
Showing results 1 to 14 of 14

 
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