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Search: Posts Made By: DackSter94
Forum: Tournaments 07-13-2018, 01:01 PM
Replies: 124
Views: 6,413
Posted By DackSter94
Caucasus, means forget about seeing contacts...

Caucasus, means forget about seeing contacts...
Forum: Tournaments 07-11-2018, 11:10 AM
Replies: 124
Views: 6,413
Posted By DackSter94
=RvE=DackSter94 - Viggen

=RvE=DackSter94 - Viggen
Forum: DCS Wishlist 05-18-2018, 09:25 AM
Replies: 169
Views: 10,474
Posted By DackSter94
You know what? You are right. I'm uninstalling...

You know what? You are right. I'm uninstalling until this game has transsexual pilot model!
Forum: AI 02-24-2018, 10:54 AM
Replies: 9
Views: 625
Posted By DackSter94
I dunno about how bad Leos are, but ground...

I dunno about how bad Leos are, but ground vehicles in DCS kinda always were a joke..
Forum: AI 02-22-2018, 09:45 PM
Replies: 2
Views: 372
Posted By DackSter94
Igla manpad performance is pathetic

No1NOboGP4g

Igla seems to be about as effective as GAR-8 right now. It pulls laughable amount of Gs and thus, most of the times, lags behind target (first clip). Also, if it approaches target...
Forum: Tournaments 02-12-2018, 06:49 AM
Replies: 79
Views: 7,325
Posted By DackSter94
=RvE=DackSter94 - m-2000c

=RvE=DackSter94 - m-2000c
Forum: Mission Builders' Corner 02-09-2018, 04:45 PM
Replies: 3
Views: 221
Posted By DackSter94
Thank you, that worked!

Thank you, that worked!
Forum: Mission Editor Issues 02-09-2018, 04:19 PM
Replies: 22
Views: 1,094
Posted By DackSter94
No, I just did separate test, where i spanwed...

No, I just did separate test, where i spanwed a-10c at 13000m+ at ISA+10 and temperature is still -47 just like at 11000m.
Forum: Mission Editor Issues 02-09-2018, 03:57 PM
Replies: 22
Views: 1,094
Posted By DackSter94
Interesting tho, if you set ISA+10, you can't get...

Interesting tho, if you set ISA+10, you can't get below -47 high up... So, if what you wrote is correct then there is still something wrong with the implementation?
Forum: Mission Editor Issues 02-09-2018, 03:53 PM
Replies: 22
Views: 1,094
Posted By DackSter94
No, no 11km was just random high alt i picked up..

No, no 11km was just random high alt i picked up..
Forum: Mission Editor Issues 02-09-2018, 11:03 AM
Replies: 22
Views: 1,094
Posted By DackSter94
Here is an example with numbers from the sim to...

Here is an example with numbers from the sim to make it clearer:

I tested flanker at 59% fuel + full cannon ammo (infinite fuel enabled, so that mass of aircraft is always the same), level flight...
Forum: Mission Builders' Corner 02-08-2018, 11:18 PM
Replies: 3
Views: 221
Posted By DackSter94
Found out that the code works if you set your...

Found out that the code works if you set your aircraft to "player". But if you set it to "client" it seems that LoGetTrueAirspeed() returns nil because you are not yet in the aircraft, and then code...
Forum: Mission Editor Issues 02-08-2018, 09:43 PM
Replies: 22
Views: 1,094
Posted By DackSter94
Yes, it doesn't have to be linear, but it should...

Yes, it doesn't have to be linear, but it should be able to go lower then -57C. Reason I'm reporting this is Because you can't even get full performance from some aircraft(and may be all of them)....
Forum: Mission Editor Issues 02-08-2018, 06:47 PM
Replies: 22
Views: 1,094
Posted By DackSter94
It will be constant temperature, but if its 0 or...

It will be constant temperature, but if its 0 or -15 on the surface(and not 15 as in ISA), it will be a lower constant, no?
https://www.digitaldutch.com/atmoscalc/

PS: sorry for editing a lot :)
Forum: Mission Editor Issues 02-08-2018, 06:32 PM
Replies: 22
Views: 1,094
Posted By DackSter94
ISA assumes that temperature at surface is always...

ISA assumes that temperature at surface is always 15, no?
Forum: Mission Editor Issues 02-08-2018, 06:11 PM
Replies: 22
Views: 1,094
Posted By DackSter94
Bug: Temperature at high altitudes doesn't fall bellow -57C

I found a temperature bug, while testing different planes performance:

Here is a screenshot of temperature from A-10C CDU at 11000m(mission temperature is set to +15C on the ground):

178394
...
Forum: Mission Builders' Corner 02-07-2018, 04:31 PM
Replies: 3
Views: 221
Posted By DackSter94
Can't export TAS under LuaExportActivityNextEvent(t)

Hello,
I'm just messing around with export.lua and I ran into a problem. I'm trying to export time and TAS at intervals of 0.25s into a text file. But TAS always returns nil, so text file is fails...
Forum: Community News 01-04-2018, 09:34 AM
Replies: 21
Views: 5,813
Posted By DackSter94
Thanks for the event and the prizes!

Thanks for the event and the prizes!
Forum: Tournaments 12-31-2017, 06:40 PM
Replies: 71
Views: 4,446
Posted By DackSter94
=RvE=DackSter94 P-51D Or somethinng noobish...

=RvE=DackSter94
P-51D
Or somethinng noobish like Viggen
Forum: Tournaments 12-22-2017, 11:00 PM
Replies: 176
Views: 12,244
Posted By DackSter94
=RvE=DackSter94 UK =RvE= Viggen

=RvE=DackSter94
UK
=RvE=

Viggen
Forum: Tournaments 11-12-2017, 10:37 AM
Replies: 216
Views: 13,291
Posted By DackSter94
Well in your other attachment i somehow have 39....

Well in your other attachment i somehow have 39. In my tacview i always have 36.
It's definitely not your fault, it's just retarded game. I think thise event will be more luck based then skill based.
Forum: Tournaments 11-12-2017, 10:16 AM
Replies: 216
Views: 13,291
Posted By DackSter94
Those score looked weird, it seemed to me that i...

Those score looked weird, it seemed to me that i saw plenty of bullets miss. Stuges post seems to describe an issue.

+ look, there is inaccuracy in your tacview, i don't have 38 bullets, i only...
Forum: Tournaments 11-12-2017, 10:04 AM
Replies: 216
Views: 13,291
Posted By DackSter94
It's kinda weird, Tacview counts too much hits,...

It's kinda weird, Tacview counts too much hits, while ingame counter counts too few. Sometimes you can see bullets fly "through" the target, yet you get nothing on the ingame counter.
Forum: Tournaments 11-12-2017, 09:48 AM
Replies: 216
Views: 13,291
Posted By DackSter94
Agreed. Not only flanker scores tho, L-39 too and...

Agreed. Not only flanker scores tho, L-39 too and I guess many others.
Forum: Tournaments 11-11-2017, 09:38 PM
Replies: 216
Views: 13,291
Posted By DackSter94
I think the circle below the gun target is...

I think the circle below the gun target is destructible(well not visually destructible, but it's hitbox seems to disappear. That makes gun target hitbox bigger, so players who come after circle is...
Showing results 1 to 25 of 134

 
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