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Search: Posts Made By: feefifofum
Forum: DCS Wishlist 05-15-2020, 12:32 PM
Replies: 68
Views: 5,438
Posted By feefifofum
Thanks for the morning laugh. Don't quit your day...

Thanks for the morning laugh. Don't quit your day job.
Forum: Missions and Campaigns 05-07-2020, 05:26 PM
Replies: 137
Views: 22,115
Posted By feefifofum
In order to achieve that each aircraft must be a...

In order to achieve that each aircraft must be a separate group due to the way the EWRS script is written. Unfortunately this means you lose some of the datalink features for equipped aircraft, up to...
Forum: Mission Editor Discussion and Questions 04-29-2020, 07:03 PM
Replies: 1
Views: 162
Posted By feefifofum
SRS has a built-in overlay for Combined Arms...

SRS has a built-in overlay for Combined Arms players and FC3 aircraft, simply launch SRS and press the "Toggle Radio Overlay" button.
Tactical Commander slots, and the ability for players in...
Forum: Mission Editor Discussion and Questions 04-25-2020, 07:11 PM
Replies: 8
Views: 291
Posted By feefifofum
If you open the Advanced Waypoint Action menu and...

If you open the Advanced Waypoint Action menu and select Set option -> reaction to threat -> none at the aircraft's first waypoint (WP0 for blue, SP for red) he should stop trying to avoid the...
Forum: Missions and Campaigns 04-19-2020, 11:39 PM
Replies: 5
Views: 379
Posted By feefifofum
Surrexen's missions are well suited to the A-10A,...

Surrexen's missions are well suited to the A-10A, as you have direct paths to your targets available via the radio menu and the ability to call AI support when necessary.
Forum: General Questions 04-17-2020, 05:41 PM
Replies: 17
Views: 736
Posted By feefifofum
Because of the complexity and configurability of...

Because of the complexity and configurability of multi-monitor and extended screen sim setups, the uninitiated user is offered ample opportunities to shoot themselves in the foot.

If you have...
Forum: Missions and Campaigns 04-08-2020, 02:08 PM
Replies: 2
Views: 202
Posted By feefifofum
Most of the scramble was related to SSE scripting...

Most of the scramble was related to SSE scripting functions; airbase IDs were not consistent with previous versions which broke many dynamic spawn functions used in things like MOOSE's dispatchers.
...
Forum: New User Briefing Room 03-29-2020, 10:22 PM
Replies: 9
Views: 1,095
Posted By feefifofum
What you see in the trailers is the same thing...

What you see in the trailers is the same thing you see in aviation film and photography; a camera positioned far from the object, with a lens zoomed in that imparts a tremendous sense of speed as you...
Forum: Mission Editor Discussion and Questions 03-29-2020, 10:02 PM
Replies: 9
Views: 889
Posted By feefifofum
You can probably find your answers in here,...

You can probably find your answers in here, assuming the engine hasn't changed:
https://www.digitalcombatsimulator.com/en/files/2161594/

Any modification will need to be installed by all players.
Forum: Mission Editor Discussion and Questions 03-29-2020, 09:59 PM
Replies: 6
Views: 621
Posted By feefifofum
Terminology is important here: In order to...

Terminology is important here:

In order to make airframes available to other countries, the .lua edit you described is required. This is independent of the coalition that country is a part of.
...
Forum: Mission Editor Discussion and Questions 03-26-2020, 12:10 AM
Replies: 3
Views: 671
Posted By feefifofum
No problem! Sometimes it's easy to forget. All of...

No problem! Sometimes it's easy to forget. All of the scripting solutions exist because the built-in function is a relatively recent addition. The scripting stuff still offers some additional...
Forum: Mission Editor Discussion and Questions 03-25-2020, 12:39 PM
Replies: 6
Views: 867
Posted By feefifofum
EDIT: wrong-o! Didn't read OP thoroughly enough.

EDIT: wrong-o! Didn't read OP thoroughly enough.
Forum: Mission Editor Discussion and Questions 03-25-2020, 12:37 PM
Replies: 3
Views: 559
Posted By feefifofum
The RADIO ITEM ADD actions require a flag to be...

The RADIO ITEM ADD actions require a flag to be associated with them. You will select the flag number, and the amount the flag will increase when the action is triggered.

Look for that flag to be...
Forum: Mission Editor Discussion and Questions 03-25-2020, 12:33 PM
Replies: 3
Views: 671
Posted By feefifofum
Just make the whole route, back and forth, then...

Just make the whole route, back and forth, then have them repeat it.
Forum: Missions and Campaigns 03-22-2020, 02:51 PM
Replies: 21
Views: 5,432
Posted By feefifofum
DO SCRIPT trigger.action.setUserFlag (X, X)

DO SCRIPT trigger.action.setUserFlag (X, X)
Forum: Mods and Apps 03-21-2020, 03:20 PM
Replies: 85
Views: 29,305
Posted By feefifofum
Another bump. Any plans to make these objects...

Another bump. Any plans to make these objects 2.5.6 compatible?

My group loves the follow-me vehicles and hospital elements and would love to see them updated to work with the latest patch.
Forum: Mission Editor Discussion and Questions 03-18-2020, 05:40 PM
Replies: 5
Views: 943
Posted By feefifofum
After you exit your mission, one of the buttons...

After you exit your mission, one of the buttons you'll see on the bottom of the screen says "Save Track"

This will save your control inputs and head movements to a file inside of the mission that...
Forum: Mission Editor Discussion and Questions 03-18-2020, 09:37 AM
Replies: 11
Views: 1,361
Posted By feefifofum
Just to play devil's advocate, you could achieve...

Just to play devil's advocate, you could achieve a very similar result by incorporating SET FLAG RANDOM VALUE and a series of triggers. You can do some complex things in the ME, you just have to...
Forum: Mission Editor Discussion and Questions 03-17-2020, 05:34 PM
Replies: 5
Views: 943
Posted By feefifofum
Hi TH. You can preset certain cockpit elements in...

Hi TH. You can preset certain cockpit elements in the A-10 (such as CCIP Consent and radios) in the mission file itself, which is what you're seeing in the Cold and Dark mission.

Airfields are...
Forum: Mission Editor Discussion and Questions 03-15-2020, 12:21 PM
Replies: 41
Views: 3,339
Posted By feefifofum
Just turn the SAM to alarm state green, ROE...

Just turn the SAM to alarm state green, ROE weapon hold at WP0 in the example I sent you (which I thought I did but may have forgotten) and the RADAR will be off until the Hornet enters the zone the...
Forum: Mission Editor Discussion and Questions 03-15-2020, 01:41 AM
Replies: 15
Views: 1,369
Posted By feefifofum
Indeed no way to do this without an event...

Indeed no way to do this without an event handler. Kaba's is exactly the right thing though, all you need to do is detect and reset the flags using the regular old ME.
Forum: Mission Editor Discussion and Questions 03-14-2020, 06:26 PM
Replies: 2
Views: 558
Posted By feefifofum
You know, I was just thinking the same...

You know, I was just thinking the same thing...try a little patience.

You can add them in-game by clicking the marker icon in the top toolbar (looks like a circle) and clicking on the map.

You...
Forum: Mission Editor Discussion and Questions 03-14-2020, 04:34 PM
Replies: 41
Views: 3,339
Posted By feefifofum
Give that a whirl. :thumbup:

Give that a whirl. :thumbup:
Forum: Mission Editor Discussion and Questions 03-14-2020, 12:42 PM
Replies: 41
Views: 3,339
Posted By feefifofum
There is no random element to the aircraft...

There is no random element to the aircraft entering and exiting the unit's WEZ...just look for UNIT INSIDE ZONE and then push your AI or ROE state directly. You are gaining nothing by using a flag in...
Forum: Mission Editor Discussion and Questions 03-14-2020, 12:40 PM
Replies: 5
Views: 732
Posted By feefifofum
Newly broken, if broken. It was working a couple...

Newly broken, if broken. It was working a couple months ago. Are you certain all hostile units have been removed from the vicinity?
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