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Forum: Mission Editor Discussion and Questions 01-22-2020, 04:21 PM
Replies: 3
Views: 122
Posted By feefifofum
Yes, this is how MBot's DCE works but in order to...

Yes, this is how MBot's DCE works but in order to write outside of DCS you, and any users who play your mission will have to modify a core game .lua that will be overwritten every patch. You are also...
Forum: Controller Profiles and Problems 01-22-2020, 03:22 PM
Replies: 7
Views: 94
Posted By feefifofum
Hi Urshult; if you're running batch converters...

Hi Urshult; if you're running batch converters the convenience factor there probably wins but for future reference for anyone who isn't that savvy-

Open the controls page.
Select the module from...
Forum: Mission Editor Discussion and Questions 01-12-2020, 12:56 AM
Replies: 8
Views: 278
Posted By feefifofum
I think this is the thing: ...

I think this is the thing:
https://forums.eagle.ru/showthread.php?t=206282%EF%BB%BF
Forum: DCS: F/A-18C Hornet 01-11-2020, 08:14 PM
Replies: 9
Views: 462
Posted By feefifofum
Yup. Don't use your left DDI for the SA page. ;) ...

Yup. Don't use your left DDI for the SA page. ;)
If memory serves I read this is an irritating "feature" from the actual aircraft. The caution & advisories clutter the area.
You can press master...
Forum: Mission Editor Discussion and Questions 01-11-2020, 01:55 PM
Replies: 8
Views: 278
Posted By feefifofum
I believe SUNTSAG created a mod that allows the...

I believe SUNTSAG created a mod that allows the placement of statics and infantry on water in order to populate an oil rig. Might serve your purpose.
Forum: Mission Editor Discussion and Questions 01-11-2020, 01:52 PM
Replies: 4
Views: 338
Posted By feefifofum
Delete default CAP action. Add set option ->...

Delete default CAP action.
Add set option -> ROE -> WEAPON FREE and Perform task -> CAP to Triggered Actions.

Set option -> ROE -> WEAPON HOLD in Advanced Waypoint Options at WP0. Your fighter...
Forum: Mission Editor Discussion and Questions 01-11-2020, 01:47 PM
Replies: 10
Views: 2,468
Posted By feefifofum
Alt Y is your friend. Alt Y works everywhere. F2,...

Alt Y is your friend. Alt Y works everywhere. F2, F10, Mission Editor...
Forum: Controller Questions and Bugs 01-05-2020, 05:56 PM
Replies: 28
Views: 841
Posted By feefifofum
I certainly understand the desire to have complex...

I certainly understand the desire to have complex systems behave exactly as you think they should, but do you understand how that's not really a super reasonable request? How it's not the normal or...
Forum: Mission Editor Discussion and Questions 01-03-2020, 03:18 PM
Replies: 2
Views: 144
Posted By feefifofum
Do you have a funky desktop resolution? Might...

Do you have a funky desktop resolution?
Might be worth trying the "Scale GUI" option.
Forum: Missions and Campaigns 12-31-2019, 02:08 PM
Replies: 9
Views: 4,553
Posted By feefifofum
Hey Shadow, Thanks for the kind words. I've...

Hey Shadow,
Thanks for the kind words. I've just recently run this myself so I think your crash was an isolated incident and not particular to this mission. Those are normal looking events in the...
Forum: New User Briefing Room 12-30-2019, 01:24 PM
Replies: 18
Views: 1,046
Posted By feefifofum
Check out the TrackHat if you find the clips to...

Check out the TrackHat if you find the clips to be problematic for your setup. A third party product with IR LEDs stitched directly into a baseball cap. I had previously been using the hat clip and...
Forum: DCS World Tutorial & Help Requests 12-30-2019, 01:20 PM
Replies: 10
Views: 683
Posted By feefifofum
Depending on your controller some default...

Depending on your controller some default bindings may exist. For example, the A-10 HOTAS is preconfigured for both the A-10C and F-16.

For most other devices a few basic functions will be...
Forum: DCS World Tutorial & Help Requests 12-29-2019, 09:49 PM
Replies: 10
Views: 683
Posted By feefifofum
Hi Pilot. If you aren't using rudder pedals,...

Hi Pilot. If you aren't using rudder pedals, those controls (rudder/brakes) will definitely need to be accessible to you quickly and easily. Landing gear is a convenience but something you'll be...
Forum: Mission Editor Discussion and Questions 12-29-2019, 11:30 AM
Replies: 6
Views: 251
Posted By feefifofum
Kneeboard builder isn't necessary though it is...

Kneeboard builder isn't necessary though it is convenient for resizing images for the kneeboard.

All you need to do is open the .miz file with 7Zip or a similar .zip editor and place the image...
Forum: New User Briefing Room 12-29-2019, 11:11 AM
Replies: 18
Views: 1,046
Posted By feefifofum
Andrew, adjust the light filter in the "camera"...

Andrew, adjust the light filter in the "camera" tab. There is likely a light source interfering with where the camera thinks you're looking. I think you'll find TrackIR the more reliable of the two...
Forum: DCS World Tutorial & Help Requests 12-28-2019, 02:01 PM
Replies: 2
Views: 309
Posted By feefifofum
You can find your product key by accessing the...

You can find your product key by accessing the in-game module manager.

From the main menu, click the icon that looks like an array of 9 boxes (much like the "apps" menu on a mobile device)
...
Forum: Mission Editor Discussion and Questions 12-26-2019, 12:07 PM
Replies: 8
Views: 295
Posted By feefifofum
SEARCH THEN ENGAGE IN ZONE can also be used to...

SEARCH THEN ENGAGE IN ZONE can also be used to restrict their activities to a certain area. :thumbup:

Make sure you delete the default "CAP" advanced waypoint action.
Forum: Mission Editor Discussion and Questions 12-25-2019, 01:43 PM
Replies: 7
Views: 382
Posted By feefifofum
There is no following_GP or followed_GP...

There is no following_GP or followed_GP defined...right now it looks like they are just looking at each other but neither exist. You need to point those to an actual in-game active group.

So...
Forum: Mission Editor Discussion and Questions 12-24-2019, 01:13 PM
Replies: 7
Views: 382
Posted By feefifofum
group.getByName ('MyGroupName') is how you...

group.getByName ('MyGroupName') is how you retrieve them. :thumbup:
Forum: Mission Editor Discussion and Questions 12-23-2019, 11:39 AM
Replies: 4
Views: 248
Posted By feefifofum
Select the "hidden on map" option to conceal...

Select the "hidden on map" option to conceal enemy positions from players' external views. Select "hidden on planner" to remove them from the SA page of F/A-18s.
Forum: Mission Editor Discussion and Questions 12-22-2019, 02:11 AM
Replies: 6
Views: 247
Posted By feefifofum
:thumbup: Often have to settle for "good...

:thumbup:
Often have to settle for "good enough" when it comes to the AI but you can usually get in the ballpark.
Forum: Mission Editor Discussion and Questions 12-21-2019, 06:53 PM
Replies: 8
Views: 314
Posted By feefifofum
Fortunately most of the work has been put in by...

Fortunately most of the work has been put in by the some of the brilliant minds we have here in the forums. Much of these are plug and play solutions where you simply download the existing .lua and...
Forum: Mission Editor Discussion and Questions 12-21-2019, 03:15 PM
Replies: 6
Views: 247
Posted By feefifofum
You should be able to push the task like any...

You should be able to push the task like any other triggered action, can you not?
So for your example, add the maneuver to triggered actions, then create:

1 ONCE (Bandit turns, NO EVENT)
...
Forum: Mission Editor Tutorials 12-21-2019, 03:12 PM
Replies: 4
Views: 303
Posted By feefifofum
Most servers running proprietary scripting will...

Most servers running proprietary scripting will call the files directly from the hard disk to prevent this kind of behavior.

My best advice is to try to walk before you run. Ask specific...
Forum: Missions and Campaigns 12-21-2019, 02:53 PM
Replies: 36
Views: 1,955
Posted By feefifofum
Very impressed with Clear Field...looking forward...

Very impressed with Clear Field...looking forward to checking out the rest of your work!
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