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Forum: Missions and Campaigns 09-16-2019, 09:25 PM
Replies: 4
Views: 187
Posted By feefifofum
Yep that's plenty of PC. Have you tried the usual...

Yep that's plenty of PC. Have you tried the usual suspects?

Update all video/audio drivers?

Delete the "fxo" and "metashaders" folders located in c:/users/YOURUSERNAME/Saved Games/dcs.openbeta?...
Forum: Mission Editor Discussion and Questions 09-15-2019, 11:31 PM
Replies: 4
Views: 149
Posted By feefifofum
Script files, custom audio files, and...

Script files, custom audio files, and briefing/kneeboard images are included inside the .miz but each player and the server machine will need to have the custom object pack installed.
Forum: DCS: UH-1H Huey 09-14-2019, 05:08 PM
Replies: 5
Views: 480
Posted By feefifofum
In-game, you can decide which stores to carry...

In-game, you can decide which stores to carry per-pylon (and per crew position as well in the Huey) by right clicking on the blue window below the pylon number after requesting rearm/refuel from the...
Forum: Missions and Campaigns 09-14-2019, 04:05 PM
Replies: 4
Views: 187
Posted By feefifofum
"Outside of missions" is the key element there....

"Outside of missions" is the key element there. That means there is no AI pathfinding occuring, no script conditions being monitored, no AI visibility checks, and all kinds of other...
Forum: Mission Editor Discussion and Questions 09-10-2019, 08:11 PM
Replies: 5
Views: 298
Posted By feefifofum
Remember too there is a hierarchy of actions; if...

Remember too there is a hierarchy of actions; if your ROE settings are beneath an orbit action, for example, the orbit will prevent the ROE actions from occurring until the aircraft breaks its orbit.
Forum: Controller Questions and Bugs 09-09-2019, 11:06 PM
Replies: 402
Views: 37,432
Posted By feefifofum
On a vaguely related note, the excellent deltasim...

On a vaguely related note, the excellent deltasim thumbstick mod (https://deltasimelectronics.com/products/thumbstick-slew-sensor-adapter)for the Warthog does in fact work like a charm if you're not...
Forum: Mission Editor Discussion and Questions 09-08-2019, 09:17 PM
Replies: 4
Views: 243
Posted By feefifofum
The aircraft, naval, and ground units available...

The aircraft, naval, and ground units available varies by country. At this time, I don't believe Iran has access to any naval assets as none have been added to the game yet.

For OPFOR naval units,...
Forum: Missions and Campaigns 09-07-2019, 08:25 PM
Replies: 5
Views: 430
Posted By feefifofum
Oooh I love it when I don't have to make this...

Oooh I love it when I don't have to make this kind of content myself. :thumbup:
Thanks for sharing!

Is there an "end" or does it just keep going as long as people are flying?
Forum: Mission Editor Discussion and Questions 09-07-2019, 11:55 AM
Replies: 1
Views: 183
Posted By feefifofum
All core aircraft are available to use in...

All core aircraft are available to use in missions regardless of whether the user owns the module. The only items which are access-restricted are maps and the WW2 assets (as well as any user mods you...
Forum: Mission Editor Discussion and Questions 09-05-2019, 09:36 PM
Replies: 6
Views: 260
Posted By feefifofum
Sniped! Everything Grimes just said. :thumbup:

Sniped! Everything Grimes just said. :thumbup:
Forum: Mission Editor Discussion and Questions 09-04-2019, 09:34 AM
Replies: 6
Views: 358
Posted By feefifofum
They have to be given a specific target with the...

They have to be given a specific target with the "Intercept" role.

"Fighter sweep" and "CAP" are generic roles whose default actions include search-then-engage type tasks.
Forum: Mission Editor Discussion and Questions 09-02-2019, 10:08 PM
Replies: 6
Views: 358
Posted By feefifofum
The largest factor is whether the unit is capable...

The largest factor is whether the unit is capable of detecting you. The sensor suite on the aircraft as well as any logistics for the aligned coalition will determine how easily you'll be detected.
...
Forum: Mission Editor Discussion and Questions 09-02-2019, 02:23 PM
Replies: 5
Views: 245
Posted By feefifofum
It shouldn't have any effect on playability. The...

It shouldn't have any effect on playability. The "Player" setting will force the user into that aircraft slot as soon as the mission loads, and will allow access to some additional features such as...
Forum: Missions and Campaigns 08-29-2019, 03:46 PM
Replies: 1
Views: 202
Posted By feefifofum
It has to do with how the game tracks mission...

It has to do with how the game tracks mission success/failure.
The campaign scoring system looks for ranges of values in different flags, among other things, to determine the player's score and...
Forum: Mission Editor Discussion and Questions 08-29-2019, 12:07 PM
Replies: 7
Views: 248
Posted By feefifofum
Return to spectators before re-selecting the...

Return to spectators before re-selecting the slot. In single player you might need a "dummy" aircraft to join if there are only two.
Forum: Mission Editor Discussion and Questions 08-29-2019, 12:10 AM
Replies: 6
Views: 402
Posted By feefifofum
Sure; the easiest way would be to limit the...

Sure; the easiest way would be to limit the ordnance available at the airfield or boat where the players take off from. Click on an airfield or aircraft carrier in the Mission Editor and you'll see...
Forum: DCS Mods 08-29-2019, 12:05 AM
Replies: 167
Views: 47,124
Posted By feefifofum
Create a new folder in that directory named...

Create a new folder in that directory named "Mods"

Open that folder.

Create a new folder named "aircraft"

Open that folder

Place the "A4-EC" folder inside
Forum: Mission Editor Discussion and Questions 08-28-2019, 10:53 PM
Replies: 6
Views: 402
Posted By feefifofum
Broadly, yes. Can you be a bit more specific...

Broadly, yes. Can you be a bit more specific about what exactly you're trying to accomplish?
Forum: Mission Editor Discussion and Questions 08-28-2019, 02:14 PM
Replies: 5
Views: 260
Posted By feefifofum
No math required. :) Create a waypoint along...

No math required. :)
Create a waypoint along the route and drag it to see the ships ETA at that point.
Forum: Mission Editor Discussion and Questions 08-28-2019, 12:09 PM
Replies: 5
Views: 260
Posted By feefifofum
The same infrastructure is required, you're just...

The same infrastructure is required, you're just varying the number of objectives.

The short answer, I'm afraid, is "no" for the time being though ED have stated in several posts and interviews...
Forum: Missions and Campaigns 08-28-2019, 11:48 AM
Replies: 7
Views: 753
Posted By feefifofum
Tells you a lot more than shouting into an empty...

Tells you a lot more than shouting into an empty thread full of your own patch notes, which can feel supremely discouraging. ;)

The free F-15 campaign I built way back in the day has thousands of...
Forum: Missions and Campaigns 08-26-2019, 05:02 PM
Replies: 7
Views: 753
Posted By feefifofum
Probably, but about 0.01% of the people who play...

Probably, but about 0.01% of the people who play your missions will interact with you on here, at least based on my own experiences. ;)

Don't sweat it too much; if you want a better idea,...
Forum: DCS: UH-1H Huey 08-26-2019, 11:13 AM
Replies: 10
Views: 671
Posted By feefifofum
Airfield frequencies are listed on the F10 map...

Airfield frequencies are listed on the F10 map view when clicking on an airfield.

That said, to speak to the ground crew you only need to either A) have cockpit door open and engine off or B) set...
Forum: DCS: UH-1H Huey 08-26-2019, 10:21 AM
Replies: 10
Views: 671
Posted By feefifofum
Lctrl ' Ensure radios are set properly.

Lctrl '
Ensure radios are set properly.
Forum: Mission Editor Discussion and Questions 08-26-2019, 03:34 AM
Replies: 12
Views: 1,606
Posted By feefifofum
There is something it looks like we all...

There is something it looks like we all overlooked previously in this discussion: a SWITCHED CONDITION type trigger only activates when the condition changes.

Since the mission starts with all of...
Showing results 1 to 25 of 500

 
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