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Search: Posts Made By: NoFear1979
Forum: Missions and Campaigns 09-15-2020, 07:23 PM
Replies: 107
Sticky: UH-1H Missions
Views: 241,330
Posted By NoFear1979
Operation Desert Storm - Syria

Operation Desert Storm (https://www.digitalcombatsimulator.com/en/files/3312216/)
Forum: DCS Mods 08-31-2020, 08:56 PM
Replies: 144
Views: 12,837
Posted By NoFear1979
Awesome smoke stuff! I love it! :pilotfly:

Awesome smoke stuff! I love it! :pilotfly:
Forum: Missions and Campaigns 08-30-2020, 08:30 AM
Replies: 34
Views: 10,712
Posted By NoFear1979
Caucasus video preview

Streamed a flight session as showcase (unfortunately no sound got recorded at the time). https://youtu.be/8VA2iJ5FGVc?t=382
Forum: Missions and Campaigns 08-30-2020, 08:22 AM
Replies: 34
Views: 10,712
Posted By NoFear1979
Some scenery images of the area :) FOB in...

Some scenery images of the area :)


FOB in the center of the image. The AO in the background.

https://i.imgur.com/hrL4xXo.png


Halfway through the flight path view south....
Forum: Missions and Campaigns 08-30-2020, 08:05 AM
Replies: 34
Views: 10,712
Posted By NoFear1979
Reply related to a caucasus version

I noticed in previous post that a proper location on Caucasus had been hard to find.


I took the liberty to transition the mission content onto the Caucasus region.


Note that I am not taking...
Forum: Mission/Campaign Issues 08-21-2020, 12:36 PM
Replies: 0
Views: 240
Posted By NoFear1979
Huey - Campaign: UN Pilot Mission 9: Whiskey

At the point of where you are supposed to drop the ammo from the Huey onto the white smoke you need to be real close to the ground. The problem is that the treeline is consisting of quite tall...
Forum: Mission Editor Discussion and Questions 08-20-2020, 08:22 AM
Replies: 5
Views: 399
Posted By NoFear1979
The only workaround I can think of is using...

The only workaround I can think of is using Audacity software to boost the gain of the sound content of the file.


Note that Audacity is also great for converting audiofiles into the OGG format...
Forum: AI 08-19-2020, 05:17 PM
Replies: 3
Views: 228
Posted By NoFear1979
Did some testing about and increased the distance...

Did some testing about and increased the distance slightly between the infantry units. This somehow sorted out the problem.


Before hand they stood quite close together (the blue square icon...
Forum: AI 08-19-2020, 04:56 PM
Replies: 3
Views: 228
Posted By NoFear1979
[REPORTED]AI infantry and waypoints

In relation to the DCS 2.5.6.53756 Open Beta 2020-08-18 updateI've noticed that AI infantry units that have waypoints assigned now won't run to the next waypoint, but rather stands still and spins...
Forum: Mission Editor Issues 08-07-2020, 03:48 PM
Replies: 1
Views: 130
Posted By NoFear1979
I've done some timer observations: The...

I've done some timer observations:


The mission starts at 5:00:00


At 5:00:30 the infantry starts moving to wp 1 (as intended) but turns around and stands still (not intended).
Forum: Mission Editor Issues 08-07-2020, 03:38 PM
Replies: 1
Views: 130
Posted By NoFear1979
Ground units and waypoints

So basically my idea is to have infantry units go to waypoint 1 and 2 to get into position to embark onto a client controlled helicopter. This works fine.


Now to the issue at hand. I added a 3rd...
Forum: Missions and Campaigns 08-05-2020, 03:10 AM
Replies: 46
Views: 10,583
Posted By NoFear1979
Announcement

- I've created a version for the Mi-8MTV2 helicopter for those who would prefer using that instead.

- Please note that the hospital frequencies are predefined for the helicopter as well as a...
Forum: Missions and Campaigns 08-05-2020, 01:41 AM
Replies: 44
Views: 18,382
Posted By NoFear1979
Ive created a mission filé with D Day beach...

Ive created a mission filé with D Day beach landing which is conditioned by the player to neutralize coastal cannons for the beach landings to start. Maybe we could combine our efforts?
Forum: Missions and Campaigns 08-04-2020, 05:02 PM
Replies: 46
Views: 10,583
Posted By NoFear1979
Update

- Added sortie title and briefing images.

- Adjusted Medevac heli positions on hospital landing pads.

- Adjusted the skin of armed infantry units serving as police units, now shown in SWAT...
Forum: Missions and Campaigns 08-04-2020, 12:32 AM
Replies: 46
Views: 10,583
Posted By NoFear1979
Announcment / Update

- Verified all scripted missions to work with exploding vehicles generating wounded units to simulate patients with a timer countdown. All working as intended. Probable cause of it not working was...
Forum: Missions and Campaigns 08-03-2020, 08:17 PM
Replies: 46
Views: 10,583
Posted By NoFear1979
Announcement

Noticed that the Medevac Script had somehow dropped out of the mission files. It has been re-added.
Forum: Missions and Campaigns 08-02-2020, 07:20 PM
Replies: 46
Views: 10,583
Posted By NoFear1979
Update

Noted that some units that are set to explode does not get destroyed, but rather damaged. This does not generate the wounded units through RagnarDA's script - a destroyed vehicle is needed.


-...
Forum: Missions and Campaigns 08-02-2020, 03:06 PM
Replies: 46
Views: 10,583
Posted By NoFear1979
Update

- All missions not using the RagnarDA script has been updated with notifications if landing outside the LZ area (trigger zone). This notification will be active and reoccurent until the Medevac has...
Forum: Missions and Campaigns 08-01-2020, 08:48 PM
Replies: 46
Views: 10,583
Posted By NoFear1979
Announcement

Work in progress:

Adding notifications if landing outside of LZ (trigger zones) on missions where the RagnarDA script is not in use. - SORTED

Setting late activation on specific mission units...
Forum: Missions and Campaigns 07-31-2020, 09:13 PM
Replies: 46
Views: 10,583
Posted By NoFear1979
Update

- Improved conditions on Mission 16 to make it work better.
Forum: Missions and Campaigns 07-31-2020, 08:00 PM
Replies: 46
Views: 10,583
Posted By NoFear1979
Appriciation post

Glad to hear you enjoy it! Thanks for the feedback :)



- Could you specify which mission this is related too? I have noticed that sometimes when troops are spawned in the Ragnar script they...
Forum: Missions and Campaigns 07-31-2020, 07:45 PM
Replies: 46
Views: 10,583
Posted By NoFear1979
Update

- Downloaded a new version of the NatoGF mod into the mod folder, this solves the issue with certain infantry models being invisible.


- Rolled back the mission files to include "crew winter"...
Forum: Missions and Campaigns 07-30-2020, 08:16 PM
Replies: 46
Views: 10,583
Posted By NoFear1979
Update

Adjusted conditions on Mission 18 and 21 to make them work as they should.

Removed the link to the mission version without hospitals due to their status being obsolete.

Changed all "crew...
Forum: Missions and Campaigns 07-30-2020, 05:26 PM
Replies: 46
Views: 10,583
Posted By NoFear1979
Update

Updated "With hospital" mission files:


- FARP locations updated to make them even more better to spot and land at in dark conditions, also looks way more immersive now.

- Preview pictures...
Forum: Missions and Campaigns 07-29-2020, 09:48 PM
Replies: 46
Views: 10,583
Posted By NoFear1979
Update

Updated "With hospital" mission files:


- FARP central, south and north now has additional vehicles and structures present giving some light presence to it - easier to detect in darkness.
Showing results 1 to 25 of 66

 
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