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DrGonzo94

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About DrGonzo94

  • Rank
    Junior Member
  • Birthday 10/29/1980

Personal Information

  • Flight Simulators
    DCS World
  • Location
    Stockholm
  • Interests
    Cycling
  • Occupation
    Medical doctor
  1. Hi, not sure if this is feature or bug. I haven't seen it mentioned in changelog or on forums, so I thought I'd mention it. When using AIM-9 (mostly X, but true for M as well) the BORE functionality with HMCS has turned from functioning both horizontally and vertically to functioning horizontally only in one of the last betas (I'm currently using 2.5.6.58125). To be clear, when using HMCS to lock AIM-9X to enemies, looking sideways still works well, but missile seeker ("missile diamond") does not follow HMCS sight when looking up or down. I've tried different setups and modes, and beha
  2. Then you probably have a different problem, my friend.
  3. Hallo, thanks for a great mod! I trying to find a full and current unit list for DCS, with technical names included, for use with the CTLD config file. Found an old one on a steam forum, but haven't been able to find a current one.
  4. I followed this guide, it worked before, and it works now. Clear mouse axises Set a modifier Set each axis with modifier and then use axis tune to invert each one. Then set mouse axis without modifier for each axis for regular in-cockpit use.
  5. Yup, the method I described above works again in openbeta 200930 update, and also 201002 update. edit: Sorry, didn't properly read your question. It works for all modules I'm using (AJS37, F-16, Mi-8, FC3, Ka-50, among others). If I remove mouse look settings, mouse look is disabled. Default mouse look settings are the same as they were before 200930 update.
  6. Functionality seems restored in open beta update 2.5.6.55743 (200930). Thankyouu ED
  7. I concur. I have had settings for mouse look to invert all axis with a modifier (because DCS has these settings backwards in external views, compared to every other game I play). This does not work anymore, and furthermore the settings for the mouse axis seems to make no difference whatsoever. No matter what I put in there, the game uses default settings. I tried resetting the settings for "General" and "UI Layer" as well, but to no avail. edit: Just to be clear, this is for the Open Beta 200923 update. Release version is unaffected.
  8. Mouse look binding got broken in 23/9 update. I used an inverted external look by setting mouse look with a modfier, and inverted axis. Can't get it to work now, no matter what I try.
  9. I think I have this issue as well. Not completely sure about the new modes yet, but trying to do CCRP bombing can result in HUD marking and CCRP guide pointing to some point that is definately not the target, even though target is properly set in the TGP.
  10. I can't get F-16 targeting system (as displayed in HUD) to sync with targeting pod. CZ works great for the TGP, but target mark in HUD is at some complete other place. This makes CCRP bombing impossible.
  11. Map was Nevada, both in a singleplayer instance and in multiplayer. I have a 7600K system with 16gigs of RAM, GTX 970. This behaviour is completely reproducable for me, would probably be more informative if someone else tried it, too. Every steerpoint I tried 99 and upwards crashes the game. I do set the input mode to AUTO with the SEQ, don't think I ever tried without doing that.
  12. Thank you for info Still gonna go ahead and guess that the game crashing isn't intended behaviour when misassigning a steerpoint.
  13. Hi I use high numbered steerpoints for my custom ones (steerpoint 120 or higher). When entering steerpoint coordinates manually thru the ICP menu, it invariably crashes the game. I tried this in multiplayer and singleplayer. Lower numbers is fine. Haven't investigated where the cutoff is.
  14. Hallo It seems the plan was that the Viggen Red Flag Campaign would be made available for free for those with the Viggen and the Nevada map. Changelog says that this was implemented in stable update 2.5.6.49798 on May 28th. I still cannot download campaign, and if I try via DCS Update Utility it says that it's not valid. Am I doing something wrong? Is campaign supposed to be available now?
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