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Doc3908

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About Doc3908

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  • Birthday 02/01/1970

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  • Flight Simulators
    DCS World, IL2 Great Battles, IL2 Flying Circus, XPlane 11, MS Flight Simulator 2020
  • Location
    Planet Earth
  • Interests
    Flight Sims

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  1. Hi, I've been trying to practice close formation flying using the L-39 instant action "Free Flight" mission. I find it extremely challenging because the AI lead plane seems to be able to out-accelerate and out-decelerate me. I've flown this mission many times over, so I know when to expect his deceleration - I even try to "dirty up" just before he does. But he just slows way faster than my L-39 seems to be able to, so I have to veer off lest I hit him. And then he just shoots forward, no matter how quickly I get the boards in and the throttle forward. On landing, I purposefully touch dow
  2. In my previous video, I flew the Su-57 in a guns-only engagement against an assorted collection of US Airforce and Navy aircraft. The question kept nagging me, though: "Can I survive the same engagement but with everyone carrying missiles?". Here's a video that answers that question. Enjoy and be kind (not my best flying, I admit...)
  3. Yes, I tend to manually drop single flares instead of dumping them in clusters. And I keep forgetting to cut the throttle. Live and learn... Thanks for the advice and encouragement!! I definitely need much more practice!
  4. This is the stock instant-action "Bomber Intercept" mission for the Su-27. I love that mission with its challenges and beautiful scenery. I used the mission editor to change the two Su-27s to two JF-17s (my new toy... ). Everything else is stock.
  5. I've been keeping an eye on this one for a long time. A fantastic mod and truly a labor of love. As much as I appreciate this being a free module, these guys deserve to sell it as an official third-party developer. Many of us will be happy to buy the aircraft in order to support their efforts.
  6. I cannot take credit for this module. It was created by GrinnelliDesigns. Here is the download link from the DCS site: https://www.digitalcombatsimulator.com/en/files/3314096/?sphrase_id=1005619. To me, finding this mod was a wonderful surprise. It is not easy to fly - but it shouldn't be. I doubt the flight model is very realistic, but the authors have tried to take into account the descriptions of pitch instability that plagued the real Flyer I. However, they did not model one of the most prominent features of the real plane - wing-warping. The DCS mod steers only by rudder and elevator. As
  7. I agree. I would like to see the Black see slowly finished: Turkey, Bulgaria, Romania, Ukraine. This will obviously take time a long time, but it's worth it. Given the recent real-life incidents in the Black Sea and the constant tensions in the region, it will make for some realistic scenarios.
  8. Carrier ops with the Wright Flyer are fun but not a challenge. Let's try to put the Flyer down on an oil rig platform...
  9. Today, I came across this fantastic new DCS mod - a flyable 1903 Wright Flyer. So, naturally, I had to see if can handle carrier ops. Next step - dogfighting! LoL! Download link: https://www.digitalcombatsimulator.com/en/files/3314096/?sphrase_id=1005619
  10. Flying the anti-ship instant action Caucus mission that came with the MB-339A mod. Not believable at all, but lots of fun.
  11. It's been a long time since I've flown Cubanace's excellent Su-57 mod. I know he's working on a new version, but while waiting for it to come out, I jumped in the Sukhoi and decided to take on the entire US Airforce in a guns-only fight. My opponents: F-5E, F-4E, F-14B, F-15C, F-16C, and F-18C, flown by "veteran" AI. All in good fun - don't take it too seriously...
  12. Thanks. It only works because the AI (even at "veteran" level) flies stupidly. A human player wouldn't waste his second SD-10 like this, but probably close the distance further for a rear aspect shot. Or send a heatseaker up my tailpipe from close range. The JF-17 has every possible advantage in terms of speed, climb rate, sustained turn rate, weapons, etc. In multiplayer, this type of foolishness will never happen. For me, the more interesting (and surprising aspect) was that the SD-10 looses velocity so rapidly. The Jeff fires it initially at 14miles away at mach 3+. The second shot is from
  13. Today I tried very hard to recreate exactly what the video describes - maybe a dozen times. I couldn't do it. Without using the rudder and opposite aileron, I cannot get her into a flat spin. Someone else may have better luck or perhaps the model doesn't allow this behavior. She feels very stable and reluctant to stall/spin.
  14. A few weeks ago, I challenged myself to defeat various opponents (F-14, F-15, F-16) armed with long- and short-range missiles using the good old F-5E. In essence, it came down to defeating the AIM-120Cs and AIM-54A/Cs. Once close enough, the F-5 can hold its own (at least against "veteran" AI). This time, I opted for a different challenge - defeating the mighty SD-10 fired at relatively close range (14nm and 7.5nm) by a JF-17. Turns out, the SD-10 was not my biggest worry: The PL-5EII, fired at 2.5-3nm is apparently more deadly than the AIM-9M/AIM-9X (at least as modeled in DCS). In about 10 e
  15. The MiG-29 is more than match for the JF-17 - even when carrying only short-range missiles. How about something more challenging: F-5E vs. JF-17? As usual, the F-5E carries two AIM-9Ps and the JF-17 is "fully loaded" - two SD-10s and two PL-5EIIs.
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