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Pikey

ED Closed Beta Testers Team
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About Pikey

  • Rank
    Veteran
  • Birthday 03/18/1973

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  • Location
    Reading, UK (GMT)
  1. This is a great package that server admins that choose not to go the whole MIST>SLMOD route can leverage for casual or web stats. But I only came here to write... You only got shot down three times????? I need those stats....not mine
  2. Regarding the Friday news: Maybe I missed the post that says thanks for adding in elements that weren't ever stated they would be in the Syria terrain module, but from myself, since I asked so much about them, I want to say thank you, because it (will) make the map absolutely amazing. Cyprus adds a Greek-Turkish possibility and turns the sea into a contested oil zone, future proofing the interest in the module being relevant to a broader amount of countries. It makes Turkey stand as potenital friend or foe on the map. It add the British base which is used in this theatre quite a lot, by other
  3. Britain is a small country but, in terms of invention, a massive target for poking fun at. You could have picked any one of dozens of stupid designs created or excercised in the realms of aviation, in that period and we could have had a giggle. There are some truely hideous creations that barely flew. But, instead, you threw the dart at the board and missed the wall. Opinion is fun and all that, yes, you are welcome to it unreservedly. But the empirical data is very much at odds with your opinion. And it's an awful lot of combat data. Since it wasn't difficult to use the aircraft, for a
  4. I have no idea what this thread is going on about. It flies hands off. And, very easily. It's super stable. Whats more, after I got my friend flying it, 5 minutes after take off I asked him, OK, trim it for hands off and see how stable it is. He told me he'd already trimmed it and was hands off. He's an F-18 FBW guy.
  5. People say that synchronous development of 2 or more seperate modules must make it longer to produce only one. Whilst that is true, it's so narrow minded as it considers only one module ever and not the larger picture of multiple, or indeed a continuous pipeline. Let's use some rough figures. 5 years to do the Hornet features mostly to release. You could say that doing any other similarly complex aircraft also takes 5 years. Then we have the copy-paste effect, which is actually not copy paste, but experience. Developers need to be familiar with the topic. Generally you forget things fairly fas
  6. Stars twinkle as an effect of atmospheric disturbances and imperfect heat. It will change from place to place and weather to weather. The current rendition I like, feels more realistic than no twinkling.
  7. I've been considering an update for a very long time. I originally said I wouldn't edit this but there are two compelling reasons to, especially since I have used my own templates so well, since I made them, in whole or in part for missions or training. 1) A chap approached me with adidtional helpful information about the Incirlik Patriot site and layout. We nerded for ages on the topic but the outcome would have been a realistic attempt to template the Incirlik site, especially the Patriot battery in all its various configurations over the years, but additonally with the point defence Rapi
  8. the TF-51 is the free plane that comes with DCS, not sure why you woudlnt have access to it or how you can even uninstall it, but if my memory serves correctly, there was an old bug about this. I'd suggest troubleshooting that bug, the miz doesnt require additional DLC.
  9. Same, log out, log in, went. not sure what is going on there.
  10. After testing it does seem so. So basically without the server install, you will get a 10min delay no matter what.
  11. I wouldn't bother touching the main installation for things like that. The way DCS works is that the profile (Saved Games\DCS\) overwrites the settings in the install and the miz file overwrites the config, thus you have three layers of inherited settings. That's how your mission can overwrite your user settings which overwrite your games default. :) TLDR; in the \username\Saved Games\DCSfolderYouActuallyUseNotYourLegacyReinstallFromWhenever\Config\autoexec.cfg
  12. Similar issue. Can I confirm that ALL CLIENTS connecting to a DS server that does not have Tacview installed have a mandatory enforced 10 minute client side delay added, regardless of what the client sets? On a server with no Tacview installed but which exports and also has the Tacview variables defined, clients have the message, "Applying playback delay of 10 minutes to prevent cheating". Since this is our squadrons persistent server we don't have a cheating issue to solve but we do dislike waiting ten minutes to disconnect to evaluate dogfighting. It appears (and it's really tough to unders
  13. Checked on HP Reverb. Shared parser it was on all cockpit floodlights and lamps, I removed the line and they were all shown in both eyes normally. 100% this is shared_parser
  14. Are these with or without shared parser in the config?
  15. This has been requested for some time now, the problem is always you guys were never supporting the report of these issues at the time. There are so many reports of lighting related issues, especially the dots that if we cannot create super threads of customer wishes together, we lose traction. This has been an issue since March and release of 2.5.6 with the dots. The other lighting stuff I will bump again though. It's all tied into object distance and display. I beleive that once the object goes out of display range, its associated light is lost and thus, no ambient light = weird compensation
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