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El Chapo

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Everything posted by El Chapo

  1. Not so true. Until 2010 at least there were regular squadrons from both US and French carriers operating in Afghanistan mostly in the south of course.
  2. This is because you don't know Kajaki lake yet...
  3. Hello, I haven't seen anything about it recently. It has been reported a long time ago (2019) here: Both AUTO and CCIP modes with high drag bombs are showing RET release cue while in FF mode. It is therefore impossible to use them in FF... I thought that it was not always the case, but I might be wrong. Could we have the correct FF ballistics when in FF mode? Thanks! .trk here: https://disk.yandex.com/d/wb8QdKr_z1dCgw
  4. OK so we didn't have the same experience. From what I've seen, if the pilot reported a dead segment on the flight return it would be changed for the next day, if not for the next flight.
  5. One segment, maybe, but more than that, be sure that the mechanics would take care of this before next flight.
  6. Just for info, IRL weapons 1 to 10 are permanently stored in the INS and should not be changed unless in very particular cases, otherwise the next user will not find what's expected in the INS. It would be nice to have this feature in DCS, with for example in the INS the 10 closest airfields or something like that, with CP/PD, etc...
  7. Hello, In the Mirage F1 EE, when using the rho button to increase range for the VAD mode on TACAN, distances are in full Nm. If I'm not mistaken, it should be in Nm and the last digit in 0.1 Nm. The range for VAD should be from 0. 1 to 999,9 Nm, and not from 1 to 9999 Nm as it is now. I'm not 100% sure, but the Mirage 2000 which uses the same VAD mode is definitely working this way. It sounds more logical, since you often need a precision to 0.1 Nm and 1° when flying (e.g. TACAN approach). Thanks
  8. Hi. Qucik report: when releasing single BR250 bomb on the fuselage there is at the same time a jettison of the full rack... No issue with other bombs like SAMP250. Thanks
  9. Hello @BuzyBee, For some time, we don't manage to have the "online debrief" work. We tried between several users with Tacview Advanced version, but none of us was able to connect to each other's session, who ever the host was. It's not the first time we have this issue. Have similar issues been reported lately? Thanks
  10. Hello, Quick question please. My DCS crashes when loading after I tried installing the A4 mod. I followed exactly the procedure in the readme file, and I have other mods that are perfectly working. I tried downloading the .zip file several times, but no changes. I used to play the 2.0 version without issues, that's only since I tried to re-install a new version recently that I had issues (I removed it for a long time, until I decidd to give it another try). Did anyone meet and solve this issue before? Thanks!
  11. Appart from proving that you've never been in that situation before, and that you have close to zero knowledge of the human eye biological principles and its behaviour in aeronautical environment, I find your reply pretty pointless.
  12. In butterfly BFM set-up, you generally turn in at 4,5 Nm because further away than that you are likely to loose sight of the other fighter and not find it again soon enough. Sonit gives you a pretty accurate idea of what a typical spotting distance is in a situation where you know where to search for the other guy. From RL my experience, I'd say that spotting a fighter above 5 Nm is uncommon, and a tanker above 15 Nm is also uncommon.
  13. Hello. I encounter issues with VR since the latest update. I have a reverb G2, I used to play through OpenComposite. No issues, good performance. Since the latest update, I can't open DCS through OpenXR with the command line. It's opening the game in 2D, even if WMR is on and working. But if I use OpenComposite to switch to SteamVR, then the shortcut works and it's launching in VR. What should I try to revert to OpenXR? Thanks
  14. El Chapo

    SelH keybind

    I kept digging, it looks like it can only be changed from the knob on the HUD, no keybind for it. Any confirmation @Razbam ? If confirmed, could it be planned to make it bindable in a future update? Thanks
  15. El Chapo

    SelH keybind

    Hello. I wasn't able to find the keybinds for SelH altitude increase and decrease in the options. And it doesn't seem to be an axis either. Could someone be kind enough to help me with that one? Thanks
  16. Hi. Don't forget that in the aircraft you wear an helmet that muffles all the sounds, you won't hear what a camera can record. In general I would say that between the noise reducing ear plugs, the helmet, the radios, the various RWR sounds, etc... you won't notice any cockpit sound. And definitely no engine sound. (Nor Mach barrier sound either for those who asked themselves the question, which is one of the most recurring one). By the way, the gyro sounds that we can hear when starting up the HUD for example is very well reproduced. But as soon as you wear your helmet it totally disappears. Its nonetheless a very typical sound that is strongly associated with the preflight checks.
  17. After further testing, indeed, no issue with FF vs fuel consumption, just an issue due to units misunderstanding. It all comes down to a "human/machine interface". I'd bet a lot that the one who decided to display that FF in (lbs/hr)/100 instead of lbs/min never put his pants in a real plane. Or at least not at 150ft/540kts... Anyways, thanks for the various replies and inputs, some good came out of this!
  18. In fact I'll keep in mind approximately 3 fuel flows: in DCS max range -> FF around 30+30=60 (x100 lbs per hour) = 100 lbs/min Max performance in high altitude -> FF around 50+50=100 =170 lbs/min Max performance in low altitude -> FF around 75+75=150 = 250 lbs/min With these 3 figures I should be able to compute everything, working the small differences with % (e.g I read FF 27 instead of 30 = it's a 10% difference that I subtract on my end result).
  19. In fact French planes work in kg/min, so it's not really a west/east difference. It's like mbars vs inHg for altimeter settings. For me, all comes down to speed in kts and Mach. If your reference speed is 420kt for example, you are flying at 7 Nm per minute, so that airfield 70 Nm away will be reached in 10 minutes, hence your fuel on arrival 10xFF in lbs/min. Same if you fly M 0.6, it's roughly 6 Nm per minutes, so you'll reach the same airfield in 11,5 minutes, hence another fuel. If I have a TGT 100 Nm away from push point, it will be an 11 minutes flight at 540kt, 22 minutes in and out, hence my fuel. Etc... I don't see myself working in tens of hours.
  20. In the end it's certainly a question of habit. Having worked for ever in kg/min, I did not even thought that working in lbs/hour might even be possible Fuel management on older aircraft is done at a 10kg precision after several hours of flight, without any fancy FPAS page, so I intend to reach the same precision with the F18. I'll have to adapt the math, but in the end since I now understand where my mistake come from, I will get away with it. Learning the x 1,66 multiple table should not be that hard
  21. Usually we're flying to waypoints that are minutes away, not hours away...
  22. In that case it makes sense since 100/60 is around 2... But I wonder who invented it... On the M2000 you have it in kg/min which makes the calculation straightforward.
  23. Hi, I've been struggling for a while for fuel management. I always came lower than expected, and I could'nt figure out why. Eventually, the issue seems to be quite simple: fuel flow seems bugged... When you take (left fuel flow + right fuel flow)*(time duration), you end up with approximately 50% of actual fuel consumption during that same duration. Is this a known issue? Is it an misunderstanding from my side due to units conversion? Is fuel flow not indicated in lbs per minute? Thanks
  24. The recent additions to weather realism are great, and could be usefully pursued to the night sky. The thing that I miss the most: being able to watch galaxies and nebulae through NVGs! Once you've seen M31 galaxy or M42 nebulae through NVG, you don't look at the sky the same way anymore. It was particularly true on dark nights over cloud layers or in desert environments: night flight can then become true astronomy sessions. I'd be so happy to spot them through NVGs in DCS as well
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