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paco2002

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Everything posted by paco2002

  1. Hello! I found another menu song of the JF-17, it's Good I have to say, why is there? Is it planned to make it cycle with the actual song? Thanks!
  2. Hello all! I've been trying to use the Ground Radar with ships using SEA1, and I can get them with the radar without problems, but when I lock them, they Will remaing locked only about 5 secs, after that the lock is broken. Is there any reason for that? Bug or I am doing something wrong?
  3. Important things first, is it going to have thrust vectoring?
  4. This is so funny, i cannot stop doing weird movements and breaking the laws of physics hahaha *Next time, it should be able to turn off all the FBW system in pitch channel, that way you can have more fun!!!!
  5. The Mi-8 has a big problem with the Damage model. While the UH-1H as not that problems
  6. I read somewhere that you can do that, but never tried, maybe we need DIS to answer that question
  7. Alt+F4? Well, I prefer to do Format C: and boost my FPS xDDDDD (Please for the love of god, don't do it) (Do it in a Virtual Machine if you're curious xD)
  8. Gaspy, you need to arm de fuze to EFUZE, if not, the rocket Will go straight without tracking the laser
  9. I know this Will be not real, but, is there any possibility to add a voice that says "Bingo Chaff" and "Bingo Flares". I know it's not in real airplane, but it's a Little change that can help a lot, and it isn't going to be a "fiction" change, as I think that this same thing could be added at any time for the plane. (IMO)
  10. I saw that in the F18 hahaha, I laughed so hard when I saw that screen xDDD. If it's WIP it's ok then, no problem at all, just was asking if I was making something wrong!
  11. Don't see why they removed it. You can do that in real life. Also, an F18 hit a B52 radar gunner position with a HARM, so it can go for planes.
  12. Basically, the title. I've been trying to use the CHKLS page in the JF-17, but no luck with it, its always blank. Any way to be able to use the Cheklist from the plane? Thanks!
  13. I've been doing testing, and I think the issues are on ED side, not on Deka Ironworks team hand… Every one of us we're fine befor the 2.5.6, but with the 2.5.6 patch the issues appeared.
  14. It turns on the CMBT mode on the AAP?
  15. Not sure if it's that easy xD
  16. I know it's out of focus, and, at least for me, it doesn't lower my FPS :doh:
  17. Here you got the screenshots, note the JF is turned off, and is a really demanding plane when you tuned it on due to the screens and all the lights it has. In VR fps are really important, when FPS vary in VR the user can suffer sickness, and thats not Good:( Other planes Works with higher FPS, that's why I speak about the cockpit, because I think that there's the problem. PS: I know that FPS may vary between aircrafts, maybe something between 4-5 FPS, but having 10, or even more than 10 FPS difference is quite a hard hit in VR.
  18. Please, delete this thread, I think it's not in the right place. :doh:
  19. Hello all. I've been flying the JF-17 since day 1, and I never had this FPS issues with the Cockpit, the big issue was with the last update of the Cockpit, that just ruined my FPS and experience. May I ask for a solution? Or a quick fix? Maybe a way to roll back to the older cockpit? Not sure if that's posible, but just letting you know that there are some FPS issues with the latest cockpit update of the JF, loving the plane! Thanks Deka Ironworks!!! (I'm in VR)
  20. If DCS would have the Smoke issue simulated, i'm sure you woulddn't want to have the rockets in pylons 5/3
  21. It is a fixed add-on to the plane It's like the M2000C.
  22. paco2002

    GB-6

    GB-6 = Cluster ammo GB-6 HE = Impact Bomb GB-6 SFW = Intelligent Sub-munitions cluster
  23. Smoke of the BRM rockets would get inside the engine, and thats a big no no, basically because that means that you're going to kill the engine
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