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rrohde

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Everything posted by rrohde

  1. Yesterday my Reverb (G1) broke (photo below). Good reason for me to upgrade to the G2 now, should be here by the end of the week.
  2. Stunning details on these latest screenshots - thanks for sharing! Cannot wait for this one to be available to purchase.
  3. What I have done recently was rather simple and quick as well: Installed the brand new & empty large SSD drive while keeping the current small SSD drive as-is Booted from a Linux live USB stick Using the "dd" command with the necessary options, I cloned the current SSD drive onto the larger SSD drive Powered the PC off and removed the old SSD drive Booted back into the same Linux live USB stick, using "gparted" to resize the cloned content to take advantage of the new SSD's larger size Rebooted into Windows now running on the new SSD drive with plenty of space to spare Done It's always a lot more fun (and less stressful) when you don't have to reinstall anything and everything just continues to work as before.
  4. I am interested in that as well!
  5. Didn't we establish before that modules of this magnitude take about 3-5 years to be ready for the consumer? How long has it been since the DCS: Eurofighter was announced? Just wondering why we need constant reminders that patience is a virtue.
  6. Ah, roger that. So we *only* get MWS then. Bummer.
  7. So just to pick up on what Skysurfer said above - the latest screenshots no longer show the President-S system. Can anyone from ED shed a light on that? Below is a screenshot that's several months old that actually looks a lot more advanced/further ahead than what we see in the most recent WIP shots based on today's newsletter:
  8. Keeping oneself informed with the patch notes, esp the Known Issues with the 2.7 release, might help manage expectations when no timeline is given:
  9. Been a while since I used wingmen along with the Ka-50 myself, but I do remember that you might have to either have the wingman "scout" ahead in order to generate a target list for them to have, or you might have to share some targets via datalink with them before they are able to engage. Others might have better advice, but I remember vaguely that's what I did back then...
  10. That's why some of the other flight sims (err... games) out there have tons of bling, but no substance in terms of flight- and systems-modeling. DCS is a totally different animal with a bar raised high above the rest.
  11. Sums the pure bliss of what 2.7 is offering (and will be offering beyond with the next round of changes and improvements) perfectly. Totally agree!
  12. There's a little more to these new props than eye-candy: "A notable update coming to 2.7 is our unique and new technology that calculates the exact location of every propeller blade. This offers the possibility to draw a very accurate representation of the spinning propeller dependent on the type of prop, the number of blades, specific RPM and prop pitch. This approach allows for smoother blade transitions from still, to idle, through to taxing and take off, as well as proper transparency from all viewing angles, aircraft speeds, power settings and blade pitch"
  13. rrohde

    Thankyou

    Well said. Totally agree with you here.
  14. Agreed! Coastlines and cliffs are also vastly improved now.
  15. That's mentioned as part of the "Known Issues" in the patch release notes, so ED is well aware.
  16. "Software sells hardware". Keeping up with storage is common place for gaming PCs. Today, I felt the same "pain" and ended up uninstalling Star Citizen to regain some space for DCS. Granted, my measly 512GB SSD is too small these days to keep my fav games installed at the same time. Looking to upgrade my PC later this year anyway, but in the meantime I'll grab a larger drive and clone the existing one's content to tie me over.
  17. Massive change log for 2.7 - thanks ED! Cannot wait to hop into my F-16 and bust through some clouds.
  18. Yep, same hole pattern. The red area captures the actual base hole pattern for its 4 screws:
  19. If all goes well and there aren't any blocking issues that would prevent that.
  20. From the newsletter: Multi-crew. Second crew member can be another player or “Petrovich” AI (basic AI level during early access phase). So that should be good for us single-player pilots. :)
  21. This is what DCS is really all about - a study sim to get into amazingly detailed modules of aircraft from various eras and learn to fly them (and to learn their sensors, weapon systems, etc along with it).
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