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About rwbishUP
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Rank
Member
- Birthday 08/25/1980
Personal Information
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Flight Simulators
DCS world, BeamNG, Run8
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Location
US, WV
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Interests
Railroading, Flight, Electronics, Radio Comms
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Occupation
truck driver,coal miner
Recent Profile Visitors
3882 profile views
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rwbishUP started following MOOSE - Mission Object Oriented Scripting Framework, extreme FPS drop during explosion, Same Situation and 2 others
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I was doing some demo on static buildings, using different bombs. I noticed that during the explosion and the smoke, my FPS seriously tanks. From steady 90s all the way to 20s & 30s, but my GPU isn't really loading up. It all seems to be piling up on my CPU, which is the i7-9700k. Does anyone else have this problem, is there something I can do to make my GPU ( Nvidia RTX 2070 ) do more of the heavy lifting in DCS?
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I'm going to order usb button interfaces for a panel project. Plan on ordering a couple 64 button boards. But, I read that some software and sims only support x amount of buttons/switches from a single board. Was just wondering if anyone knows of a button board limit in DCS.
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lmao @razo+r, I jumped sub so many times I didn't even pay attention
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are you at a particular FL or above when it happens, which aircraft, are you starting from cold and dark, if so are you using auto start or manually starting the AC?
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Trust me, you'll get it, even without the spring mod. I fought and fought against myself trying AAR. Then I finally went by RedKites tutorials for AAR, and after a very short time I was connecting with the boom and drogue for a couple seconds. I got used to being so close to the tanker and relaxed and now it's pretty natural, especially fueling the Viper. The Tomcat took me a little longer, then I turned off Jesters mic..... Good to hear that the springs worked out for ya, I still want to get a premium quality HOTAS, but it's just not a big priority. But since I did the mod to my x56, an
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rwbishUP changed their profile photo
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I've ran through 10 scenarios, Jester has refused to lock the contact in 9 of them, optimal acquisition conditions. This is what I am experiencing, I'm getting same performance from turn rates as before the patch. I'm not trashing the module, I was only sharing my feedback. When I try reviewing a track that involves the Tomcat, it doesn't repeat the flight that I did. But I know this is with the strange behavior of the track replay tool, it does weird stuff with a lot of the modules. I'm working on numbers and clips to share from in game and TV. I'll remove the previous post until I get them r
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Autostarting the Hornet from any parking spot, in Nevada map @ Tonopah Test Range Airfield. Returns error: "Right Engine RPM Failure: Auto Start Stopped" The right engine actually starts, but autostart is terminated from this point on. Tried at other airfields in NTTR Map, and auto start works normally. Included zip file with 2 track files, DCS log file and screenshot of strange shadow copy of unit, after moving it to a different location. Cannot interact with the shad
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Can't stop flying it, beautiful addition to DCS. Thank you ANUBIS!
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Patch Nov 18th - F-14A release - Feedback Thread
rwbishUP replied to IronMike's topic in DCS: F-14A & B
Still no patch for flight model and missiles being junked. Seems like that would be pretty important, right? -
I have experienced this same thing. And from what I gathered, it was only when I tried to go back and do some of the older and original training missions. I have loaded into some old TMis and not been able to use throttle, control surfaces, etc.. But it varies through some of the older missions. Never could figure it out, only way I got it working. I loaded the file to ME and removed the aircraft completely then re-added.
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Patch Nov 18th - F-14A release - Feedback Thread
rwbishUP replied to IronMike's topic in DCS: F-14A & B
So the F-14 is thoroughly junk for the time being. It's like trying ACM at 50kts in a c-47 skytrain. Like loading down a '94 Ford Fiesta with the only girls that were down to have an orgy (350 on the front hoof), then road racing a zx9r. And, the lack of jesters radar acquisition skills are even worse. He couldn't lock up a windows 95 computer! And even without jester, the radar has a timed sequence it goes by, that makes it completely blind. It just drops every contact at once, for about a minute. wth happened -
thanks for the help, folks. I don't fly my viper mod very often, and couldn't find anything about the mprs boom issue because I have really never used it in one of my missions. Was just trying some different combos out, thanks again.
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I can't get a response from the kc135mprs, when I'm flying the F-16. I've tried uhf and vhf freqs. Am I doing something wrong, maybe?