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JamesRothwell

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About JamesRothwell

  • Rank
    Member
  • Birthday 10/16/1987

Personal Information

  • Flight Simulators
    DCS & FS2020 only currently
  • Location
    United Arab Emirates
  • Interests
    Automotive

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  1. I'm not a serious flight simmer or a real pilot so I can't really comment on the flight model, I like how it handles though, it's fun and highly maneuverable. What I don't like is the lack of systems/weapons currently. I'll be a lot happier once it's got mavericks, harms, jdams etc. Some more diverse skins to help distinguish who is who on servers would be nice. Otherwise I'm happy to have it and think long term it'll be worth the 70 dollars or whatever I paid for it.
  2. Ah yes that's true, but having someone cross reference and make sure the asset is true to life would be quicker than having to design it themselves. I know it's a totally different product but there is a city builder called CitiesSkylines, the community makes an enormous amount of assets to add on most of which better than the vanilla game. I bet there is some very talented people who love DCS who could really help. Certainly I'd love if a bunch of people came together and created some more buildings for Dubai in the PG map. I know the city fairly well and it bugs me how indistinguisha
  3. Yes there are a lot of places that would be interesting to fly in, I certainly agree with that. I wonder how much time is spent making sure existing maps match up with their real world counterparts. What about if the Falkland Islands map included the Ascension Islands but instead of making it true to life and 6,000km away, they adjust the position and made it 800km away or something? Would that not be welcome because it's not accurate or a good change to make the map more interesting?
  4. I did search for fictional/fictitious and I couldn't find that thread somehow. Interesting to read though it.
  5. Would you play a fictitious map, yes/no and why?
  6. I wonder if the technology behind MS Flight Sim 2020 will eventually change how maps/terrain in DCS are produced. If AI can essentially create most of the map and terrain, you'd just have to have a big library of varied buildings and other assets for it to plop down by itself. I have no idea how map making is done but seems like it could be a good step going forward in flight simming in general. If FS2020 can use this tech to make the whole world in reasonable level of quality/detail, you'd think that scaled down to one region it could be made to look even more detailed.
  7. Imagine if ED let the community build assets and mod the maps for their maps, I reckon the talented folk would bang out some awesome additions within a few weeks. Certainly PG map could be fleshed out some more and also some more unique buildings added for the cities. Even the cities in Caucasus map could use some unique buildings which would help with navigation and pointing out enemy ground units from the sky.
  8. Done this a couple of times myself also, makes sense to move it if possible.
  9. Yep same issue for me also, can't join any server either once it finally does populate. It just stays on the loading screen. I left it for 10 mins before I forced DCS to close.
  10. I sometimes fly with that loadout if I need to do a huge amount of ground destruction, it does not like to fly in that loadout at all. If you get jumped by an enemy you need to jettison immediately otherwise you'll just fall out of the sky as soon as you try and fight. The amount of fuel you burn through carrying that load also means you most likely need the centre tank also, again adding to the weight.
  11. I'm probably in the minority but I wouldn't care if it was a fictitious map as long as the quality was good.
  12. I have both the F14 and F16. You know that Jeremy Clarkson meme with the two cars "This is brilliant. But I like this". That's what it's like for me, the F16 is brilliant in how it flies, how agile it is and the weaponry (coming soon...) but I just like the F14, even with Jester going on constantly about friendly SAM launches 80 miles away. I just like how the noises the airframe makes and how much of a challenge it is to fly and get the best out of it, it's very easy to fall out of the sky if you fly it too hard. The JF17 is superb module if you want something that can do a bit of eve
  13. I've been playing with these designating a steer point as CCRP using coordinates from the F10 map and rippling off 10 of these, the destruction they can do is incredible.
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