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SaladParty

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  1. This looks amazing! I am having trouble as it seems the mission maker isn't creating client slots, except in the case of the F18. Edit: NVM I guess you have to add the jet + the player slot. liberation_nextturn.miz liberation_nextturn_quick.miz
  2. Hopefully after they fix the Datalink. Sent from my Pixel 3 using Tapatalk
  3. The things I would do for a operational Datalink. Sent from my Pixel 3 using Tapatalk
  4. I noticed the data link isn't in these issues, please focus on this as well. Sent from my Pixel 3 using Tapatalk
  5. Here Sent from my Pixel 3 using Tapatalk
  6. Hopefully the next two items! Great job on a huge patch deka. Sent from my Pixel 3 using Tapatalk
  7. Well that's pretty infuriating considering when they release a module there is a patch within a week of release correcting issues, but for third party devs they don't extend the same policy Sent from my Pixel 3 using Tapatalk
  8. Not likely, the big is still tagged as investigate in the bug section Sent from my Pixel 3 using Tapatalk
  9. Power on tpod, make tpod soi, use iff switch to turn the tpod on. It's a temporary fix until the next patch. Sent from my Pixel 3 using Tapatalk
  10. When we get datalink via awacs this aircraft will be insane. Sent from my Pixel 3 using Tapatalk
  11. Are you sure your not talking about F2F, which does work? The awacs links doesn't. Sent from my Pixel 3 using Tapatalk
  12. The datalink in MP is not working with the E2 or E3. I've tested hot or cold in SP E2 and E3 and they both work with no issues. I've tested the DL in multiple MP servers and it doesn't seem to be working.
  13. Yeah, tested E-2, E-3 in SP from hot/cold starts, I was able to get it to work, no issues. Now in MP the datalink doesn't seem to be working.
  14. I'll try with the E3, but I'm testing on Red so o wonder if that makes a difference. Sent from my Pixel 3 using Tapatalk
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