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tyleru7d894

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About tyleru7d894

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  1. Thank you for the kind words... I've been working off and on with tutorial videos and they honestly aren't a top priority for me. I just make them for fun. But I did release another video regarding translational lift, take-off, and landings. I do plan on continuing the series, albeit it might not be at the fastest pace as full-time YouTuber's :D Thanks again guys.
  2. I realize DCS is a air combat simulator. However, after 1000+ hours in the SIM and owning/flying the A-10, Harrier, KA-50, UH-1H, and the F/A-18; since day 1 there's always been something I felt was missing from the SIM...a 1st soldier option. I'm sure this has been suggested before, but please, hear me out. It's always been lackluster to me rolling up on a target to save my ground units from utter destruction of enemy fire while using the roaring scream of the Huey's miniguns, or a ravage gun-run from the A-10, or from a strategic GBU hit and there's absolutely no response from the AI
  3. I'm not new to ME, but I'm also not a crazy expert. Can someone explain to me how the RANDOM conditions work? My assumption is that it adds in a probability of the CONDITIONS to trigger the ACTIONS, but it doesn't seem to work that way from my testing. For example, for testing, I set it up like this: 1x A10 1x Mig-23 (on late activation) 1x Trigger Zone TRIGGERS: 1 ONCE/NO EVENT CONDITIONS: ALL OF GROUP IN ZONE (SINGLE A10, New Trigger Zone) RANDOM (25%) ACTIONS: GROUP ACTIVATE (MIG-23) My expected outcome is that there's a 25% chance of
  4. Not sure if you found your answer but there's 2 easy ways I handle those situations. A) On the WP you want the unit/group to hold, under the Advanced Waypoint Actions add the Perform Task -> "HOLD" option. -Then select a "STOP CONDITION..." -You can check the box "DUR" (Duration) and key in the amount of time he will hold and the unit will STOP holding after that time in HH:MM:SS OR B) If you check the box "IS USER FLAG" and key in a flag number, the unit will stop holding until that flag is true. For example, if you have an A10 enter a trigger area at another
  5. Thanks! Just FYI, I updated the download link to a Google Drive public access. I didn't realize Drop Box required users to send me requests to download it.
  6. Hey guys I made this dynamic mission in which the enemy units and types varies based on how many people are playing and what aircraft they select. Because of this, it's capable of being flown solo all the way up to 36 people and the difficulty will adjust based on this. While the fun will increase with the more people/groups you have, I wanted a mission that could adapt to how many people can fly with you at any one particular time, along with what they're capable of flying. Below are details of how it works: ATTACK AIRCRAFT: If you or your group is only flying ATTACK aircr
  7. I'd like to also add in, while this may not be a bug, it's certainly an unwanted feature/outcome as in the example mission I have above it severely limits the functionality of the SA page as I only have 2 options: either hide ALL SAM from ALL F/A-18 players or show ALL SAMs for ALL F/A-18 Players, even if they'll never spawn in during that mission. The mission logic is as follows: 1x F/A-18 player = 2x Fansong 2x F/A-18 players = 4x Fansong 3x F/A-18 players = 5x Fansong 4x F/A-18 players = 6x Fansong 5x F/A-18 player = 6x Fansong & 1 SA8 etc. Thus, there will
  8. I just tested it again by hiding the units on the Mission Editor and that did not work. All units are still showing on the SA page, even though they're not yet spawned in and in a "hidden" status in the mission editor.
  9. Attached is a screenshot showing the SA page for the HARMS showing ALL of my SA2 sites that are in "Late Activation" states in the mission editor on the SA page. I confirmed via the F10 map during flight that only 2 were actually active (as expected). Yet, my SA page is showing every radar threat on the map that I placed in the mission editor, despite 4 of them not being triggered to spawn. The EW page and RWR is just fine. It only showed the 2 that were actually active. I'm wondering if that DDI is pulling actual map editor data and if I select "hide unit" if it will remo
  10. I'm on "X" which is what the carrier is on. I'm flying over the ocean to ensure there's no issue with signal. I'm 40 miles from TACAN and I've ensured that my HSI is zoomed to the proper level (80+ miles)
  11. How come sometimes my TACAN will show up on HSI and sometimes it doesn't (even though it will give me heading information) In addition , when pressing and holding the course setting switch (in either direction) the same thing happens. Sometimes it will provide a course heading line across my HSI and sometimes it won't. I've tried reloading a mission mid-air with no changes at all to the map and it will work at times and other times both fail. What's going on? Am I missing something or is this a bug?
  12. Accidental duplicate post - please delete/disregard :)
  13. Thank you!!! This is something I wasn't aware existed. I'll check this out! :megalol:
  14. I'm not interested in using my time and resources to create and manage applications for everyone to come together (i.e. being a Discord admin). While it's a great option to someone who is willing, I just want to casually fly multiplayer when able. I don't believe DCS does a good job at the multiplayer aspect. You essentially have to know someone to fly on multiplayer and it essentially lacks the ability to meet someone at random in their online multiplayer mode. That initial meeting or flying with a stranger typically later develops to a casual friendship of flying together, which is n
  15. VS vary too wildly on rules and regulations. Most require monthly activity, active participation, and/or other various rules that just feels like I've gotta be HR complaint and abide by standards that dictates my ability to fly with others rather than just getting up in the air and have fun. I want to fly and have fun with someone, not hold down a 2nd job. I know there's some out there that are a bit more relaxed, but I've never been interested in VS for reasons above. I flew with strangers for 5+ years in BMS and almost never encountered a bad experience due to the complexity and mark
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