Jump to content

BigMongostyler

Members
  • Posts

    18
  • Joined

  • Last visited

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Hey man, im looking for a solution for my server aswell where i can enable sling and internal loading of crates. Is your solution still working?
  2. Looking forward to this #Bump I would be really interested aswell in this.. I could use that to add the exported mfds in my livestream where the viewers can see the mfds permanent or gett those mfd 2d mirrors on the 2nd or 3rd screen and re-captruer them into vr with "example. OVR-Drop" to place them whereever i want and toggle them on/off.. Like a advanced Helmet Mounted Display. Feel free to hit me up, when there is a solution for this
  3. yes wanna know the same, could someone help us..`?
  4. i actually reinstalled the whole dedi server, i cleaned it up and repaired it.. but the bug is still there..
  5. so this is what i do 1. run the dedi server 2. connect to it and jump into blue and red plane aswell 3. disconnect from the server 4. connect to the server and jump into a blue plane to see if red trigger activates 5. if not jump in every plane on blue and on red 6. disconnect from the server 7. connect to the server and jump into a blue plane to see if red trigger activates 8. jump in every plane on the server and disconnect again 9. reconnect and repeat step 5 and 6 here are my dedi server settings maybe there is the mistake located..?! https://gyazo.com/13cc0b69e0c1839ccef5d88477f61a2c i really dont know what to do.. you can jump into my server if you want to see the bug.. password is "321" name is "privat coop frankfurt"
  6. i tested it with the f18 aswell and its happening there too.. same issue different plane..
  7. here you can see it on a gif.. i created a trigger wich should get activ by an team red plane inside the trigger area i selected a blue slot i get the trigger message wich means the trigger is active, but by an blue plane https://gyazo.com/103a144717809125ecccd3aa1ebe2f16
  8. Hello, i found a bug and i hope it gets soon fixxed :) follow these steps and you will see the bug.. 1.create a mission (or download my attached mission) 2.spawn in blue mirages from france and usa on an airfield 3. spawn a blue vehicle unit next inside the airfield 4.create a triggerzone at the airfield 5.create a trigger wich will activate if some parts of coalition red are inside the triggerzone 6.set the trigger to write a message to all for exampel "this is a bug" 7. set the trigger to "continously" 8. save the mission and run it from a dedicated server 9. connect to your server try all blue slots and see if the trigger message appers 10. if not, disconnect and reconnect to the server and try every slot again till the message appears 11. repeat step 9&10 till the trigger got triggerd by a blue unit bugdetectedtest.miz
  9. its seriously a bug So guys, i created a completly new mission simplifie. only a few blue aircrafts clients only and some red planes to test if the trigger works.. I created one trigger wich will write a message to all "! THIS IS A BUG !" This trigger should only get triggered if a red unit is inside the trigger! To see this bug appear on your mashine. Host the mission from a dedicated dcs server Connect to the server try all blue slots and see if the message appears, if not disconnect and reconnect to the server do the same again, try all blue slots and see if the message appear, if not try again reconnect and so on.... For me i needet 2 reconnects and tadaaa the trigger got triggered by a blue unit "Test Plane" france.. bugdetected.miz
  10. Hey Guys, im about to create a dynamic mission for multiplayer. The thing is im stuck right now at a bug wich appears sometimes and sometimes not. The mission runs on my dedicated server, with those autoexec commands options.graphics.fullScreen = false options.graphics.width = 1280 options.graphics.height = 768 options.graphics.maxfps = 20 options.graphics.render3D = false net.download_speed = 131072000 net.upload_speed = 131072000 Im using the "DCS-SimpleSlotBlock" script to block spawns on airfields, wich are controlled by the enemy team. As example Team blue captured sochi adler, so only team blue is allowed to spawn at sochi adler and team red got blocked there. Im working with trigger zones where you can capture an airport by an easy flyby, as example if team blue captured sochi adler and team red fly above it, team red activates the sochi adler trigger wich activates a group of tanks wich are capturing sochi adler. My BIG PROBLEM is, after i connected and disconnected 1 or 2 times to my server, and i spawn for example as team blue on kutaisi (kutaisi is controlled by teamblue atm), my kutaisi trigger activates and says "team red attacks kutaisi" but there is no team red plane inside the area ... only my team blue plane wich spawned there.. i dont know what am i doing wrong.. i want to continue on editing the mission but im stuck at this bug and i dont know how to fix this. maybe there is a logic mistake somewhere and i dont see it.. maybe.. If you want to help me, check the mission file i attached to this thread, run the mission on a dedicated server and connect 1 or 2 times to the server, just select random slots and see if some trigger goes active and says "team *** attacks ***". If you dont own or get a dedi running checkout my server its running the bugged version right now ip: 173.249.0.78:10308 name: ███ ██ █ Capture Caucasus ██ DynamicHardcore PvP █ ██ ███ I really need your help guys, i wanna finish the mission editing but im stuck at this bug.. is there maybe a workaround or another solution? is there maybe a trigger mod wich allows me to say "nation in zone" not "coalition in zone". All the triggers are setup right, there is nothing wrong.. Like on TeamBlue Kutaisi belongs to team blue First trigger for Kutaisi is "Team Red attacks Kutaisi" this should get only active if a red plane is inside the trigger. But if i select a blue slot on kutaisi sometimes its activating the trigger and says "team red attacks kutaisi" but there is no team red plane inside the trigger zone, nothing nada niente... I really appreciate your help!! Greetz Dennis aka BigMongostyler CaptureCaucasus1.0.miz
  11. hey Ciribob, i got a question, i made myself a dynamic mission where spawns of aircrafts get disabled and enabled over the time.. You can capture an airport and after that you can spawn on there. But the problem is, if i took of from gudauta and im on team blue and team red attacks gudauta and capping it while im airborne, i as a spawned player from gudauta gets directly despawned in the air. is there a way to workaround this? Greetz BigMongostyler
×
×
  • Create New...