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Diemos

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Posts posted by Diemos

  1. Not certain with your posting, but remember that each controller is saved/loaded separately.

     

    I have wished forever that it would save each profile as a whole, but you have to save each controller one at a time...

     

    Could it be that you (for example) saved the joystick profile, and it loaded the rest of the controllers to their defaults?

  2. Have to agree here, don't use ATC while landing, as throttle is the mechanism while on speed that you would use to control your pitch.

     

    I do NOT want to be picky, but I feel I have to say something to avoid later confusion: Using the throttle during landing does NOT change your pitch, but rather your sink rate. That is precisely why it is used during that flight envelope. You want to maintain your pitch in relation to the deck, and adjust your sink rate using "speed", thus throttle...

     

    Again, I'm sorry to jump on your post, but I believe this precision is necessary to avoid the inevitable confusion with this subject.

     

    Class dismissed! :megalol:

  3. Remember also; The Flaps Up position in the Hornet sets the flaps to automatic. They adjust themselves continually during flight to maintain the desired attitude/trim. The pilot's input is really telling the computer, "This is the attitude I want."

     

    Since you're on the ground, it probably assumes your next action will be to takeoff, so it retains the half down position until it detects the need to move...

     

    Maybe?

  4. This may not help you, but; Many years ago, I actually built video cards. I hand assembled prototype cards for a Bay Area manufacturer, and tested the first run of manufactured cards. In testing that batch, I have seen this exact issue.

     

    In that case, a capacitor had been wedged under the memory chip so that it bridged a few pins.

     

    Long story short, if you have the opportunity, try another video card to rule out a hardware issue?

  5. How about this (just thinking out loud); The cursor is centered in the VR view, but when you move the mouse, it moves the cursor independently of the VR motion. Release the mouse, and after a "time out" period, the cursor centers on the VR view again.

     

    That way the cursor is always centered where you are "looking", but free to move and be used when the mouse is moved, eliminating the need to keep your head still...

  6. I understand the need to update the manual. My argument is based on the irony of such a poorly written request asking for a rewrite...

     

    I know spelling and punctuation are going out of style (too many characters), but when they are so grossly lacking, it tends to prohibit understanding.

     

    Why even take the time to read through the post when you cannot read it comfortably.

  7. Normally I avoid being snarky, but your argument would hold a lot more water if you wrote a more succinct post.

     

    Run on sentences, typos, and poor spelling/grammar make this post all but unreadable!

     

    I apologize if you feel hurt by my criticism, but c'mon dude... :)

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