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About Rescue

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  • Birthday 07/18/1991

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  1. I don't know if i get your problem right, but are you aware that the SLAM doesn't climb? If you set FLT to high (what's 25k ft iirc) but you launch at 18k ft, the SLAM will hold it's altitude and does the rest as normal. If you launch at 18k ft but set FLT to MED (what's 15k ft iirc) the SLAM will descent to 15k ft and keep it's altitude. Last Phase seems okay I think. Greetings
  2. I totally support the wish for a Auto-Tank feature that can be enable/ disabled in the options and also can be forced to be disabled by server. While I can now AAR, i absolutely understand that some people can't invest their playtime into it or want to get frustrated after work (Overall it's a game and you want to relax somehow). An Auto-Tank option would open up accessibility for noobs and some advanced players that can't AAR in multiplayer server or on multiplayer squadron missions. Infinite Fuel is not really a option for multiplayer. Greeting
  3. Rescue


    So what in detail you want? If i understand correct - and everyone feel free to correct me - its a Mk82 (what we already have) with PBXN-109 explosive instead of something else (what doesn't matter at all in DCS). You may also want the grey coating that is used by the Navy thats already request several times (that also avoid a cook off (what also don't matter at all in DCS)). I support grey bombs for Navy planes but i don't see what you requesting with "BLU-111" Greetings
  4. Hello. I would like to drop this link here, that i found recently. https://www.dstorm.eu/pages/loadout/loadout.html Points out some payloads that was carried in ODS. Shows also that the already used BRU-33 and other stuff. Greetings
  5. Today i found the NAVEDTRA 14313B. This Document stated that the BRU-55 is fitted onto the BRU-32. Again BRU-55 is stated that it doubles the amount of 1000lbs bombs. It against refers to MIL-STD-1760 also to non-MIL-STD-1760 armament. Down the document it refers to the publication of the NTRP 3-22.4-FA18A-D (which should be public) for the authorization of any load of weapon and stores. Unfortunately I haven't yet access to a copy of NTRP 3-22.4-FA18A-D. There is a link online that doesn't work yet for me. Maybe some
  6. See: See: In conclusion it should be possible. Even more if ED keeps the way that the AGM-154s can be carried as double ones. Still no clear stuff but a lot of indications. Greetings
  7. THIS. Have had a hard time yesterday with A/A. Will better stick to mud moving. With this i wonder how the Hornet will leave EA...
  8. Oh and i found this here: https://www.l3harris.com/all-capabilities/smart-multiple-carriage-racks Sure it's advertisment but still: "The L3Harris BRU-55/A smart rack doubles the number of MIL-STD-1760 smart weapons that can be carried on tactical strike aircraft such as the F/A-18 C-F.". And from what I found a GBU-32 is part of MIL-STD-1760. Greetings
  9. Hello There! 03.2019 it was advertised that a BRU-55 could double carry smart Ammo (ED also named GBU-32) in that post for an upcoming update. This Website tells me that JDAMs up to 1000lbs are possible (GBU-32) on a BRU-55: https://www.globalsecurity.org/military/systems/aircraft/systems/bru-57.htm This here: https://fas.org/man/dod-101/sys/ac/equip/docs/bru-57-System_Performance_Specification.html Stated that GBU-32 can be carried on them (new gen 1000lbs MIL-STD-1760 class stores). "These Include and is not limited to G
  10. Hello there! As we discussed here: the 3D Model right now represents a BLU-109 penetrator Warhead. This was also advertised in the video wags. As in the above thread stated the GBU-24 is coded as a GP84 Warhead. Instead it should be a penetrator warhead. While I would like it to be corrected, i also would like the idea to have a additional GBU-24 with gp84 warhead added. Because it doesn't do much in the game right now, it's not a high priority. Although it may be important someday. Also it's just the 3d doesn't fit the code. Greeting
  11. Hello! While it looks like a BLU-109 penetrator warhead, some people said that the code of the bomb tells the game it's a normal mk84 warhead. What's going on there? WIP? Greetings
  12. I see what you mean. Still i think it's just a "animation" thing. As far as I can tell either SLAM nor JSOW get effected by it (extra speed or similar). But Yeah. That does not look good.
  13. I really hope ED get the AI stuff of the Hornet sorted till it's advertised out-of-EA-release. If you not have a scripted campaign it's devastating that whatever you try to tell your AI wingman - he goes stupid.
  14. Hey there, Maybe you are a hornet pilot or an engineer and know way better than we all BUT according to NATOPS Flight Manual F/A-18 A/B/C/D (...) I-2-8 2.1.2. (Automatic throttle Control) (and (ATC Approach Mode)): It has 2 modes "The automatic throttle control is a two mode system that automatically maintains angle of attack (approach mode) or airspeed (cruise mode) by modulating engine thrust in the range of flight idle through military."(...) While ED postet the link to it some time ago, i won't state any further that th
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