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Xam06

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About Xam06

  • Birthday June 6

Personal Information

  • Flight Simulators
    DCS
  • Location
    Germany
  1. The rotor (main as well as tail rotor) does not stop spinning when I press pause (happens also when the mission is still on pause after loading into it). Happens in different missions on Caucasus (no other map installed for testing). Standalone MT 2.9.3.51704.
  2. Tracks: https://drive.google.com/file/d/13dnRuULOPk3yHygYf79lPs4XpuvMY4vf/view?usp=sharing https://drive.google.com/file/d/16RmD-StZrcFUL-HxrKmZVtDdVwzl74SL/view?usp=sharing
  3. Hi, I have been playing the Harrier in Liberation Missions and two times DCS crashed while I pressed the key for loading the target points from the F10 map markers. I cannot attach the crash log or the track file as they are above 5 mb. Newest Open Beta
  4. Hi, as far as I know you can just hold the key for the NVG brightness in most DCS planes (e. g. F18) and the brightness wil increase/decrease. In the Harrier however you need to press the key multiple times to increase/decrease the brightness in small steps, which takes longer and can be quite annoying.
  5. I would like to share my opinion on paid assets packs (although some of it has already been mentioned). First of all I like the idea of adding more assets to the game, I think it is highly needed to give different planes from different times proper and realistic missions. Also I know that we cannot expect all of that for free, but in the past years (apart from WWII and Super Carrier) we got the core DCS World for free with the Froogfoot and everything else you need to play. Anyone who wanted to get into another plane or map could buy those but it wasn't necssary. Apart from splitting up the community in missions and servers I am also afraid what they will make us pay for in the future. We already have the WWII Assets Pack, which to be honest does't even give you very much new units for your money (just two planes!), and the Supercarrier, which gives us new features which are worth paying for eventhough I strongly think the new textures for the ships, especially for the Kusnezow should be free. I totally get the point of selling new features (like animated deck and ground crew) but I do not like the idea of selling us the main game (with I certainly count ground assets into). I am afraid of DCS becoming a game like Microsoft Flight Simulator (Especially FSX) or X-Plane where you end up paying for everything extra. Today we pay for new carrier textures and new ground assets. Are we then going to pay for new clouds tomorrow? Yes we cannot expect everything for free but we already paid for our planes expecting the base game to stay free, didn't we? In my opinion Eagle Dynamics should let the base game stay free in order to create an enviroment for the planes, maps and campaigns that they than sell and which they make their money with. I, personally, think that WWII in DCS is a lot of fun however I have only played it in the free events, as it is behind a great paywall. Given a free WWII map (maybe even a WWII version of caucasus or whatever) and some free assets or a worthy assets pack (just compare the number of different ai planes in dcs from world war II and modern times), I would for sure have bought one or more WWII aircrafts. But having to buy 40 USD map and a 30 USD assets pack is just way to much, considering that in those 70 dollars is nothing I can even fly yet. I do not know if the assets RAZBAM is bringing for the south atlantic conflict are going to be paid or free, but I think selling the sea harrier/harrier and the south atlantic map and giving everyone the assets for free in order to give RAZBAMs own plane and map products an enviroment to play with, is the way to go. To sum up: Let us pay for planes, maps and campaigns (and Combined Arms) but let the rest of the game be free and a good foundation to use the paid Planes and Maps. For the high fidelity combined arms disscussion, I am personally not interested in that. Still I would like to see it in dcs and as it would be a completly new feature, I would also understand that it would be a paid dlc.
  6. I don't really know how I should reproduce this but if we see it again, we will tell you.
  7. I don't know if that has been reported yet. A friend and I were playing newest Open Beta (I hosted the server). He was flying the Flanker and he noticed black screens in specific view angles in the F2 view. I went into the F2 of his plane and saw the same ( ). As you can see, there were black frames while moving the camera around, when I stopped the camera at that angle, it stayed black until I moved the camera again. The video was recorded during pause, however, it also occurred without the pause on. I would upload the tacview track of the mission, however, the forum won't let me do. The mission was part of a liberation campaign, however, I don't think that's the problem. "server-20201024-200533.trk Your session timed out while you were operating and you were logged out. You must log in again to continue."
  8. Thanks for the fast reply, I had this playing DCS Open Beta (Steam Edition).
  9. Hi, just started the campaign. As far as I can tell it, looks like the voice overs are not matched with the waypoints in the first mission (Fam Flight). In this message, the heading fits the required right turn to the next WYP but the names of the Waypoints don't match my position on the F10 map and the shown Waypoints on the map.
  10. Xam06

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  11. Looks like the waypoints in the navigation system of my F15 are correct, they just don't match the ones on the F10 map.
  12. Hi, I think there is something wrong with the waypoints in Mission 10. The waypoints of the briefing and of the voice overs match but they don't match with the ones in the F15C. For example the voice overs and the briefing say WP4 would be over Gori/Bullseye, in the F10 view I have it next to the russian border. DCS Steam Version, open beta
  13. Yes it's probably fixed. I'm sorry but I won't retest now, the mission takes some time and I want to continue the campaign. Thanks for the quick response!
  14. Hi, I just finished Mission 08. The F16s are still returning to Kutaisi but as far as I know thats already reportet. The C17 just stops at the end of the runway and blocks it, it looks like it's not able to taxi. I am playing open beta (steam version). Here is a video:
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